April 4th, 2012

[info]inrome
[info]insane_games
[info]inrome
[info]insane_games

[No Subject]

[info]inrome
[info]insane_games









Mischievous creatures gather in the deep forests, meeting in fae circles and culminating in a mix of magic and rumor. From the common to the most Royal, the fae exist as an integral part of Neverland. They are more than tricksters; they are the keepers of elemental balance. A powerful ally in the war between factions across Neverland, the Fae are not creatures to be disrespected. They are the shadows you do not comprehend. They are the lights you cannot fathom.

Their major enemy is found in Captain Hook and his crew. For the pirates thirst after these beings, as fae dust is what makes the Jolly Roger fly. But the only way to get that dust is to grind them bones. But who will they side with against such foul undead men? Peter Pan's wretched lot, the townspeople who once enslaved them, or the Natives and their barbarian ways? What of the sisterhood beneath the water that holds all of Neverland?

Game created October, 2011 & Going Strong!
Our Fae Guide has taken under much expansion and can be viewed here!


PREMISE | RULES | HOLDS | TAKEN| DROP BOX| APPLICATION | GUIDE





[info]hero_chicken
[info]insane_games

[info]hero_chicken
[info]insane_games

An open-sandbox Fable III GPSL seeking essential Canons


[info]hero_chicken
[info]insane_games
Seven months have passed since The Crawler's invasion had nearly decimated Albion. A month after the coup d'état had failed during the Ravenscar Keep riot, life still has not yet returned to normal for the citizens of Albion. With the collapse of the economy still present despite Reaver's return to his post at Reaver Industries, lower-class to upper-class families are suffering the consequences of the otherwise glorious defeat of the Darkness.

Rebuilding homes and communities takes time, but what about the countless lives lost during the invasion? The Crawler's attempt to replace light with dark had been successful in its own way. Albion's future is looking bleak with so many disillusioned people not knowing how to pick themselves up and move on.

The new Hero Queen's otherwise popular rulership notwithstanding, quality of life is at an all-time low. In Millfields, the local balverine population had doubled after Reaver had invited his entourage of sophisticated balverines to the community more than a year ago. Balverine attacks are steadily on the rise, and not a day goes by without an incident involving these monsters.

After ex-Sergeant Saker had turned his mercenary guild into a legitimate business, the few bandit gangs scattered across the realm continue to intimidate trader caravans and adventurers. Amid all of this are rumours of Shadow Temples, and an Assassin's Guild settling comfortably amongst the ruins of Albion's once healthy society.

And if these issues were not enough, the port town of Bloodstone has recently been brought to the attention of the Hero Queen. In spite of being isolated from the rest of the Kingdom due to Wraithmarsh, compared to the Bowerstone region... Bloodstone as a community has flourished.

On account that lawmen are as rare as hen's teeth, organized and disorganized crime is the way of life in Bloodstone. Nearly everything is for sale, and work is easier and more profitable than anything that could be found in Bowerstone Industrial, legal or not.

The Royal Family have no neighbours to rely on for help. Samarkand is too far away; the Court's troubled relationship with Aurora has yet to change for the better, and now trouble is brewing at Bloodstone. These matters have left the Hero Queen with few allies.

What is to become of Albion?


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[info]spnhigh
[info]insane_games

[info]spnhigh
[info]insane_games

[No Subject]


[info]spnhigh
[info]insane_games

South Peak National Institution


South Peak National Institution or Supernatural(SPN)High as it's not so affectionally called, is a place where unruly children, teenagers, and adults are sent by either by choice, their parents, or a court of law, to reform and rehabilitate their not so pleasant behaviors.

South Peak is special, taking in only the toughest cases. Weres, Shifters, Vampires, Witches, Gifted Humans and other Supernatural beings are taught to control their instincts and blend in with society. Here a talented staff of teachers, Hunters, and officers provide a safe learning environment for all enrolled. Some have rap sheets a mile long, others have been bitten and turned against their will and some were just born with their gifts. But all have one thing in common, they are all stuck in this secluded reformatory high in the Catskills. Can they all learn to coexist? No one knows for sure.


School or Prison?
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Now accepting Holds and Applications!!!!!!.