[info]dpmod
[info]insane_games

[info]dpmod
[info]insane_games

Deceptive Perception - A Semi-Anonymous Supernatural-Type RP


[info]dpmod
[info]insane_games





- the premise & rules -
a deceptive perception
maps of the land of inora
general rules of play
the log format
friend-addition button
- the characters -
the character list
taken player-bases
needed & wanted
character creation
application & holds
- the site map -
moderator journal
main game
ooc comments
backstories
applications
Deceptive Perception is a game unlike most games out there today. The players are encouraged to remain anonymous while playing in order to suspend reality even more than normal. This also encourages those who might not ever meet or know each other to play together and, eventually, want to know each other. Think of this game as a place to let go of any preconceptions about anyone you may have ever met online and just play with the characters that are set out before you.

The characters are supernatural beings who have existed for as long as mortal stories have been told - vampires, demons, and werewolves just to name a few. That's not to say that mortals don't still over-run the lands, but the constant supernatural presence does make some more mindful of what places they venture into on dark and stormy nights.

The land itself, known as Inora, is unlike any other place within the mortal realm. The lands consist of a set of islands that cradle more than just mortals in its loving embrace. The islands were said to have been created by the vampires long ago when mortals were still young and easily manipulated. They gave themselves a place to live among the mortals who feed them, among the mortals who they rely on. They used their magic and knowledge to shape the lands to their desires while painting the earth red with blood. Eventually, other races were thrown into the fray and a century of war was fought for supremacy.

Centuries passed between rulers and the times of war seemed to almost be forgotten. Even when some rulers' deaths seemed somewhat unnatural, the treaty between the demons and vampires was always upheld. Those cursed descendants of man, werewolves, always presided over the ceremonies unto which the power of the government changed hands. Eventually, the winds of change blew through the lands and the times evolved as well. New cities sprang up in the wilds and an industrial revolution took hold.

But even something as simple as your perception can be deceptive and nothing is ever perfect...


There are copious amounts of characters needed in the game to flesh out the royal families and houses. All those currently not filled have been placed up on the Needed & Wanted Page in order to make it easier for potential players to see what is going on during the "building" process. Names that are listed can be altered to suit writers' tastes. These are merely suggested names to act as placeholders in the histories of characters who have already been accepted. We know these people exist, but we don't know everything about them. Please help us find out just who they are!

Writers of this game should have control over their own story lines and, as long as nothing really drastic is needed, the mod will not intervene to stop plots unless it is deemed necessary to keep the game from jumping the shark. Of course, personal story lines are encouraged, but you are also encouraged to play with the group rather than just one or two others.

Our intended opening date is January 2009, most likely Sunday the 4th, though applications are open and, if there is enough interest, the game could open sooner. We are trying to accommodate for vacations and holidays considering it is the end of the year.