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Howard Link (Note) ([info]vaticanpieninja) wrote in [info]sabra_la_tau,
@ 2011-01-09 17:54:00

Previous Entry  Add to memories!  Tell a Friend!  Next Entry
Entry tags:!days 200-209, adachi emiri, claude c. kenni, edward elric, excel, gokudera hayato, howard link, jace beleren, johnny rayflo, kiryuu zero, kudo shinichi, minami ikki, rabi, ryougi shiki, sumeragi kururu, syaoran, wanijima akito, {chaz villette}, {emil castagnier}, {rose tyler}, {x-23}, {{{bianchi}}}, {{{revan}}}, {{{zelgadis greywords}}}

Who: A LOT OF PEOPLE
Where: Delphinus
When: Day 203, evening, after dinner
What: A little get together

[SO THIS AFTERNOON everyone got bags of DELICIOUS model-building materials. In that bag was slipped a note! Perhaps you thought they were instructions or something else but upon unfolding the little square of paper you would have discovered it was an invitation! Cordially asking one or two members from each team to attend a little evening get-together at Delphinus to sample potatoes pancakes and talk about current events.

THERE ARE LITTLE WEDGE SHAPED SLICES OF POTATO PANCAKES WITH TOOTHPICKS IN THEM ON PLATES ON THE TABLE AGAINST THE WALL WHEN YOU ARRIVE. :|a Maybe little rolls of thin-sliced meat pinned to bread too.]

[Discussion:
--Popularity and War Room voting Scheme
--Pillar mud and possibly rebellion
--Moving to new block
--Making a new Nerdcave
--Stray thread-visions go here
--Wrap up and discussion summary]



(Read comments) - (Post a new comment)

Re: [DISCUSSION]
[info]vaticanpieninja
2011-01-10 12:39 am UTC (link)
[OK once the door is solidly closed and wards have been set in place, Link is bringing many copies of this out]

All right, I'm sure many of you have important news that you feel every team should be aware of, so please have patience as each speaker takes their turn.

(Reply to this) (Parent) (Thread)

Re: [DISCUSSION]
[info]righthandsmoke
2011-01-10 12:46 am UTC (link)
. . . [looks from the paper to Link and back again]

I don't want to vote on Lacerta or Pyxis.

(Reply to this) (Parent) (Thread)

Re: [DISCUSSION]
[info]tothelight
2011-01-10 12:47 am UTC (link)
...

(Reply to this) (Parent) (Thread)

Re: [DISCUSSION]
[info]vaticanpieninja
2011-01-10 12:49 am UTC (link)
It's just a proposal at this point. It'd be nice if we could do a bit to prevent the bloodbaths that happen because of those popularity polls.

(Reply to this) (Parent) (Thread)

Re: [DISCUSSION] - [info]fanstheflames, 2011-01-10 12:50 am UTC
Re: [DISCUSSION] - [info]righthandsmoke, 2011-01-10 12:55 am UTC
Re: [DISCUSSION]
[info]slateblank
2011-01-10 12:51 am UTC (link)
[considers the sheet]

So, for that last bit, Vulpecula should vote Canis, then Cepheus, then so on...

And of course you realize this will only work if everyone agrees.

(Reply to this) (Parent) (Thread)

Re: [DISCUSSION]
[info]vaticanpieninja
2011-01-10 02:37 am UTC (link)
Yes. It's impossible to do without the cooperation of every team. I don't expect there will be immediate agreement but I'd like for more people to start considering it as a possibility without Judge intervention.

(Reply to this) (Parent) (Thread)

Re: [DISCUSSION]
[info]slateblank
2011-01-10 03:02 am UTC (link)
I'd have to talk about it with my teammates, but I'm in favor of anything that doesn't throw Vulpecula or Hydra under the cart in voting games.

(Reply to this) (Parent)

Re: [DISCUSSION]
[info]type_0
2011-01-10 12:52 am UTC (link)
[speaks up from his little corner of the wall]

Look, the thing is... we've had some games that were similar to the war games... and once we had some sort of Judge assistance to beat the game.

So Delphinus got to thinking, well... why do we always need a Judge to help us out? So we devised this voting method.


... it's not fool-proof, and really, the only way it will work is if people put aside some of their differences, sacrifice a little pride and put a little faith that everyone would like to avoid a team massacre.

