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Blurred Lines Mods ([info]blurred_mods) wrote in [info]blurred_lines,
@ 2008-02-02 15:06:00

Previous Entry  Add to memories!  Tell a Friend!  Next Entry
Entry tags:! . needs a tag, ! [1979-02] february, ! group threads, ! plot post

RP Thread - Hogsmeade Attack
 2 February Attack
parties involved
death eaters/order/ministry/media
  


2 February; it's been a quiet, almost dull Saturday. Hogwarts students were through the weekend before and their wild excitment leaves a peaceful town its wake. Shoppers shop, drunks drink, and clerks clerk with a cheerful sort of idleness. It is unfortunate that upon this day, an historical message will be sent to those who would seek to oppose the purist agenda: we will be heard.

Today marks the first attack in the history of the war upon wizarding civilians.

Today marks the true beginning of fear and terror in wizarding Britain.
 

I. The Beginning; an explosion and murder


Involved parties:
Death Eaters, civilians

[4.30 pm] Without warning, a blue explosion will shake Hogsmeade; in a flight of fancy, civilians may think the ghost of the shrieking shack has finally made his escape, but no - it is not the dead we must worry about but the living. Soon after the explosion rips open the Ministry's magistrate office, cloaked figures will appear from the smoke, and it is more than obvious they have no interest in giving terms. They will set upon the magistrate; murder and destruction will quickly follow.

Your part to play:

  • Bellatrix, Alecto, and Regulus should coordinate their efforts in this attack;
  • Civilians, if played, may feel free to run and scream and be afraid;
  • Order members, if present, should notify the organization and begin to move in.
     

II. The Action; an explosion and battle


Involved parties:
Death Eaters, Order of the Phoenix

[4.45 pm] As civilians run amok and abandon their houses to gawk at the unbelievable action, another explosion tears apart a section of Screechsnap Avenue and a nearby (empty) business. Several people are injured and the explosion and those at the center of the explosion are killed. The order of the phoenix arrives and sets upon the destructive Death Eaters, and a violent battle ensues between the opposing forces. One civilian is caught in the cross-fire and killed.

Your part to play:

  • Death eaters will continue to wreak havoc and battle the Order;
  • Order members will arrive and do battle against the DEs. Those Order members attached to the ministry should also notify Rufus Scrimgeour of what is going on;
  • Aurors will receive the news and coordinate rapidly via journals
     

III. The Resolution; reinforcements and retreat


Involved parties: Death eaters, Order of the Phoenix, Ministry

[5.00 pm] Aurors appear on the scene and begin kicking ass alongside their illegal vigilante friends (who have enough brains to disappear or pretend they were there by happenstance lest their identities become completely public knowledge). Death Eaters, having accomplished what they'd desired to accomplish and having no interest in fighting a large number of do-gooders, disapparate back into the blue mist of their destruction.

Your part to play:

  • Death Eaters should fight the good fight and then get the heck out of dodge;
  • Order members should make some efforts not to make it obvious they are part of a secret organization
  • Aurors should do their battle and keep a somewhat blind eye to the Order, if it is in their disposition to do so .
     

IV. The Epilogue; investigations and answers


Involved parties: Ministry

[5.15 pm] Civilians are angry, scared, and there is death and destruction everywhere. The aurors are one part of several departments that is involved in investigation and cleanup. It's obvious that the Death Eaters were responsible for this mess but how and why? How can it be prevented again and what can the Auror department offer to the public in way of reassurance?

Your part to play:

  • Aurors should investigate, cleanup, take notes, and attempt to be diplomatic
     

V. Supplements;


Hogsmeade attack locations:

Damage and casualties:

  • 1 house destroyed;
  • 4 houses, 1 empty business lot, and the magistrate's office damaged;
  • sixteen injured (in explosions and crossfire);
  • five dead (including the magistrate);
  • more TBA (feel free to offer up names, relatives, etc)
     

VI. Procedure;


  • Timestamp your journal entries that have to do with this plotline
  • Reply to the appropriate thread
  • Coordinate your efforts with others via AIM
  • Ask questions from your mods if you haven't a clue what's going on or how to get involved
  • Have fun :)
     



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[5:01pm]
[info]implacable
2008-02-03 04:22 am UTC (link)
Alecto would just about fit that bill, yes; she was standing at a corner, prying up cobblestones with a flick of her wand before sending them flying with a billow of her voluminous black sleeve. Targets of choice: anything that moved, but failing living and moving targets (most of whom had fled, the cowards) she was letting rip at the windows of nearby houses. One extra-hard fling toppled the chimney of the middle of an adorable row of townhouses. The next smashed a geranium-filled window box. Oh yes, Ms Carrow was having fun.

