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premise
characters
r.s.v.p.
application
f.a.q.
the players
château
casebook

A PAN-JUDICATURE RPG


It takes a certain kind of intrepidity to abduct agents of the law.

Who? Why? How? There is no apparent consistency in the choice of victims. They are from all levels of jurisdiction, from an array of geographical coordinates. Only one thing seems to connect them: a brilliant mind.

CHAPTER 1: DETOUR )

ABRIDGED Contemporary investigators are trapped on an island for the amusement of their mystery host. They must face up to the host's challenges in order to be freed...or be met with nasty consequences. Players have the option of playing their character as one of the abducted or those back home attempting to search and rescue their missing colleagues.

FANDOMS Bones, Cold Case, Criminal Minds, CSI, Dexter, House, Justice, Law & Order, Lie to Me, Life, NCIS, Numb3rs, The Mentalist, Without a Trace and more!

OPENED MAY 25


REOPENING SOON OR AFTER FIRST 10 APPS


Regaling is a cursed kingdom. Inside, there are castles towering to the sky, enchanted forests, and a host of magical creatures, but despite all of that, the kingdom is still cursed. Not just the kingdom as a whole; every single inhabitant of Regaling is born with their own curse. Some are meant to be broken, others will remain unbreakable.
Regaling is one giant fairy tale. Your character will be the hero of their story, a victim in another, a love interest in the next, and maybe a villain in all the rest.

Regaling is an AU multifandom animanga, book/movie, and video game role-play with a heavy importance on character development and humor with hi-jinks!!1! versus a complicated plot. The game is set up in a loose way in the hopes that characters will be able to make the game develop without having very much set in stone. It is designed in the form of a kingdom of fairy tales, with each character assuming a role in their own story and inevitably affecting the other stories around them. The Kingdom of Regaling itself is under a curse that includes curse days, during which the majority of Regaling's inhabitants will suffer from the same basic curse. It could, for example, be a day when everyone switches curses, or maybe forgets about the person they hold the most important to them. However, on the normal days (and I'm using "normal" lightly here~) each character must live with their own curse. As part of Regaling's curse, each person who enters the Kingdom of Regaling, be it by birth or travel, will have a curse placed upon them. The curse is theirs alone and, if they are lucky enough, they will find a way to break it.

Unfortunately, being the emo kingdom that it is, Regaling's troubles do not end with curses. No, Regaling also suffers from even more supernatural forces fighting against it. Dragons enjoy snatching up princesses, the mountains are home to god-knows-what but they're awfully loud at night, and no one is quite sure of when the next plague will hit.

Fairy tales might have happy endings but no one ever said it was easy getting there or that it had to end happily ever after after all~ ♥

( Please see [info]regaling for actual community )


If you have any extra questions visit [ regaling@insanejournal ] or e-mail at [ regalingmod@aim.com ]

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