(Reply to this) (Parent) (Thread)

Re: [DISCUSSION]
[info]fanstheflames
2011-01-10 12:55 am UTC (link)
[Starting to get it now . . . ]

Wait-- are you crazy?! There's no way something like this will work! You can't just-- you can't just trust that every single person playing the game will want to play nicely just like you suggest!

(Reply to this) (Parent) (Thread)

Re: [DISCUSSION]
[info]tothelight
2011-01-10 12:58 am UTC (link)
Hold on, Bryony-- it's not impossible. We've actually pulled this off before.

(Reply to this) (Parent) (Thread)

Re: [DISCUSSION] - [info]fanstheflames, 2011-01-10 01:00 am UTC
Re: [DISCUSSION] - [info]tothelight, 2011-01-10 01:08 am UTC
Re: [DISCUSSION] - [info]fanstheflames, 2011-01-10 01:11 am UTC
Re: [DISCUSSION] - [info]tothelight, 2011-01-10 01:18 am UTC
Re: [DISCUSSION] - [info]fanstheflames, 2011-01-10 01:20 am UTC
Re: [DISCUSSION] - [info]tothelight, 2011-01-10 01:52 am UTC
Re: [DISCUSSION] - [info]fanstheflames, 2011-01-10 01:53 am UTC
Re: [DISCUSSION] - [info]tothelight, 2011-01-10 01:57 am UTC
Re: [DISCUSSION]
[info]type_0
2011-01-10 12:58 am UTC (link)
It's not just about playing nicely... it's playing to survive as well.

... though I don't deny that it's a very idealistic plan.

(Reply to this) (Parent) (Thread)

Re: [DISCUSSION] - [info]fanstheflames, 2011-01-10 01:00 am UTC
Re: [DISCUSSION] - [info]type_0, 2011-01-10 01:06 am UTC
Re: [DISCUSSION] - [info]fanstheflames, 2011-01-10 01:11 am UTC
Re: [DISCUSSION] - [info]type_0, 2011-01-10 01:19 am UTC
Re: [DISCUSSION] - [info]fanstheflames, 2011-01-10 01:22 am UTC
Re: [DISCUSSION] - [info]type_0, 2011-01-10 01:28 am UTC
Re: [DISCUSSION] - [info]fanstheflames, 2011-01-10 01:33 am UTC
Re: [DISCUSSION] - [info]type_0, 2011-01-10 01:38 am UTC
Re: [DISCUSSION] - [info]fanstheflames, 2011-01-10 01:40 am UTC
Re: [DISCUSSION] - [info]type_0, 2011-01-10 01:44 am UTC
Re: [DISCUSSION] - [info]fanstheflames, 2011-01-10 01:45 am UTC
Re: [DISCUSSION] - [info]type_0, 2011-01-10 01:47 am UTC
Re: [DISCUSSION] - [info]fanstheflames, 2011-01-10 01:50 am UTC
Re: [DISCUSSION] - [info]type_0, 2011-01-10 01:54 am UTC
Re: [DISCUSSION] - [info]righthandsmoke, 2011-01-10 01:50 am UTC
Re: [DISCUSSION] - [info]fanstheflames, 2011-01-10 01:51 am UTC
Re: [DISCUSSION] - [info]righthandsmoke, 2011-01-10 02:00 am UTC
Re: [DISCUSSION] - [info]fanstheflames, 2011-01-10 02:04 am UTC
Re: [DISCUSSION] - [info]righthandsmoke, 2011-01-10 02:13 am UTC
Re: [DISCUSSION] - [info]fanstheflames, 2011-01-10 02:15 am UTC
Re: [DISCUSSION] - [info]righthandsmoke, 2011-01-10 02:17 am UTC
Re: [DISCUSSION] - [info]fanstheflames, 2011-01-10 02:20 am UTC
Re: [DISCUSSION] - [info]righthandsmoke, 2011-01-10 02:22 am UTC
Re: [DISCUSSION] - [info]fanstheflames, 2011-01-10 02:22 am UTC
Re: [DISCUSSION] - [info]righthandsmoke, 2011-01-10 02:24 am UTC
Re: [DISCUSSION]
[info]crazylikeavulp
2011-01-10 01:42 am UTC (link)
...Lepus has a point there.

