The Ministry is splitting itself in half: those who are with Crouch Sr’s designs for their future, and those who oppose it. The Order has it’s hands full with keeping an eye on both the Ministry and the Knights of Walpurgis. Both sides are recruiting and it looks like there’s more unrest looming for the Wizarding world. whimsicalley is an Au MWPP game set in June of 1980. Most needed: Bellatrix Lestrange, Rodolphus Lestrange, Evan Rosier, Alastor Moody, Knights spies in the Ministry |
summary • rules • FAQs |
It had started nearly a decade ago. At first no one thought much of the random disappearances and deaths, all seemingly unconnected to one another. Young, old, female, male, single people, group murders. There was nothing connecting them one another. Until Professor Dumbledore realised what was happening. From there it didn't take people long to realise that there was something more to these deaths than what originally appeared. Someone then another started to notice that they were Muggles, Muggleborns, people who supported equality. As each day more and more deaths and disappearances were occurring until they could no longer be ignored. The year is now 1980, the attacks have been occurring for a decade and show no sign of stopping. Everyone is scared, no one trusts anyone, especially those involed the most in the war. Welcome to The Darkest Years, the first war is raging between the Death Eaters and the Order of the Phoenix while others are just trying to live their lives, stay safe and pretend that nothing is happening. The Darkest Years is a canon compliant, Marauder Era game set in 1980 that focuses not only on the war but the lives of the other people, those not directly involved with it. MOST WANTED: Lily Potter, James Potter, Amycus Carrow, Alecto Carrow, Rodolphus Lestrange, Rabastan Lestrange, Ted Tonks, Severus Snape, Albus Dumbledore, Peter Pettigrew, Frank Longbottom, Alice Longbottom, Millicent Bagnold, Antonin Dolohov OPENS SEPTEMBER 1ST |
PREMISE | RULES | CAST | AVAILABLE| WANTED | APPLICATION | CONTACT | FRIENDING |
WORLD MAP | BYRNE ACADEMY CLASSES TAKEN | HOLDS | WANTED | APPLICATION |
Fledgling institution Byrne Academy is finally ready to test its mettle. Students, staff, and general public are all abuzz with the news of ShelTech's groundbreaking expo. Soon the campus will be covered with job recruiters, gadget wizards, research groups, medical facilities and independent contractors, all vying for a slice of the superpowered pie. In a school built for the cultivation, control, and understanding of individuals with powers, it's easy to see why Byrne would be the focus of international attention. On the brink of such an exciting time, with endless possibilities spread out in front of them, many students begin to discuss where their futures may lead. Some have learned to hide their powers and wish to join the world of "normal" humans. Others secretly court the Chaos Syndicate, and with plans to exploit their natural talents for fortune and power. And then there are those who are eager to fall in with the government sponsored Night Guard, and do good across the world. The possibilities are endless - only among the illustrious ranks of Byrne Academy will they find out who they really are! |
Teenagers for the Aurora League Combat-ready, self-motivated heroes/villains. ...and more! PLAYER-REQUESTED CHARACTERS: Matthew Nox; Rylee's brother. Vic's best friend. ...and more! |
coding by phuckinllamas via rp_tutorials |
a panfandom au rpg | |||||||||
Welcome to The Flying Dutchman, Davey Jones' locker for all lost souls. At a crucial moment in your character's history, the universe split. Destiny went its merry way and your character got stuck in a time rip on a luxury cruise ship staffed completely by ghosts. The ship's unplottable. The amenities are free. There are others like you, all trying to get home. So you can either enjoy yourself, or waste your unscheduled vacation worrying yourself over a way to get home. The choice is yours. | |||||||||