starrstruck. Zachary Quinto. Daniel Radcliffe. Emma Watson. Eric Bana. Evangeline Lilly. Ian McKellen. Johnny Depp. Dean O'Gorman. Danielle Cormack. Michael Galvin. Ryan Gossling. Bill Nighy. Chris Martin. Sandra Bullock. Ariadna Gil. Kate Beckinsale. Liv Tyler. Michael Sheen. Kirsten Dunst. Nikki Reed. Lindsay Lohan. Jim Sturgess. Kate Bosworth. Jonah Hill. Seth Rogen. Katherine Heigl. Ryan Reynolds. Dane Cook. Christina Aguilera. Simon Pegg. Bam Margera. Jenna Jameson. Isabel Lucas. Adam Brody. Jaime King. Tyra Banks. Sean Bean. Josh Holloway. Katy Perry.
It’s 2005, seven years since the fall of Voldemort, you’d think that things were back to normal and peaceful. You’re dead wrong. Fenrir Greyback has escaped from Azkaban and is already leaving behind a trail of bodies as he works on building a werewolf army. The leading vampire rights activist has been murdered and vampires are ready to expose everyone to the Muggles if the killer isn’t caught and if their demands aren’t met. Katie Bell is making enemies left and right since dramatically changing the way The Daily Prophet does it stuff. The Muggle War is affecting Wizards left and right, from soldiers to suicide bombers in London. And someone is hell-bent on killing every single person of importance in the Ministry of Magic. Things are just beginning to get interesting. Want a part in the story? All you have to is join. |
An AU Marauder Era Game Rules Application Taken Held FAQs Game to open July 17 Or when there are enough characters for play Wanted DEs: All Lestrange's, Lucius Malfoy, Lord Voldemort, Alecto and Amycus Carrow, Augustus Rookwood, and many more! Wanted Order: James Potter, Hestia Jones, Peter Pettigrew, Emmeline Vance, and more! | Have you ever asked yourself: What if? What if the future could be altered? What if people didn’t die when “it was their time”? What if they lived on, having been able to escape fate? In September 1979, a young and scared man had been fated to die at the terrifying hands of Inferi. While he lay, cold and wet, believing his worst memories were happening right in that moment, he felt a warm hand. The House Elf, sobbing and rocking back and forth, had been found by Albus Dumbledore. While the old wizard couldn’t get a straight answer from the Elf, he did catch snippets of what was said: Master Regulus! Dying! Cave! In that moment, Dumbledore knew what he must do. He could not leave the young man to his death. He had to find a way to save him. Dumbledore reached Regulus with little time to spare. The man was writhing on the floor, delusional and sobbing. And in his hand, he held a locket. That curiosity that so often came along with Albus Dumbledore had to be suppressed as he looked around for anything that might help the young man. That’s when he saw the cup. Picking it up quickly, he immediately conjured up water. But the cup wouldn’t hold it. Every time the water was about to touch the cup it would vanish. He was left with only one thing to do. In one swift motion, he dipped his hand into the cold water. The effects were instantaneous: The water practically erupted as the Inferi seemed to come to life. But first, Dumbledore made sure the man received the drink. Even as the first drops met his lips, Regulus began to feel the delusions slipping away. He felt his sanity returning to him and it was a moment before he realized what was happening: Albus Dumbledore was fighting off Inferi that were threatening to attack. Once his mind was cleared, Regulus joined in the fight. He remembered the little boat and wondered if they would both be able to fit in it. They certainly couldn’t swim back, and he had tried Apparition. But even that hadn’t worked. But he needn’t figure out a plan, for Dumbledore had already figured it out. “Get in the boat!” Came the booming voice and Regulus was quick to obey. He entered the boat and when he had squeezed to the opposite end he realized the boat was moving. It had left without the older wizard. He had tried to stop the boat, but it wouldn’t seize its journey back, and when he had exited it on the opposite bank it returned immediately to the little island. Regulus waited impatiently and before too long, the boat was returning with a still-fighting Dumbledore in its center. The boat docked, Dumbledore stepped out, and the two of them ran for the entrance to the cave. Regulus could not return to his old life. He could not return home and expect to see his parents again, because he had betrayed the Dark Lord and Kreacher had already told them he was dead and he would surely be found out for his betrayal. Instead, he was allowed to stay at Hogwarts until he was able to figure out a plan. It is now December 1979 and with Dumbledore’s help, Regulus was able to hide his identity and begin a new life. The tides had turned and while he was once a firm follower of Lord Voldemort, his beliefs had changed. Within a matter of months he had been allowed into the Order of the Phoenix as a full-fledged member. Now, with his help the Order just may be able to crack the secrets. They may be able to save those whose lives would surely be lost. |