A lot of points.

(Reply to this) (Parent) (Thread)

Re: [DISCUSSION] - [info]fanstheflames, 2011-01-10 01:46 am UTC
Re: [DISCUSSION] - [info]crazylikeavulp, 2011-01-10 01:55 am UTC
Re: [DISCUSSION] - [info]fanstheflames, 2011-01-10 01:57 am UTC
Re: [DISCUSSION] - [info]crazylikeavulp, 2011-01-10 02:02 am UTC
Re: [DISCUSSION] - [info]fanstheflames, 2011-01-10 02:05 am UTC
Re: [DISCUSSION] - [info]crazylikeavulp, 2011-01-10 02:10 am UTC
Re: [DISCUSSION] - [info]fanstheflames, 2011-01-10 02:12 am UTC
Re: [DISCUSSION] - [info]crazylikeavulp, 2011-01-10 02:18 am UTC
Re: [DISCUSSION] - [info]fanstheflames, 2011-01-10 02:20 am UTC
Re: [DISCUSSION] - [info]crazylikeavulp, 2011-01-10 02:33 am UTC
Re: [DISCUSSION] - [info]slateblank, 2011-01-10 03:07 am UTC
Re: [DISCUSSION] - [info]crazylikeavulp, 2011-01-10 03:15 am UTC
Re: [DISCUSSION] - [info]type_0, 2011-01-10 02:16 am UTC
Re: [DISCUSSION] - [info]crazylikeavulp, 2011-01-10 02:31 am UTC
Re: [DISCUSSION] - [info]type_0, 2011-01-10 02:34 am UTC
Re: [DISCUSSION] - [info]crazylikeavulp, 2011-01-10 02:58 am UTC
Re: [DISCUSSION] - [info]type_0, 2011-01-10 03:03 am UTC
Re: [DISCUSSION] - [info]crazylikeavulp, 2011-01-10 03:26 am UTC
Re: [DISCUSSION] - [info]type_0, 2011-01-10 03:33 am UTC
Re: [DISCUSSION]
[info]analyze_that
2011-01-10 12:55 am UTC (link)
You know this plan only works as long as they keep having voting games, and that we all remember it. We've done it before.

(Reply to this) (Parent) (Thread)

Re: [DISCUSSION]
[info]type_0
2011-01-10 12:57 am UTC (link)
I know. And those kind of games not often, but when we do have voting games, they seem to cause the most damage.

... you're more than welcome to keep a cheat sheet with you.

(Reply to this) (Parent) (Thread)

Re: [DISCUSSION] - [info]analyze_that, 2011-01-10 01:00 am UTC
Re: [DISCUSSION] - [info]type_0, 2011-01-10 01:03 am UTC
Re: [DISCUSSION] - [info]analyze_that, 2011-01-10 01:07 am UTC
Re: [DISCUSSION] - [info]forgotmynuts, 2011-01-10 01:11 am UTC
Re: [DISCUSSION] - [info]analyze_that, 2011-01-10 01:17 am UTC
Re: [DISCUSSION] - [info]forgotmynuts, 2011-01-10 01:41 am UTC
Re: [DISCUSSION] - [info]analyze_that, 2011-01-10 10:10 am UTC
Re: [DISCUSSION] - [info]forgotmynuts, 2011-01-10 06:34 pm UTC
Re: [DISCUSSION] - [info]analyze_that, 2011-01-12 10:36 am UTC
Re: [DISCUSSION]
[info]but_a_wolf
2011-01-11 03:41 am UTC (link)
It'll work for one game, then they'll decide to kill anyone who ties.

(Reply to this) (Parent) (Thread)

