shortish hiatus
09 September 2009 at 12:30 pm
Cielo
I've been trying to avoid hopping into recent threads because I'm going to be gone several days - starting tomorrow and returning monday (though I may not end up posting until tuesday). I'll be going to my first convention ever, so wish me luck. T_T

Lauren
(Cielo)
Mood: hopeful
[FYI]
09 September 2009 at 09:03 pm
Marina Asylum Mods
Some discussion in chat last night had players asking, "If we do X, can we do Y?" Like, "For the people who captured Agatha, could we ask for nonprocreative sex as a reward?" and "If we all agreed to be sterilized, could we convince Sentience to change the rules about sex?"

And the answer was maybe. Not because we haven't decided, but because it depends how you do it.

It's probably past time to spell out that this is in no way a static game. Almost everything about it can be changed. When we moved to IJ, we turned a lot of it upside-down. When Sentience got pissed off, Sentience turned a lot of it upside-down. And you can do it, too. Every character in the game has the potential to change it.

It's just that changing things takes effort and time. You can't just ask Sentience to have sex; it's going to say no, sorry, against the rules. But if you do it in small steps: do a great favor and make Sentience feel positively toward you, use coaxing and logic, appeal to its weak points, make it want to help you......

Everything about your environment can be affected by you. Sentience's behavior. Sentience's dominion. The layout of the dome. The power level you hold. The rules about sex. The rules about weapons. Pretty much anything. (And not all of them require you to be nice to or even to interact with Sentience.) Players have already changed things, and you may not even have thought it was significant: The pizza shop and pet cafe were coaxed and logicked out of Sentience, the "inmate" form of address replacing "criminal", etc. Dahlia, who is definitely not on Sentience's good side, convinced Sentience to put its own creators on trial recently. Won't that be interesting?

Basically, what I'm saying is that any action can have consequences, and those consequences aren't limited to some convenient set of ideas. If you manage to convince Sentience to change the course of our planned plot before we get to it, then good for you! We'll work with that! Dahlia's request wasn't expected, but now it's going to be part of our plot.

If you want to convince Sentience to build a ramen shop or start a police force, you only need to contact the mods OOCly if you want to. But if you want to do a big involved plot like hacking or taking down Sentience, you probably ought to talk to us, because we'll want to tell you how/if that goes down!
dunno.
09 September 2009 at 10:31 pm
Um, hiatus, I guess.

Not really sure how long, or if it matters. Maybe a week, maybe less or a bit more. Really depends on my mood. /shrug