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Don’t go to sleep. Don’t close your eyes. Keep them open. Open them as wide as you possibly can. Look around you. Take in your surroundings. What is this place? You may ask: Where have the trains and the skyscrapers gone? Or you may ask: Where is Cair Paravel? Where are the Lone Islands? What you will soon come to learn is that you have entered into Aslan’s Land. This is not Narnia at all, but a place resembling Narnia in every aspect. Every tiny detail, right down to the last grain of sand. But how can it not be Narnia? You see, whatever place you may have dreamed of is here. The land, the cities, the towns, the people. They are all Narnian, even if this place is not Narnia itself. In such a place, even skyscrapers may be brought back. You simply have to know where to look. But even in such a beautiful and peaceful place dangers and evils await. This land, Aslan’s Land, was meant for the good. It was meant for the peaceable. It was not meant for the evil or dangerous. It was not meant for those who seek corruption and vanity. But they still found their ways here. To remove them, to make them leave would be a difficult task. For even the most evil of persons may very well have been the person closest to you. Would you allow them to stay? Or would you help to rid the land of them? To return them to the place they truly belonged. Each is given his or her own choice. Choose it well. For that decision may very well decide your destiny. That decision may mean leaving this land. What happens to one after entering Aslan’s Land? How far must they go before finding their destiny? Or does destiny even exist in such a place? Do all who come there truly belong? Or have some found the backdoor into this wondrous land? What wonders, adventures, spectacles could possibly be waiting beyond that shore? Only those who have found their way truly know. These are the stories of such creatures. Of a place called Aslan’s Land. Premise, Rules, FAQs, Wanted, Taken, Regions, Application, Held Wanted: Digory Kirke, Edmund Pevensie, Jadis, Eustace Scrubb, Jill Pole, Emerald Witch, Cor, Rabadash, Polly Plummer, Tirian, and many more! |
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The RPG MODS RPG OOC GAME Premise Backstory Fact File Characters Available Headquarters Rules Apply Player Directory Calendar Friending Button | What lengths would you go to to protect the human race? Scientist Robert Hills went to the ends of the Earth. Having lost his wife to a vampire in 1896, Hills embarked on a mission to find a weakness in the race. He discovered a whole lot more. Appalled by the underworld he had uncovered, Hills fled to America where he founded The Guild - a secret organisation held in the heart of Maine. For years he worked on building its foundations, testing his theories on various genetic and scientific advances. Having managed to prolong his life and find the "key to immortality", he set about recruiting various members to his ranks to rival the dark forces against the human race. These individuals were altered thanks to Hills' scientific breakthroughs. Their DNA was changed to incorporate special abilites, heighten their natural instincts. With his help and constant monitoring, these individuals formed the battlefront of the Guild and fought the darker elements to protect innocent people. Years have gone by and still the Guild are strong, but despite their best efforts the demons keep coming to haunt them and give them trouble. Recently they discovered the Brethren, a council of the oldest creatures, who hold the key to the undead's survival against the Guild, and who need to be destroyed if the human race is to live beyond the year... |
WANTED Members of the Guild The Brethren: Vampires Werewolves Demons |
We're looking for mature writers who want to develop character and plot rather than ship and playfight. GAME BEGINS 11TH JULY. |
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"an alternate universe. a city game. a high school game." As far as the current generation is concerned, Lumotech World Trust has always been there. It is the hand of power behind every government act and every aid program - including their suppression. In this 2009, in this Chicago not unlike our own, the rift between rich and poor is widening to accommodate capitalist virtues pushed to the extreme. There are no taxes but there is no government aid of any kind either. The poor are left to scrape by without access to education, healthcare or jobs, while the rich grow ever more fearful of their own shadow. Unrest is growing in both Chicago slums and university auditoriums. People want their democracy back but those in power are not inclined to relinquish their hold on leadership so easily. Picking a side is not a choice but a necessity. Those caught in the middle are always the first to perish. | wenomads | wenomadsrpg | wenomadsooc | wenomodssls | | Premise | Guidelines | Character List | Wanted List | Holds | Apply Brand new game. Join us. |
Game Opens July 20 |
