March 19th, 2011

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[No Subject]

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»Potentes

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Art of War: Opening April 16th--Join Now!

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| Game Premise | FAQ | Rules | Application |

| Taken Characters & PBs | Place a Hold |

Marvel: Art of War is an alternate-universe Marvelverse game set in 1963.

It is a time in history like no other. There are those who feel that they are standing on the dawn of a golden age while others feel that the threat of nuclear war will tear the nation apart. The fire of the Civil Rights Movement is beginning to blaze with men and women standing up against oppression at home even as a new fight looms ahead in Southeast Asia.

Against this backdrop of conflict and change, a man named Charles Xavier is searching for others of his kind. For more information, please click the links above.

Open to both Canon and Original Characters!

Characters We Need/Want )

What We're Looking For )

You can reach the mod by emailing artofwarrpg@gmail.com. Alternately, she can also be found on Y! at artofwarrpg. If you have questions, please don't hesitate to send an email! The mod and players are always happy to help work out applications, answer questions, and even make character suggestions.


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Opening As Soon as We Have Two More Players!


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Everyone knows the government keeps secrets. What's really in Area 51? Who really shot JFK? Where is Hoffa really buried? In 2006, another secret, another source of conspiracy theories, was born.

Six scientists combined their ideas and expertise to create clones of real people. These clones were then implanted with memories and personalities, even abilities, of people from other dimensions, fictional characters to us, and then released for observation into an elaborate underground city.

The clones don't know that they're clones; their memories are altered to know only the things their scientist creators want them to know. Scientists and students from universities all over the world are welcomed to the secret facility on a strict recruitment basis to study the daily lives of these clones as family members, friends and associates.

Will you be a clone, forced to choose between ignorance and knowledge, or will you be a scientist, trying to study the clones while maintaining the secret of the city?

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If you would like to have a say in what counts as activity on a month-per-month basis, join us.

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The Dragon Age


We stand upon the precipice of change. The world fears the inevitable plummet into the abyss. Hurtled into the chaos, we fight... and the world will take shape before us.

Fifteen years ago a single Warden changed the tide of fate, ending the fifth Blight before it hardly began.

Five years ago a seed of unrest was sown in the Free Marches when the Circle of Magi rebelled against the dominant rule of the Templars and the Chantry. Slowly it spread outwards, inspiring other mages to rise against their jailers and protectors. There are murmurings that the Chantry's power is growing weak.

To the common folk the world seems unsafe and confusing; some sympathize with the plight of the mages, while others fear them and the damage their magic could do. There is talk of an Exalted March, whispers of what the Divine in Orlais might do to reclaim control over mages across Thedas, to strengthen the Chantry's hold once again.

But nothing seems sure, not the future, not who is enemy or friend.

The good people of Ferelden were still rebuilding their homes after the last Blight, when rumours came in 9:45 of a new Blight. Grey Wardens were sent out and searched the land, hunting for the roots of the rumours. They found hordes of darkspawn to prove it, but little else.

The attacks stopped as suddenly as they had begun, the Wardens returning to their base. But the rumour of darkspawn unrest stayed, mingling with the others. In the wake of the collapse of many Circles, and wary of a possible war, some of those in Thedas understand that now is the time to be united. Will the Wardens help bring people together where now only distrust breeds?



Join us!
We just opened on 3.18.11! We are in need of Warriors, Dwarves, and Elves.

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The Crescent City Institute; on Scribbld.com

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CRESCENT CITYI NSTITUTE

MODSRPGOOC

~THERES A CARNIVAL IN THE GRAVEYARD TONIGHT~

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School Info
The Crescent City Institute of Magic has a long history of educating the best and brightest Witches and Wizards in the United States. Located on the grounds of an old plantation near New Orleans, CCI has a culture shaped both by its students and faculty, as well as by the close proximity of New Orleans itself.

CCI has been through changes in recent years. Hurricane Katrina hit the school hard, as it did all of the region. Many upperclassmen will remember the previous headmaster’s tragic death during the storm as he tried to help evacuate the school.

As the school year continues, more changes are in store. Adversaries old and new are drawn to New Orleans like moths to a flame, and strange…things…have been sighted in the area. One thing is for certain: this year, petty high school drama will be the least of anyone’s concerns…