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té. ([info]diabelek) wrote in [info]playthingsooc,
@ 2012-05-23 02:08:00

Previous Entry  Add to memories!  Tell a Friend!  Next Entry
Entry tags:!plot, ~jessi



Té was enchanted by Loki's battlements idea, and found the talk of defending and seizing and NERF to be entertaining, so CONGRATS, TOYS, YOU GET TO BE IN HER WAR GAME.

SET UP:
Your characters will suddenly find themselves transported from wherever they were to tents inside one of two structures (showcasing a mix of old ruins and well-constructed elements) on a large battlefield, and they'll be wearing medieval battle gear. They'll still have their phones/computers/journals, but everything else will be pretty rustic as far as cots and wash basins and so forth (except one modern bathroom, which is smack between the two encampments, IF THEY NEED RUNNING WATER AND FLUSHING TOILETS ENOUGH TO RISK IT). They can't escape the war game, so if they walk to the edges of the field, they'll end up appearing back on the other side.

ARMIES:
THE WHITE ROSE and THE RED ROSE.

I'm not going to sort people into sides, just try to make sure everyone isn't jumping to be on the same side. COMMENT BELOW WHEN YOU'VE PICKED RED OR WHITE, to the comment I'm about to post after this goes up, just so people know where you're sticking your characters for when they do posts.

NPCs (pretty much automaton-like) will be fighting on both sides, so while your characters CAN be like "screw it! I'm sleeping through this!" or they decide to organize a paintball game instead to thumb their noses at the PTB, they could come under attack from the NPCs getting their war on.

WEAPONS:
They range from the real to the ridiculous. Various centuries of real weapons, Nerf arsenals and paintball and lasertag guns, and silly things like potato/marshmallow guns to water balloons to soda&Mentos bombs. Obviously it's less DRAMASTRESS if characters opt for the less harmful, but real weapons will be around for, idk, pissed off target shooting or throwdowns between characters. If they have powers, they can still use them, so go nuts with that.

IF YOUR CHARACTER IS INJURED because you chose to go that route, they can go see Karla in the med tent - it'll be a big pink tent on the edge of the field midway between, surrounded by a wrought iron fence with two big double-gate entrances, marking out what's neutral territory. Té might toss people back into the fray if they try to hide there the whole time, though, so it's for the injured and their caregivers.

TIME:
As BLC's Seven Sins Experiment starts tomorrow (okay, today, since it's 2 a.m. right now) and first day is always crazy, characters will do the WTF THIS ISN'T MY ROOM/JOB/THE BATHROOM at various points on THURSDAY (so those that don't get transported to battle at lunch can be around to react to the disappearances until they get nabbed as well at dinner), and will wake up/find themselves transported back to in their apartments again on TUESDAY (sunrise).

OPT-OUT:
If you need to opt any characters out, comment to the comment I'm about to post after this goes up. CHILDREN ARE AUTOMATICALLY PROTECTED, it's a thing for Té, so you don't need to opt them out just to keep them Safe. They can safely be in the middle of the "warzone" and things will literally bounce off them without more than a tickle to them from the contact with the protective bubble around them, so they'll actually make good spies or whatever the sides come up with!

QUESTIONS:
Ask them if you have them! But feel free to be wildly creative with this without being like HEY JESSI IS THIS OKAY, because nothing is set in stone about anything, up to and including the make-up of the armies for the duration. Té will decide who won the war on Tuesday, based on what each army did, so what everyone does for the plot will help her decide (or I'll flip a coin).


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Re: SIF!
[info]atalentedliar
2012-05-23 08:28 pm UTC (link)
Loki is officially miffed at this, just fyi. BUT. he's going to join her anyway because he's not stupid enough to go up against her.

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