Times are changing. Cities that were once strongholds of the Camarilla have fallen to the Sabbat. The Elders are speaking to their clans. Hunters have begun stalking the Kindred. The Masquerade is threatened. Diablre, the drinking of heart blood, is almost as common as normal feeding. Sides are being chosen. Powerful groups work on both sides. But one thing is certain. Nothing will be the same and only one thing is certain: if the Elders rise, it will be the end of the world. Gehenna is a gothic horror game based on White Wolf's World of Darkness. We are currently accepting applications for Vampires and Humans. |
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The RPG MODS RPG OOC GAME Premise Backstory Fact File Characters Available Headquarters Rules Apply Player Directory Calendar Friending Button | What lengths would you go to to protect the human race? Scientist Robert Hills went to the ends of the Earth. Having lost his wife to a vampire in 1896, Hills embarked on a mission to find a weakness in the race. He discovered a whole lot more. Appalled by the underworld he had uncovered, Hills fled to America where he founded The Guild - a secret organisation held in the heart of Maine. For years he worked on building its foundations, testing his theories on various genetic and scientific advances. Having managed to prolong his life and find the "key to immortality", he set about recruiting various members to his ranks to rival the dark forces against the human race. These individuals were altered thanks to Hills' scientific breakthroughs. Their DNA was changed to incorporate special abilites, heighten their natural instincts. With his help and constant monitoring, these individuals formed the battlefront of the Guild and fought the darker elements to protect innocent people. Years have gone by and still the Guild are strong, but despite their best efforts the demons keep coming to haunt them and give them trouble. Recently they discovered the Brethren, a council of the oldest creatures, who hold the key to the undead's survival against the Guild, and who need to be destroyed if the human race is to live beyond the year... |
WANTED Members of the Guild The Brethren: Vampires Werewolves Demons |
We're looking for mature writers who want to develop character and plot rather than ship and playfight. GAME BEGINS 11TH JULY. |
Information Backstory Taken / Held FAQ Rules Application Most Wanted Colossus Maggot Marrow Aurora Northstar Wolfsbane Havok |
Have you ever experienced the following... ☐ Color changes in the iris depending on mood? ☐ Thoughts entering your mind that are not your own? ☐ Discoloration of the skin and/or hair, including pink, green and the all famous periwinkle? ☐ Elements bending to your will? ☐ Lightning actually striking those who cross you? ☑ A tall giant appearing in the middle of your bedroom in a burst of blue, sparkly orbs and claims he's from a school for mutants and would like to whisk you (yes, YOU!) away to this magical mansion where you can learn to control your abilites, continue school studies and possibly go out on a date in Paris during your free time? |
DON'T WORRY. WE'RE HERE FOR YOU. |
Rules Premise Available Taken Application F.A.Q. Contact List Friends Button |
Sirius Black, Bellatrix Lestrange, Alice Longbottom, Remus Lupin, Draco Malfoy, Lucius Malfoy, Peter Pettigrew, James Potter, Lily Potter, Severus Snape, Andromeda Tonks, Arthur Weasley, Molly Weasley, Victoire Weasley, and others! Reopening July 10 |
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post-hogwarts trio-era The year is 2000. After seven tumultuous years, everything is calm. Harry Potter has defeated the Dark Lord, and things are finally as they were always meant to be. Hypothetically. Nearly two years after the war, and witches and wizards everywhere are still having trouble putting their lives back together. Missing friends, dead family, strained relationships, and social inadequacies are causing mixed feelings everywhere. What should have been a perfect time is now, to put it best, awkward. There are so many people who don't quite know what to do with themselves now that the world isn't in grave peril. Lucky for them, there are still a few people out there looking to change that. Riddikulus is a game focused on character development and interaction. We offer writing prompts, a driven plot, a quill-bearing Rita, and fun players. We hope to see you soon! WANTED: Luna Lovegood, Terry Boot, Daphne Greengrass, Pansy Parkinson, Susan Bones, Charlie Weasley, Viktor Krum, one Montgomery twin, Seamus Finnigan, Eddie Carmichael, Michael Corner, Kevin Whitby, Terence Higgs, Zacharias Smith, Oliver Wood, Dean Thomas, Parvati & Padma Patil, Death Eaters, Blood Purists, and TONS more! | |
Characters | Cast | Apply | Rules | Wanted riddikulus_mod OPENED JUNE 1ST! |
Ever wished you were a superhero? Axis City is an Original Superhero RPG where you choose who you are – superhero, villain or leading lady. Through scientific error superheroes, and their villainous counterparts, have been let loose on an unsuspecting city and tensions run high. Debate rages as to whether Supers should be registered, or allowed to keep their secret identities. Mass media and the politicians are quick to take sides, whipping the public up into a frenzy. And the Lex Luthor of Axis City – Alexander Moretti – plots to make sure this debate ends the way he chooses. |