Re: [DISCUSSION] - [info]type_0, 2011-01-11 03:44 am UTC
Re: [DISCUSSION] - [info]but_a_wolf, 2011-01-11 03:47 am UTC
Re: [DISCUSSION] - [info]type_0, 2011-01-11 03:50 am UTC
Re: [DISCUSSION] - [info]but_a_wolf, 2011-01-11 03:52 am UTC
Re: [DISCUSSION] - [info]type_0, 2011-01-11 03:55 am UTC
Re: [DISCUSSION] - [info]but_a_wolf, 2011-01-11 04:04 am UTC
Re: [DISCUSSION] - [info]type_0, 2011-01-11 04:05 am UTC
Re: [DISCUSSION] - [info]but_a_wolf, 2011-01-11 04:12 am UTC
Re: [DISCUSSION] - [info]type_0, 2011-01-11 04:14 am UTC
Re: [DISCUSSION] - [info]but_a_wolf, 2011-01-11 04:19 am UTC
Re: [DISCUSSION] - [info]type_0, 2011-01-11 04:20 am UTC
Re: [DISCUSSION] - [info]but_a_wolf, 2011-01-11 04:29 am UTC
Re: [DISCUSSION] - [info]type_0, 2011-01-11 04:32 am UTC
Re: [DISCUSSION] - [info]but_a_wolf, 2011-01-11 04:42 am UTC
Re: [DISCUSSION] - [info]type_0, 2011-01-11 04:46 am UTC
Re: [DISCUSSION] - [info]but_a_wolf, 2011-01-11 05:04 am UTC
Re: [DISCUSSION] - [info]type_0, 2011-01-11 05:09 am UTC
Re: [DISCUSSION] - [info]but_a_wolf, 2011-01-11 05:10 am UTC
Re: [DISCUSSION] - [info]type_0, 2011-01-11 05:11 am UTC
Re: [DISCUSSION] - [info]but_a_wolf, 2011-01-11 05:13 am UTC
Re: [DISCUSSION] - [info]type_0, 2011-01-11 05:14 am UTC
Re: [DISCUSSION] - [info]but_a_wolf, 2011-01-11 05:16 am UTC
Re: [DISCUSSION] - [info]type_0, 2011-01-11 05:17 am UTC
Re: [DISCUSSION]
[info]blue_mind_group
2011-01-10 01:01 am UTC (link)
*looking the paper over*

It'd be easier to just match votes with your partner, but this has redundancy that scheme doesn't cover.

(Reply to this) (Parent) (Thread)

Re: [DISCUSSION]
[info]type_0
2011-01-10 01:08 am UTC (link)
... this way, you don't need to have to talk to anyone first.

(Reply to this) (Parent) (Thread)

Re: [DISCUSSION] - [info]blue_mind_group, 2011-01-10 01:13 am UTC
Re: [DISCUSSION]
[info]byallmeans
2011-01-10 01:06 am UTC (link)
[Reading it over.]

If this is going to work, it means that everyone has to make sure every member of every team knows it.

(Reply to this) (Parent) (Thread)

Re: [DISCUSSION]
[info]type_0
2011-01-10 01:13 am UTC (link)
I thought of that too.

You just need to jot down the column list on a sheet of paper.

A cheat sheet.

(Reply to this) (Parent) (Thread)

Re: [DISCUSSION] - [info]byallmeans, 2011-01-10 01:19 am UTC
Re: [DISCUSSION] - [info]type_0, 2011-01-10 01:23 am UTC
Re: [DISCUSSION] - [info]byallmeans, 2011-01-10 01:28 am UTC
Re: [DISCUSSION] - [info]vaticanpieninja, 2011-01-10 01:43 am UTC
Re: [DISCUSSION] - [info]byallmeans, 2011-01-10 01:50 am UTC
Re: [DISCUSSION] - [info]type_0, 2011-01-10 01:56 am UTC
Re: [DISCUSSION] - [info]byallmeans, 2011-01-10 02:09 am UTC
Re: [DISCUSSION] - [info]type_0, 2011-01-10 02:12 am UTC
Re: [DISCUSSION] - [info]byallmeans, 2011-01-10 02:20 am UTC
Re: [DISCUSSION] - [info]type_0, 2011-01-10 02:22 am UTC
Re: [DISCUSSION] - [info]byallmeans, 2011-01-10 02:34 am UTC
Re: [DISCUSSION] - [info]type_0, 2011-01-10 02:35 am UTC
Re: [DISCUSSION] - [info]byallmeans, 2011-01-10 03:22 am UTC
Re: [DISCUSSION] - [info]type_0, 2011-01-10 03:24 am UTC
Re: [DISCUSSION] - [info]byallmeans, 2011-01-10 03:34 am UTC
Re: [DISCUSSION] - [info]type_0, 2011-01-10 03:37 am UTC
Re: [DISCUSSION] - [info]byallmeans, 2011-01-10 03:39 am UTC
Re: [DISCUSSION] - [info]type_0, 2011-01-10 03:41 am UTC
Re: [DISCUSSION] - [info]byallmeans, 2011-01-10 03:59 am UTC
Re: [DISCUSSION] - [info]type_0, 2011-01-10 05:05 am UTC
Re: [DISCUSSION] - [info]byallmeans, 2011-01-10 12:45 pm UTC
Re: [DISCUSSION]
[info]onetruth
2011-01-10 01:09 am UTC (link)
I understand what you're proposing, and I understand it's worked in the past, but . . .

