December 9th, 2010

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[info]notsofar_mod
[info]insane_games

Not So Far Away

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[info]insane_games

Not So Far Away...
A Modern Fairy Tale RPG

Premise II Rules II Application II FAQ II Holds/Character List II Wanted Characters II Taken Characters II Friend Button


MOST WANTED CHARACTERS


Ozma, Captain Hook, Robin Hood, and Many More!


For as long as anyone can remember, the City has always been one of the largest metropolitan centers in the world. It has had its share of glory and decline, but none so great as the age following the founding of OzCorp. Michael Ozma was no man of magic, but he might as well have been, for the technological wonders he wrought.

Today, however, the Gilded Age is long past. OzCorp, now led by Ozma's three daughters, has become corrupt, and the City has fallen from its glory days. Crime and drugs now rule the streets, though some aristocrats continue to live above it all.

Inspired by folk-lore and fairy-tales, Not So Far Away is a unique Role-Playing World that brings characters from fairytale, folklore, and mythology from around the world together into an ever-expanding universe.

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The True Game


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WELCOME TO THE TRUE GAME.

The lands of the Sapphire Domain are quite nearly legendary. When wars - or games as they're called - rage all around, these lands have managed to survive and even flourish. When games were lost, rulers of the domain would rebuild. Rarely has a poor ruler come into power, and many other domain rulers long for the power of the Sapphire Domain.

The Sapphire Domain, currently ruled by King Willem, has been unscathed by games for the last ten years. Some say he's the most intelligent, tactical and all around best ruler the Sapphire Domain has ever had. Others wonder just what powers he holds that have kept him and his contingency from ever losing a battle. Whispers abound: is he hiding something? Is there a greater power than his? But the real question is, how much longer can his winning streak last?

IT'S NOT JUST A GAME WHEN YOUR LIFE DEPENDS ON IT.
MODS ۩ RPG ۩ OOC

PREMISE ۩ INFO ۩ RULES ۩ FAQ ۩ TAKEN & HELD

WANTED ۩ APPLY ۩ LOCATIONS ۩ RESOURCES
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100AD

It has been nearly a hundred years since Jesus walked the Earth, a hundred years since God took offense at the man who was to become known as his son-. He was furious when he discovered he was a fallen angel, pretending to be human. An Angel who had transplanted memories into a family and a villiage of people so he would have a backstory. An Angel who was doing what he wanted, that went against the rules and regulations that Heaven functioned with.

A hundred years since Saetan took delight in God's fury and started a war between Heaven and Hell.

2010
Today, the war is still waging between Heaven and Hell. It has esculated in fury and has left not one Angel or Demon untouched by it. The only people who remain unaware of the war being faught around them are the Humans of Earth.

Except that is about to change.

Saetan, has cast his eyes onto the Human Race as a way to win the war against God and Heaven. A way to end this once and for all but God won't allow that to happen. Instead he sends his own people to Earth to go against the ones Saetan sent, ones to get the Humans to help him.

With the war spilling over to Earth and the Humans caught in the crossfire of the war, the question is what will happen now? Will they accept that Heaven and Hell are real? Will they participate in the war? If so which side? Will they stand united against Heaven and Hell or will they be split into sides of who to support?

Only time will tell.

Premise Rules Heaven and Hell Taken and Holds Application
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Forgotten Gods


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"Immortals are what you wanted," said Thor in a low, quiet voice. "Immortals are what you got. It is a little hard on us. You wanted us to be for ever, so we are for ever. Then you forget about us. But we are still for ever. Now at last, many are dead, many are dying," he then added in a quiet voice, "but it takes a special effort."

-- Douglas Adams



Forgotten Gods follows the deities of ancient mythologies, brought to America long ago by explorers or immigrants from their homelands and eventually abandoned or lost from memory. As their worshippers have moved on to new religions, the gods' powers have waned -- for a god, at its most pure essence, is no more than an idea, and an idea is worthless if there is nobody to believe in it. Some have passed, forgotten, from the world, while others have fallen into madness. Some have simply tried to adapt, to make a life for themselves in this place without gods, getting by on what little scraps of worship and belief they can garner. Others are more radical, intent on regaining the power that was once theirs and reviving their followings.

