September 10th, 2015


[info]praetermods
[info]insane_games

[info]praetermods
[info]insane_games

Praeter


[info]praetermods
[info]insane_games
PRAETER
pre·ter·nat·u·ral
beyond what is normal or natural.
PREMISE | CHARACTER TYPES | CAST | WANTED | RULES | APPLY
Praeter is a supernatural based game for original characters, set in a world where the preternatural has been exposed to human eyes.

GAME OPENS SEPTEMBER 30


[info]mountzenith
[info]insane_games

[info]mountzenith
[info]insane_games

[No Subject]


[info]mountzenith
[info]insane_games
Premise

Rules

FAQs

Character Requirements

The Mansion

Mount Zenith

Cast & Holds

Application

[info]mountzenith

[info]zenithrp

[info]zenithooc

Game launches September 22. Character slots are limited. Don't miss your chance to be there from the beginning!
When your eyes open you're staring up at an unfamiliar ceiling. The world is hazy and you feel as though you’ve been in this place a long time. Slowly, awareness filters in. You’re lying in a strange bed, an IV in your arm. You wear a hospital gown and a bracelet identifying you as a subject number.

Not patient.
Subject. This is all wrong.

You sit up and take in your surroundings. You are in a room tailored to your tastes. With a jolt of alarm, you realize a camera points at you from the ceiling. You are being watched. On the floor near the bed sits a cardboard box. Slowly you make your way to it and find whatever clothing you were wearing last.

You remember now. You’d been going about your daily life when someone approached you. You had a moment’s warning that you were in danger, and then—nothing. You opened your eyes and found yourself staring up at fluorescent lights. Something vaguely like a hospital room. The feel of restraints upon your wrists. Those restraints are gone now. There's nothing else for it: you must open the door.


Mount Zenith is an original psychological horror game centering around the abduction of a seemingly random group of people, and the experiments they are subjected to. Every day the characters will be tested against strange scenarios and harsh stimuli. They will have no choice but to live and work with one another in the strange town they have been placed in. Play by the rules and be rewarded. Refuse, and be punished. They have no contact with their captors, but one thing is apparent: escape is impossible.

Through the course of gameplay the characters will come to realize their selection for this involuntary experiment isn’t random at all. Each and every one of them has something in common - a secret that’s been kept from them their whole lives...