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[17 Sep 2011|09:40am] |
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Let it be enough to reach the truth that lies Across this new divide
The war is over and the magical community of Great Britain is still rebuilding. On the surface, things seem peaceful and full of promise. In shadowed alley ways and behind closed doors, however, darkness still broods. The Death Eaters are no more - most of the members imprisoned or dead - but an old organization is reshaping quietly with the intent of continuing the fight against contamination of magical blood. Within the Ministry, there are those that would expose the wizarding world to muggles, in hopes that they will find acceptance and equality. Troubling and dangerous days lie ahead. New lines will be drawn in the sand, between friends and family alike, with no clear idea of right and wrong this time. Where will you stand, when the fighting begins?
Game opened August 8, 2011.
Please read the Premise, FAQ, and Rules before requesting a hold. |
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AVAILABLE | FAQ | PREMISE | RULES | APPLY | CHARACTER DIRECTORY | CREDIT |
newdividerpg | newdivideooc | newdividemods | newdividemuggle
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The Violet Hour - A Post-Apocalyptic OC RPG |
[17 Sep 2011|01:23pm] |
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 In 2012, humanity flourished. Violet Inc., a powerful scientific corporation, began the undertaking of a new project. Project Eden was meant to solve all of the world’s problems and give humanity a chance to do things right. By 2016, Violet Inc. had made the United States a world superpower like it had never been before. Change was happening for the better. Many thought it a perfect age…until the disappearances began in 2017. People simply vanished, without rhyme or reason. Panic spread like wildfire and blame was thrown in every direction. A second wave of disappearances left the international community blaming the United States and the ever mysterious Violet Inc. The world was struck again soon after, as all major U.S. cities were gutted and leveled from numerous nuclear explosions. There was no warning. No light in the sky. Simply devastation. The current year is 2024, six years after the second Disappearance and the ravaging of the United States' major cities. Survivors have moved to rural areas or the wilderness. Strength lies always in numbers, as they say. Cults, gangs and tribes have taken hold in place of the civilized order that once was. Does the wasteland hold any hope? If so, does it lie within the structured puritanism of Angel Fire or in the chaos of Eagle Nest? Only those who continue to survive can decide what will come from humanity’s violet hour: rebuild for tomorrow or seize the day while it still remains? |
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**The friendliest game out there, with lots of positions and plots open!** PREMISE | RULES AND FAQ | APPLICATION | CAST AND HOLDS | WANTED TRIBES, GROUPS AND GANGS | MAPS AND LOCATIONS
VIOLET HOUR MODS | VIOLET HOUR RPG | VIOLET HOUR OOC | VIOLET HOUR PAST
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[17 Sep 2011|10:25pm] |

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HoHum A Post Hogwarts, Deathly Hallows Compliant Game
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Fall is slowly creeping up on 2006, but there are no jack o'lanterns out for Samhain or getting ready for that fancy office costume party and kids definitely haven't hopped the train for Hogwarts. Witches and Wizards live hidden away in the Lake Country of Cumbria trying to look their darnedest to be Muggle. Magic has been exposed and it's not been taken to kindly.
Now their lives are anything but magical. They're boring, average, awful, weird and plain ole' ho hum. Not everyone is sitting back but what can be done with out exposing everyone? And who's going to fix that light on Williams Street! If they weren't on edge or harassed enough three escaped prisoners from Azkaban have been spotted walking around the county. Are they too searching for a place to live quietly or are they here for more malicious reasons?
We are a new-ish game looking for players who want a game that realizes they have jobs, classes and lives. That activity comes in spurts but the rp-ing is awesome anyways! Join us!
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Plot.Application.Characters.
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