And then there are the New Gods. Gods of cars and computers, television and radio, cities and highways, all those things that modern Americans put their faith in. They are young, at the height of their power. These newcomers are regarded dismissively by some of the old ones, who have seen so many new deities rise and fall in their time; jealously by others, who wish to reclaim the power for their own; and by all with a deep, abiding wariness.

Inspired by the world of Neil Gaiman's American Gods, this game invites players to step into the roles of deities, old and new, to create their own modern mythology.



About / Rules / Cast List / Held / Wanted
FAQ / Resources / Apply



Wanted characters: Artemis, Athena, Demeter, Narcissus, Andromache, Muses, Enki, Macha, Gwydion, Ra, Ash, Horus, Tattoos, Guns, Internet and more!

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Holds Application Cast FAQ Everything Else!

In 2023, the first Wizard University was opened in Ipswich, England. Offering an alternative to traditional internships, the school was a welcome relief to places such as St Mungos and Professional Quidditch Teams, where applicants far exceeded the vacancies. One year later the school is thriving with nine offered subjects, co-ed fraternities, street games, and Quidditch tournaments. Gossip and rumours, pranks, and day-to-day mishaps make college life anything but boring. Just mind the occasional streaker.

WMU is a next generation Harry Potter game set at university. With a focus on character development, good storylines, and both friendships and relationships between characters, we’ve gone back to basics that make role play fun. We encourage good writing, journaling, threading, and our players to simply relax and have fun.


Wanted: Alice Longbottom, Tir & Sigal Members, Quidditch Players
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Liberalis

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CHARACTER LISTPB LISTAPPLICATIONRULESWANTED CHARACTERS
Liberalis
A Post-Warts, Non Deathly Hallows Compliant Game


By the spring of 1999 the Trio had collected and destroyed all six of the Horcruxes and they set out to find the Dark Lord hoping to end it once and for all. At the climax of the duel, Harry gained the upper hand and Voldemort, knowing he had seconds left, used his last lifeline: a time turner. With the fall of their Lord, the Death Eaters abandoned the battle and it appeared to the wizarding world that their greatest enemy had been defeated. Unknown to them, the time turner had brought Voldemort into 2002 where he was already gathering his followers and one more Horcrux still remained. Voldemort had unknowingly created another when he had killed Harry's parents and attempted to kill Harry. The newly shattered part of his soul was transferred into the infant when the Dark Lord cast the killing curse.

The New Year of 2003 would be marked with tragedy. The Dark Lord would announce his return at the Ministry’s Annual New Year’s Ball where innocents were attacked and dozens were slaughtered. In the aftermath of the battle, accusatory eyes turned to the once celebrated hero; Harry Potter. Overnight the news spread and people began to feel again the terror that had yet to fade completely. Over the next few months the Ministry worked around the clock to assure the people that this time wouldn’t be like the last; this time they should place their trust with the government and not in the hands of an adolescent hero. The Ministry’s demeanor became one of confidence. He-Who-Must-Not-Be-Named had struck out twice already and this time the situation would be handled properly. Voldemort had other plans.

On June 23rd the Ministry of Magic fell. Trust and security was shattered when Voldemort and his army entered the Ministry building, having been given access from within. Death Eaters and dark creatures alike swarmed through the structure, destroying everything in their path; among the dead was found every member of the Wizengamot including the Minister of Magic himself. Once and for all the Dark Lord proved what he was capable of.

With their Headquarters in ruins, the Ministry has been forced to relocate and is scrambling to come to terms with their losses and what it meant for the future. Wizarding Britain looks to the future with little hope while the Trio desperately search for the missing piece, knowing that if the Dark Lord had returned that their mission had not yet been completed. Another Horcrux must still be in existence and destroying it is the only way to ensure their liberation.

More information here.

Game Opened Friday, July 23rd