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They called themselves ... the Justice League of America. That was six months ago. Now that the JLA has made a name for its self (and is showing that is is a successor to the JSA) membership in the league has been expanded and new heroes have been invited to join. Of course it seems that for every person who decides to don cape, cowl or tights, there are two more who mask themselves and set out to engage in criminal activities. DC RPG. Heavily influenced by the comic JLA: Year One. AU setting. Lots of characters open! Heroes, villains, sidekicks, civilians all wanted! VERY WANTED: Green Arrow! Superman! Wonder Woman! |
Theory Of Genesis: An Original RPG |
premise | rules | FAQ | universe information | character information | held/taken | application |
In the age of science, religion makes way for technology. Blog sites and social networks are our churches, medicine and science are our saviors. Faith makes way for answers. With everything and everyone at our fingertips, miracles seem a thing of the past, a quaint ignorant belief quickly being filtered out of our collective conscience. And now, with the genome mapped, the missing links nearly proving evolution, and medicine offering near-eternal life, it seems society has lost use of its God. Well, He feels much the same way. Theory of Genesis is an original character angels/Fallen/demon/magic RPG, loosely based in the Vertigo imprint of DC comics. The plot focuses around the basic premise of the story of Preacher: What if God left creation? What would become of the Heavenly Host, without direction? Would Hell take the opportunity to take control? And what of the humans, stuck in the middle, caught mostly unawares? Highly-involving mod-coordinated plots, personal plots welcome, guaranteed storylines, and plenty of room for all sorts of interaction! Interested yet? Check out the full premise for more information (including information on the universe, angels and demons, and magic), and then head on over for your holds! |
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</b> theHISTORY theGUIDELINES theCAST theHELD theQ&A theACADEMY theHOUSES theCOURSES theVILLIAGE theHELPFUL theGAME housePOINTS JOINING REFERENCES theCONTACTS mainCOMMUNITY oocCOMMUNITY owlCOMMUNITY modJOURNAL | During the infamous witch craze of the 1600's, Sarah Evans and her daughters, with the help of a local, Native American shaman founded Ipwich Academy in Salem Village, (now known as) Danvers, Massachusetts. Sarah, under the guise of a midwife, opened her home to young witches, and as their powers flourished, so did the Academy. In 1875 the buildings that are known today as Ipwich Academy were erected and became an officially recognized magical institution. It wasn't until the 1900's and the war that raged on in Europe that the Academy finally opened it's doors to wizards as well as witches, along with allowing children from outside of North & South America. Ipwich is a Harry Potter-esque game set in Danvers, Massachusetts in the year 2009. It is an original game based on the world created by J.K. Rowling and has incorporated all the favorite aspects of Harry Potter with the leverage to find its own path in the choice of characters, blood, items, spells, and future destinations. | |
GAME BEGINS WITH 10 CHARACTERS. Join today! |
spliffy: harry potter, next generation Under the warm sunshine, another summer is coming to a close and there are students eagerly (or not so eagerly) returning to Hogwarts; the girls are loitering, the boys are ogling, and the gossip is lingering, as is always the case in a group of teenagers. Love faces off with sex, grades face off with parties, and truth faces off with falsities in the everyday drama at Hogwarts. However, since the Battle of Hogwarts, the Ministry of Magic has been slowly working on new protective measures to prevent such an event from ever threatening Great Britain's schools again. As years have passed, new restrictive spells have been cast on the grounds of Hogwarts. At the beginning of this school year, under the decree of Kingsley Shacklebolt, a radically developed charm will be cast over the entire grounds as a means to prevent the approach of evil spirits of any sort. Unbeknownst to the returning students and staff, however, this spell has a glaring flaw which has not yet been revealed; it cuts off all contact with the outside world. As students and teachers are separated from their parents, their families and the rest of Great Britain, what will they do to cope? Can they band together in support, or will they attack one another in bouts of cabin fever? Though all faculty members are hard at work to find a counter-spell, it may not come fast enough to save some friendships, relationships, or even lives. Oh, and there's spliff. |
PREMISE | CHARACTERS | GUIDELINES | APPLICATION | CAST |