[ Event: Darkness, Rain, Monsters : Round 3 ]
01 October 2010 at 02:56 pm
Marina's streets are pitch-black tonight. A cold rain falls. Better get out the flashlights, because that's the only way you're going to be seeing anything until dawn. It's like a power outage, only the communicators still work.
If you venture outdoors, be careful where you step: random street corners seem to have been mysteriously replaced with deep, gaping chasms. But at least everything else seems normal, right?
No, wait -- there are also monsters waiting for you in the darkness.
ALSO: Difficulty levels are now relative. Silent Hill is evolving, changing to suit its new environment -- and this is one of the changes. So you may now rest assured that "easy" means your character cane take on this monster without too much trouble, "medium" means that your character should be careful, and "hard" means that your character should get help. Faster characters will now find that the monsters are faster; stronger characters will find them stronger. And if two characters are working together, the monsters will scale to the more competent character's level.
( Tonight's forecast calls for: LIZARDS, NURSES, and THE WATCHER )
Enjoy the music.
If you venture outdoors, be careful where you step: random street corners seem to have been mysteriously replaced with deep, gaping chasms. But at least everything else seems normal, right?
No, wait -- there are also monsters waiting for you in the darkness.
NOTE: Everything in this post only applies to your character if they have "darkness" in their hearts. This is not necessarily a literal darkness, but characters who are bad people, e.g. evil or psychopathic, do automatically qualify. Any character who has ever experienced something violent that haunted them -- whether or not it is their fault, whether or not the situation was later corrected, whether or not they remember it -- also qualifies. However, a deeply good character who is also from a school drama and thus has little experience with violence or trauma might see nothing at all.
There is a little wiggle room, though, if you really want your character to see monsters, and a character with more darkness in his or her heart can (optionally) experience more drastic effects.
If you're still not sure whether this describes your character, other players have asked more specifically about their own characters in the comments on the previous post, and you can do the same here.
ALSO: Difficulty levels are now relative. Silent Hill is evolving, changing to suit its new environment -- and this is one of the changes. So you may now rest assured that "easy" means your character cane take on this monster without too much trouble, "medium" means that your character should be careful, and "hard" means that your character should get help. Faster characters will now find that the monsters are faster; stronger characters will find them stronger. And if two characters are working together, the monsters will scale to the more competent character's level.
( Tonight's forecast calls for: LIZARDS, NURSES, and THE WATCHER )
Enjoy the music.
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