|new avalon mods. (newavalonmods) wrote in avalon_ooc,|
@ 2015-04-05 00:39:00
|Entry tags:||!mod post|
game updates are go!
New layouts, headers, tables, tags, EVERYTHING have been done for newavalonmods and avalon_ooc. Kait's having some trouble with her computer battery, so while most of the mod journal pages have been switched to the new layout, we're still under some minor construction. We did get a lot of stuff done, though, so click the cuts to see what's what. :D
Jo went through every single OOC entry in the last year (every single one) and either added, corrected or removed a bunch of stuff, like the following:
» We removed the "new character" tag, just because SO MANY posts in the ooc were for character introductions, so it was bordering on being redundant.
» All the memes have been tagged "!memes" (plural).
» Name tags were added to any post without one, including for players no longer in the game, for organizational purposes.
» Players can no longer add new tags to the lists, but mods will be creating all the tags we need. So if we get a new player, we'll make one for them when they arrive, if we need a new category we'll start it, etc. Just keeps things uniform.
» Doing away with the villains section. The Machinist, Alice and Chloe still exist, but we're really going to handle player-controlled villain stuff on a very limited case-by-case basis at this point.
» The NPC and terminology pages. The NPCs were for plots we thought we'd end up doing and didn't, and the terminology stuff was taking up space.
» The Cast Page has been revamped and simplified. Separating out the faculty ended up giving the impression that New Avalon is school-based (as in, mostly about teacher/student stuff), and it really isn't.
» There are now links to the plot calendar and meme tags (rather than having a list of memes) on the mod navigation.
» All outstanding comments on mod journal pages should be addressed. If we missed yours, give us a kick and we'll do that ASAP. Any events on the timeline that didn't have a specific month attached to them were just put in January by default; if you'd like us to adjust any of them, swing by the Timeline and tell us to where.
» We've done away with the themed thread challenges, just because nobody was really doing them.
» General tweaks to the Rules and FAQ so they more accurately reflect the game atmosphere that's been created in the last year.
» Updated the Wanted to suit the game's current needs.
» Academy apartments are tweaked. They're still free for Academy faculty, but are rented to residences (albeit for much less than the houses).
» Every active journal has been sent an invitation to newavalon and should have a comment, either to their contact post or their application post, telling you what their IC tag is. If one of your characters doesn't have one, it's because of a small oversight. We promise not to stealthily kick anyone out during the move. Just drop us a note or request access and we'll fix that right up.
» Everyone's posting access and memberships to the previous comms has been removed. Even newavalonmods has been removed in favor of newavalonbackup, so that our actual mod journal remains as uncluttered as possible and looks all simple and inviting to new players. If you have active threads or posts in any of the old comms, you're more than welcome to finish them where they are and submit any April activity links from those if you need to. There just won't be any new posts in the old communities.
» You can begin posting immediately! In fact, there's already an entry that we used as a test, so the ice is broken.
» The new tagging system goes like this: because everything is in the same community, there are ! tags for every kind of post: !network post, !log/thread, !text message, !misc communication (that last one is just anything that isn't the other three). As gamewide plots happen, we'll be adding specific tags for them so they're easier to track.
» Because we've cut down to a single community, you will not be able to create your own tags anymore. We'll make one anytime a character is accepted. If you want it changed for any reason (e.g. say I entered Evangeline as "Angie Frost" and Kait was like "no I prefer Evangeline", or if I spelled it "Butthead Frost" by accident), just swing by the Drop Box and ask us to fix it. (This is why we dropped the tag into a comment, by the by; we want to start this thing off on the right foot.)
» We strongly suggest that you make use of headers in the new communities (e.g. "log: renegade & agent 11" or "network post: extremis" or "text: druid to micro"). You don't have to use codenames, but you get the idea. It'll make it easier to parse out what's what on your friend's lists or the community itself, since not everyone's friend's lists has visible tags.