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[30 Aug 2009|04:57am]


GAME INFO

APPLICATION

RULES/FAQ

SUPPLANTS

TAKEN


Welcome to Harmony. It’s a lovely place, clear blue skies and attractive buildings. It’s funny, but even though all you can remember is this place, it feels like you’ve never been here before.

Why does it feel that way? Well, probably because it’s true. Sssh, don’t tell; this is a giant experiment, one you can’t get out of. We care about you here in Harmony, and you’re very important to us. We hand picked you from your world, because there was just something about you. We know you will be helpful.

It’s important that you feel at home. Almost like you’re not in an experiment at all. So we’re going to give you a new set of family, friends, and memories. Because, don’t forget – we care about you. We want you to feel at home, seeing as from now on, this is your home.
So here’s the gist – your character was plucked from their world, and brought to this one. It’s unclear if it’s an alternate dimension or even a different planet. The place has similar atmosphere and appearances as Earth, but how would you ever know if it was or not? From there, something happened to their memory. It’s not clear how that happened, either. All you know is there is a little scar, on your neck, right below your hairline. Maybe you had it before. Or maybe, it has nothing to do with your memory. You have no idea.

After you were brought here, and your memory erased, a new one was implanted. Some got a new brother or sister, some got new friends, and some even got new spouses or fiancés. It’s weird, really. You feel like you know them so well, and at the same time, like you don’t know them at all. You have a job, and a place to live. You have a memory of going to school at Harmony High, and parents that have died peacefully. You remember every aspect of this place, because after all, you’ve lived here since you were born.

In addition to all that, from time to time, you’ll get a call from the Doctor’s office. You’ll come in, they’ll give you a supposedly harmless shot, and you’ll be on your way. Strange thing is you’ll start to feel really different after you get that shot.

Is it the shot? Or is it something inside you?

Welcome to Harmony, a brand new AU Panfandom RPG. We're so happy to have you here.
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Quadrivium [30 Aug 2009|05:27am]




Currently Casting | Casting Studio | Application | Rules | Quadrivium RPG

“The Road goes ever on and on down from the door where it began. Now far ahead the Road has gone, and I must follow, if I can, pursuing it with eager feet, until it joins some larger way where many paths and errands meet. And whither then? I cannot say.” –J.R.R. Tolkien

Halloween, 1981, the Dark Lord Voldemort fell at the hands of one-year old Harry Potter, bringing an end to a decade long reign of terror, to the relief of the entire Wizarding World. Death Eaters were imprisoned, wounds healed, and the Wizarding World spent the next decade healing from the pain of the first war. Yet, Voldemort was not truly defeated that night. He will rise once more, bringing upon another vicious war upon the Wizarding World.

Everyone knows the story of James and Lily Potter and the story of their son, Harry, but until now, the story of what happened in between has been unknown.

It is 1990, the year before Harry Potter will discover he is a Wizard. Professor Quirrell is off to Albania where he will become a vessel for the weakened Dark Lord, Charlie Weasley and his friends are in their seventh-year at Hogwarts, learning all about love, life, and Quidditch, and the foundation for the future is being paved.

Everyone stands at a crossroads, the road behind them broken and wilting. The road ahead holds a mystery. Which paths in life will they chose? Who will they become? Only one thing is certain; they must choose.


Quadrivium is a canon compliant Harry Potter Interim Era game taking place in 1990 focusing on character development. Game opened May 09, 2009.

Most Wanted: Lucius Malfoy, Percy, & Charlie Weasley, Oliver Wood, Students, Teachers, & many others!
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[30 Aug 2009|08:37am]
Victorians: a vampire rpg set in 1861
http://i27.tinypic.com/25rfo84.jpg

Oscar Wilde would be proud.


Premise 
Lore
Characters
Holds 
Rules
Application
Welcome to London, 1861. The city is teaming with new ideas and inventions: Darwin’s theories, the American Civil War, and the artistic dress movement. On the surface, it is a time of being prim and proper, but even in the highest of societies lay a predator that no amount of tea or smelling salts can cure- the vampire. A regal creature, as old as man itself, the vampire of London “live” in high Victorian society- attending operas, balls, and other events. However, when the sun is out, these beautiful and mysterious beings are no where to be found- which is really where the humans should prefer them to stay.

The humans of London have little idea that the wonderful dancing companion they’ve waltzed with is, in fact, not hunting for a spouse, political alignment, or anything so messy.

Just their blood.

Victorians is a game based in 1860’s London, and is meant for mature players over the age of eighteen only. The vampire lore is derived from the works of Anne Rice, however this game is comprised of original characters only. We emphasize that this is a game meant for fun.

OPENED AUGUST 28th

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Victorian Nocturne - Casting for Originals [30 Aug 2009|09:41pm]
Photobucket

London, England
The 19th Century


By order of the crown, 1891 sees the activation of a covert organisation accountable to the monarch. Formed in response to occult aspects of the Whitechapel murders, 'Royal Inquisitors' are tasked with elimination of supernatural threats to the interests of the British Empire. These crusading guardians are vested with the authority to root out occult elements that could corrupt society. Regarded with respect and fear by the few who know of them, they are a highly secretive order, dedicated to upholding civilisation against dark, primordial forces.

Unlike knights of old, they have access to the most radical technological advances of the era. Down the centuries, champions of light and dark have always waged war. Now, demons, vampires, witches, werewolves dhampir, ghosts of the damned and more find themselves on the same side, drawn together against an enemy using steam, iron and electricity.

Our Supernatural Lore -|- Frequently Asked Questions -|- The Royal Inquisition -|- About the Game

Further Information )
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the beauty, the wealth, the intrigue... [30 Aug 2009|11:10pm]


The prince, young, spoiled, and much indulged sits poised to inherit the throne of Frell as he was born to do, prevented only by the will of the Queen Regent, his mother, still mourning the death of her husband, the much-loved King. She gives one reason after another to detain the coronation of her son, who she fears will ruin the kingdom, but how long can she keep him from what is rightfully his?

The nobility is far from oblivious to the plight of the royal family, of course, and everyone has their own vision of what should come to pass. Families of stature are bringing their daughters to court, hoping to have them chosen to be ladies in waiting to the Queen, hoping one will catch the eye of the prince or someone else of wealth and influence. Lords, sensing the impending change in power, hope to befriend the right people or plot to bring their families the status and fortune of the favorites to the crown.

Even servants play their part and everyone has spies. Who can be trusted in this court of intrigue, when motives are far from pure and ambitions on the rise?


I'm looking to create a royal court, a court full of intrigue and ambition inspired by the Tudor court of King Henry VIII, a court on the brink of change, where no one is sure who will emerge victorious. Interested?

Fair is a game inspired by the world created by Gail Carson Levine, though no prior knowledge is required to join! We're active and friendly, very welcoming to new players. Game information can be found at [info]enchantedmod.

Character Suggestions and Ideas )
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