Not all that many people are going to remember this off the top of their head, don't you think?

(Reply to this) (Parent) (Thread)

Re: [DISCUSSION]
[info]vaticanpieninja
2011-01-10 01:13 am UTC (link)
No partner teams are listed in the same column. Remembering your own guarantees you'll know who is in the other column.

(Reply to this) (Parent) (Thread)

Re: [DISCUSSION] - [info]onetruth, 2011-01-10 01:15 am UTC
Re: [DISCUSSION] - [info]vaticanpieninja, 2011-01-10 01:21 am UTC
Re: [DISCUSSION] - [info]onetruth, 2011-01-10 01:24 am UTC
Re: [DISCUSSION] - [info]vaticanpieninja, 2011-01-10 01:26 am UTC
Re: [DISCUSSION] - [info]onetruth, 2011-01-10 01:28 am UTC
Re: [DISCUSSION] - [info]vaticanpieninja, 2011-01-10 01:31 am UTC
Re: [DISCUSSION] - [info]onetruth, 2011-01-10 01:32 am UTC
Re: [DISCUSSION] - [info]vaticanpieninja, 2011-01-10 02:16 am UTC
Re: [DISCUSSION] - [info]onetruth, 2011-01-10 02:22 am UTC
Re: [DISCUSSION]
[info]lone_centurion
2011-01-10 01:16 am UTC (link)
[Looks over the sheet and listening.]

Everyone wants to survive. Knowing this sort of thing in advanced would be a good idea, but what happens if someone from a team or set or partner teams doesn't show up at all?

(Reply to this) (Parent) (Thread)

Re: [DISCUSSION]
[info]type_0
2011-01-10 01:25 am UTC (link)
It's easier if a set of partner teams doesn't show up, you just eliminate it from the list.

If it's still an even number of teams, then Del and Pavo will keep watch and we'll vote accordingly to keep it as a tie.

The only thing you need to do is vote for the person in your column.

(Reply to this) (Parent) (Thread)

Re: [DISCUSSION] - [info]lone_centurion, 2011-01-10 01:39 am UTC
Re: [DISCUSSION] - [info]type_0, 2011-01-10 01:50 am UTC
Re: [DISCUSSION] - [info]lone_centurion, 2011-01-10 01:51 am UTC
Re: [DISCUSSION] - [info]type_0, 2011-01-10 02:02 am UTC
Re: [DISCUSSION] - [info]lone_centurion, 2011-01-10 02:11 am UTC
Re: [DISCUSSION] - [info]type_0, 2011-01-10 02:13 am UTC
Re: [DISCUSSION] - [info]lone_centurion, 2011-01-10 02:17 am UTC
Re: [DISCUSSION] - [info]type_0, 2011-01-10 02:20 am UTC
Re: [DISCUSSION]
[info]pierrotdetous
2011-01-10 08:33 pm UTC (link)
. . .[folds his copy and puts it in his bag]

If everyone really goes with this... we could at least wipe out this type of game. As long as nobody gets vengeful over the ties.

(Reply to this) (Parent) (Thread)

Re: [DISCUSSION]
[info]type_0
2011-01-10 08:41 pm UTC (link)
[shrugs]

There's really nothing we can lose if we try it out.

(Reply to this) (Parent) (Thread)

Re: [DISCUSSION] - [info]pierrotdetous, 2011-01-10 08:44 pm UTC
Re: [DISCUSSION] - [info]type_0, 2011-01-10 08:46 pm UTC
Re: [DISCUSSION] - [info]pierrotdetous, 2011-01-10 11:33 pm UTC
Re: [DISCUSSION] - [info]type_0, 2011-01-11 12:17 am UTC

(Read comments) -


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