Glimpsing movement (fresh meat!) in the corner of her masked vision, she levitated another cobblestone quick-smart and whirled around, putting momentum into hurling it down the street like a slingshot.

(Reply to this) (Parent) (Thread)

Re: [5:01pm]
[info]sudden_impact
2008-02-03 04:48 am UTC (link)
"Goddamnsonofabitch," Moody growled, casting a Blasting Charm to deflect the stone before it even got close. It exploded upon impact, reducing the stone into rubble, flying in all directions. "Fucking Death Eater scum."

His next words were barked out loud. "Is that the best you can do, scum? Come on! Let's see how fucking tough you are against a real opponent!"

That said, he fired another Blasting Charm her way, for he could tell even under the flowing robes that his masked opponent was a woman.

(Reply to this) (Parent) (Thread)

Re: [5:01pm]
[info]implacable
2008-02-03 05:07 am UTC (link)
Not a pathetic, weak-spined sheep, this one! Surprised, Alecto got her wand (and her shielding charm) up just in time. The barely-caught energy pushed her back, breath knocked out of her lungs and boots skidding until her heel dug in between cobblestones. Her laugh lacked a bit of force, aspirating hollowly behind her mask. So she didn't waste the breath she didn't have on shouting (Aurors - clearly what he was, here already? not bad - were rarely worth talking to in any case).

She fired her own Blasting Charm low, at his knees, and even as it left her wand, she was making a dash for the nearest building, eager to put what remained of a nice, solid wall between herself and tall-dark-and-belligerent here.

(Reply to this) (Parent) (Thread)

Re: [5:01pm]
[info]sudden_impact
2008-02-03 07:52 am UTC (link)
The spell came flying toward Alastor in a flash of brilliant red light, too low to deflect properly. Instead, he flung himself out of the way and dropped into a perfect roll, far enough for the blast to miss him. The street exploded in the spot where Alastor had just been moments before.

Following through his roll, he came into a crouching position, wand aiming and ready. The suspect was running away, which only pissed him off even more. Typical Death Eater; when it came down to brass tacks, they were all cowards, engaging in hit and run tactics instead of standing up and fighting like real witches and wizards.

Another charm was fired, but the suspect had already made it to cover, but just barely - his spell cracked the wall she was hiding behind, but Alastor couldn't tell if she had been wounded or not. Cussing under his breath, he advanced toward her cautiously, ready to evade another curse, if need be.

(Reply to this) (Parent) (Thread)

[5:02pm]
[info]implacable
2008-02-04 02:46 am UTC (link)
The wall juddered against Alecto's back and brick dust drifted down from on high. The fun had suddenly left the afternoon. Fucking trigger-happy aurors, always going where they were definitely not wanted. A glance back up the hill showed flashes of unearthly glow suggesting where Alecto's cronies could be found, and she felt a sudden, burning wish to be in their company.

And then she looked up at the ivy crawling across the wall above her head, holding the hood on. With a smirk, she lifted her wand and took a small step away from the wall. A quick locomotor arboreo and a little bit of a diverso, and voila, one angrily-waving ivy vine. With a little giggle behind her mask, Alecto ducked down beneath its grasping leaves. She lunged back around the corner just enough to fling an Impedimentia, and then took off at a flat sprint up the hill, looking for all the world like a silver-faced crow trying desperately (and failing) to claw its way into the air.

(Reply to this) (Parent) (Thread)

Re: [5:03pm]
[info]sudden_impact
2008-02-05 04:40 am UTC (link)
The vine started flailing and caused Alastor to stop in his tracks, hesitant to move any further. Was it going to stretch out to attack him? It almost distracted him from the spell, but his Auror-honed reflexes helped him to throw up a magical shield, but only just in time.

Bearing his teeth in an angry snarl, he could see the suspect getting away past the rustling leaves. He resumed his chase, trying to avoid the animated vine, and while he knew she was too far for him to catch up and was out of range to cast a spell, Alastor's stubborn nature would not permit him to give up.

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[5:04pm]
[info]implacable
2008-02-05 05:35 am UTC (link)
Alecto was a flit of black cloak disappearing around a corner. She reducto'd a hole in a hedge, then went in the opposite direction, vaulting over a picket fence (how dinky), dodging the cabbage patch and alohomoraing her way out the back gate. Closing it behind her, she leant on it a moment to catch her breath, checking both ways down the alley she'd come out on. Someone screamed off to her left - they're playing my song - so she went that way, striding quickly with her wand ready.

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