November 23rd, 2014


[info]bound_mod
[info]insane_games

[info]bound_mod
[info]insane_games

[No Subject]


[info]bound_mod
[info]insane_games









Crescent Cove, Maine. A coastal, maritime city with hundreds of years of history, established industry and a typical, if isolated, east coast city. Beneath its outwardly normal appearance, though, it harbors dark secrets.

The real city is the one seen in the corner of your eye, the momentary reflection in the mirror, the feeling of being watched on a lonely street. Founded by witches fleeing the horrors of the Salem witch trials in the 17th century, the city has always been a beacon for the supernatural. Today, vampires, werewolves, witches and other things without names live, work, plot and scheme alongside each other, not always aware of the other but always just under the notice of the mortal world. On the fringes, mortal hunters stalk the magical and the monstrous relentlessly, driven by obsessions both pure and tainted. Greater powers, still, influence events, and an impending feeling of fate hangs over the old buildings and creaking docks of the city.


Bound Secrets is a play-by-journal roleplaying game (RPG), with an urban-fantasy setting. It features daily activity, original storylines and an open-world format. We look for quality plotting, intelligent characterization and creativity in our players, ones who are willing to help build a fun, enjoyable story and community through active participation and friendly interaction. The game is managed by mods with decades of collective experience, and receives frequent updates in terms of species on offer, locations, plotlines and more.

We always welcome new players - check out the information provided, and if it sounds like something you’d enjoy, fire off an application or contact one of the mods if you have any questions.
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[info]wdf_mod
[info]insane_games

[info]wdf_mod
[info]insane_games

[No Subject]


[info]wdf_mod
[info]insane_games

Reopening December 3rd, now accepting holds and applications!


When Darkness Falls is an original character role-playing game set in the iconic city of New Orleans, Louisiana. The story began in November 2012 when supernatural beings were still hidden from the public, living alongside unsuspecting humans who were never the wiser. Werewolves, vampires, shape-shifters, and gifted humans struggled to keep their secrets, while still maintaining relatively "normal" lives.

In 2014 a group of humans, bent on exposing the supernaturals for what they are, began cropping up in cities across the globe, including New Orleans. Their cause grew quickly, and despite resistance the supernatural community was exposed to the world in grand fashion. The initial reaction was to condemn supernaturals, to lock them away and to keep their kind away from humans. This proved futile, however, as the supernaturals banded together and fought back. The war between the human and supernatural worlds did not last long, however, before the government began to intervene.

Presently the world is making a shift toward a new era, where supernaturals and humans can co-exist together in a world no longer segregated by lack of knowledge. There are those who still oppose this movement, though laws and regulations are now in place to protect the interests of all parties. While humans must learn to cope with the new world order, supernaturals must learn to adjust to no longer lurking in the shadows; darkness is no longer their ally.

Opened in November of 2012 and currently seeking new, active players!
PREMISE RULES SPECIES TAKEN PB
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