Salutations



Welcome to RPG-Connect! This community was designed as the middle ground for rpg advertising communities on insanejournal. When I was browsing IJ, I came across two types of ad communities: the over-restricted and the under-restricted. To me, most of the communities had lost it's personal touch with the roleplaying world. Here at RPG-Connect, our goal is to help quality players and games find one another. Are you looking for a home to place your character or find a person to fill your roleplaying needs? Do you want your game ad to reach the right kind of people? Look no further because you'll find that here.

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January 10th, 2016


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The Carnival doesn't appear to be much at first glance. The fence that encompasses the perimeter is covered in black tarps and old sideshow advertisements that depict women lying with snakes and men swallowing swords. Visible against the alluring ads are unmistakable signs stating "No Trespassing."

The official Carnival sign remains unlit and unimpressive until sundown, when it lights up and draws the eye. Something about it is hard to explain and impossible to walk away from as it lords over the ticket booth manned by two masked figures. Once inside, guests are only charged extra for food and services, such as fortune telling or face painting. All of the night’s shows can be viewed freely.

There are tents and booths; some are big, some are small, and some are six stories high so acrobats can easily fly through them. Booths might be selling wares or letting you sample their baked goods, while others may offer tarot readings or be throwing runes. Occasionally there are barkers outside shows, advertising those inside and drawing people closer. With a large Ferris wheel lit to illuminate the grounds, the gates stay open from sun down until sun up.

Guests can’t count on the Carnival’s arrangement being the same if they return for a second visit. Things seem to always move. New acts are added and show locations change to force guests to see new attractions. Set up in a series of corridors, it’s easy to get lost, which is exactly what the Carnival wants: to get you lost, to spend more time, to see more things.
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