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[17 Oct 2011|01:08pm]
WELCOME TO THE CITY OF COLLIGO



Deep within the Canopus System lies the planet, Soter, a world strangely similar to Earth that was created long ago by an eccentric deity known as Asaph, later known throughout the multiverse as simply The Collector. In the early days of the planet, he created his own beings to populate his world, beings without free will who existed solely to do as he wished. Though other deities had warned him that filling his world with people who lacked free will would prove tiresome and that he would ultimately regret the choice, he was a stubborn entity who did not care to listen to their wisdom.

Of course, in time, he came to see that others were right and he had made an error in judgment.

But rather than starting afresh, creating new people to replace the old, Asaph instead chose to collect people from other worlds, stealing them away to fill his own. Over the centuries, there were many cities on the planet, many collections of individuals that existed and fell. Colligo is his latest attempt at a city, filled with the stolen denizens of other worlds. These unfortunate people, after having been grabbed from their respective planets, times, and realities, awaken within Colligo's grand library, unaware of where they are or how they got there. Most of the books in this library are blank, no words or titles or pictures, but some have names and stories, names of captives trapped by the Collector. They are soon ushered out of the building and into the city by guards dressed in medieval armor that step off podiums, breaking the illusion that they are merely statues. No matter what abilities the new collection possesses, fighting these guards is impossible - as is leaving the planet. One can leave the city for a brief time, but they must return. Nobody can leave permanently. If one tries, they find themselves back in the library and being pushed out into the city once more by the guards.

You, unfortunately, have caught The Collector's eye and have been added to his collection. Where you are is unknown, how to return to your own world is an even bigger mystery, but you're faced with two choices: learn to live in this city or die trying to escape it.

THE CHOICE IS YOURS.


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