Posts Tagged: '%21end+of+event'

Nov. 13th, 2012


[info]mythomod
[info]mythopooc

[info]mythomod
[info]mythopooc

end of event twenty-three


[info]mythomod
[info]mythopooc
And with the end of our second to last event, characters will be allowed to experience a normal New York again. Plant life will recede rapidly and the prehistoric creatures will take their leave within minutes. By four AM, all will be quiet, the city empty and normal except only they will be there. But by six AM, things will be busy and back to normal.

Those who need medical help should seek it when they can. As is the trend now, if your character died during the event, they will remain dead.

Comments, questions and more can be aimed here. Thank you. ♥ Our last event is upcoming pretty soon and we will wrap up within this month.

Oct. 31st, 2012


[info]mythomod
[info]mythopooc

[info]mythomod
[info]mythopooc

end of event twenty-two


[info]mythomod
[info]mythopooc
And with the IC post of the death of two NPCs, the event ends. Characters will find themselves at home or in a hospital, depending on what your character suffered. There will be little remaining from the semi-fabricated NYC 1950s but your character might find little things, like a pair of shoes, a hat or even a syringe.

And if your character died during the event (though we think everyone made it out this time!), people will begin to realize this when they don't come back at all. Play it as you like. The NPCs have done what they can to deliver their messages.

Comments, questions and more can be aimed here. Thank you. ♥

Oct. 17th, 2012


[info]mythomod
[info]mythopooc

[info]mythomod
[info]mythopooc

end of event twenty-one


[info]mythomod
[info]mythopooc
Hello godlings~

We are at the end of our first October event. The fairies will cease whatever destructive or childish behavior they are up to and hover out of reach of the characters. Before they disappear, they'll offer them a warning (surprisingly in English):
Madness is but a symptoms of a larger problem
the result of a malady so deeply entrenched
that you've done nothing to stop it
and now you're screwed.

When everything is life and death
No matter what, we promise you this:
There is no happy ever after.


We hope you enjoy your poem, godlings, and get ready for more! Thank you. ♥

May. 31st, 2012


[info]mythomod
[info]mythopooc

[info]mythomod
[info]mythopooc

end of event twenty & feedback post


[info]mythomod
[info]mythopooc
By midnight EST, your characters will have returned home. The healthy, living ones anyway. Their injuries will have been patched up for the most part, any missing bits returned. They won't be spared much pain that they suffered. For example, Euterpe and Cù Sìth, both who were just barely saved, will still have pains from wounds that may not exist anymore. It will take a up to five days for them to be fully well again, longer than others who might only need one to three days.

For the deceased, they will return - in hospitals. Their reason for being there will vary and can be chosen by players. Car accidents, a fight gone badly, etc. No one in the hospital will suspect otherwise and these formerly deceased characters will be less patched up than the ones who lived. However, they can be released as soon as you think them capable or too impatient to stay though they will not fully recover until several days later (we estimate a week at least). Feel free to take this in any direction you see fitting.

Remember that dying should never be taken lightly. Naturally, depending on your character's personality and myth, they may handle it differently but that the effects of death should still be noted someway.

If you have any questions or comments, feel free to ask. We hope you enjoyed this event. And now, something extra we hope you all might participate in: Please read )

This post will remained screened. We may not reply in detail to every comment but will answer any questions, and take any, and all suggestions under consideration. We will, of course, reply to any comments that definitely need our attention. Thank you, guys! ♥

May. 3rd, 2012


[info]mythomod
[info]mythopooc

[info]mythomod
[info]mythopooc

end of event nineteen


[info]mythomod
[info]mythopooc
By midnight EST, the perfect versions will disappear. They will bid your characters good-bye in whatever manner befitting their perfect natures and then will be gone. Life will resume as it had been before this event and your NPCs will behave as if it never happened.

If you have any questions or comments, feel free to ask. We hope you enjoyed this event. ♥

Apr. 8th, 2012


[info]mythomod
[info]mythopooc

[info]mythomod
[info]mythopooc

end of event eighteen


[info]mythomod
[info]mythopooc
By midnight EST, everyone will feel sleepy and pass out within ten to fifteen minutes. When they next wake up (between half an hour or morning), they'll be at home in their own beds. Clean and warm, with any injuries healed nearly to the point of perfection. Those that had been taken will also wake this way but may have remnants of vines or branches in bed.

Outside of that there will be no gifts this time, godlings. But have a happy Easter or just a pleasant Sunday.

If you have any questions or comments, feel free to ask. We hope you enjoyed this event. ♥

Mar. 22nd, 2012


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[info]mythopooc

[info]mythomod
[info]mythopooc

end of event seventeen


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[info]mythopooc
By midnight EST, the transformations began to decrease. By one AM EST, they will be have completely ceased. All things transformed will remain that way. However, the people themselves who were affected will be restored. Any loss of hair or being flung off somewhere suddenly will be adjusted.

Magic kits will be found under everyone's beds. ♥ Perfectly safe...minus the live rabbit in the top hat that will be included. Or white dove. Your choice!

If you have any questions or comments, feel free to ask. We hope you enjoyed this event. ♥

Dec. 28th, 2011


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[info]mythopooc

[info]mythomod
[info]mythopooc

end of event sixteen


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[info]mythopooc
Once midnight strikes, all the mistletoe will vanish. Decorations will immediately wilt and appear to have gathered dust. The grand Christmas tree's lights will fuse out - all the same time.

When your characters attempt to dial zero on the phone, there will be a hideous hissing noise. Go ahead and try to the doors, the windows. They'll be as stubborn as before. Oh, the event itself is over. What's happening now is something else.

Stay alert. Someone wants to address everyone very, very soon.