Changed is an AU game that follows a timeline which assumes that Peter Pettigrew made quite a different choice in 1981. Rather than betraying his closest friends to Voldemort, Peter confessed his regretted Dark Mark to Albus Dumbledore and to the Order of the Phoenix. As a result, when Voldemort came to the Godric’s Hollow on Halloween, he was met with the full force of the Order’s power, which broke his own. At the time, it was thought that Voldemort had been defeated forever, but now the world knows know that this was not the case and a second war is building. In the midst of that war, a boy who never was The Boy Who Lived has a prophecy to fulfill, but that boy’s world is immensely different. How different? Come to Changed, and craft your own answer to that question. Get In On The Fun! | |
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A group of super powered heroes who, during the Depression years of the 1930s, banded together in the name of truth, justice, and humanitarianism, to inspire hope among the average man. Together they founded the Justice Society, dedicating every day to the service of helping those who could not help themselves. They took on the responsibility of using their abilities to foster a philosophy of goodness, and took an oath to protect the helpless and the needy. But good could not exist without evil. The Justice Society soon found themselves in confrontation with a villainous enemy known only as The Master. The Master gathered his own team of powered individuals for the sake of evil, corruption, greed, and, above all, power. They were colloquially termed The Elite, for their harsh criticism of less valuable super powers and their xenophobic superiority over nonpowered people. Then, on July 28, 2011, everything changed. As The Master lied on his death bed, he used the remaining bit of his strength and power to make one more lasting impression upon mankind. He ripped open a hole in the fabric of time and brought countless generations of heroes, both presently living and deceased, from varying points in history, into a single unprepared present. Golden Age Heroes meet Silver Age Villains. Silver Age Heroes meet Modern Age Villains. Common man? Prepare for the next big adventure in superhero lore. This will definitely make the history books. Most Wanted | | As this is a brand new game, we're actively seeking heroes and villains from all ages, including Justice Belle and Christopher Greene. |
Twenty-five years after the fateful Tournament, the political atmosphere in Britain and Europe had changed drastically. The threat of the Dark wizard known as Lord Voldemort had disappeared, and in the years following the triumph, governments arose that were much more focused on cooperation and tolerance among wizards and witches at home and internationally. In 2019, a contingent of people led by Second Wizarding War hero Harry Potter and Bulgarian Quidditch superstar Viktor Krum formed, eager to encourage the next generation to focus on others' similarities rather than their differences. Both leaders spoke eloquently of the lasting friendships they had made and the valuable lessons they had learned during the 1994 Triwizard Tournament. They advocated a replacement event for the student population. With the assistance of the International Association of Quidditch, three years later, the inaugural Junior International Quidditch Tournament is set to begin. Four Quidditch teams representing their schools will compete against each other in a series of matches throughout the academic year, with two finals at the end of the year to determine the overall winner. And alongside all the Quidditch fever that is sure to grip the castle, the typical difficulties of an academic year at Hogwarts must still be traversed: exams, friendships, romance, and antics. Can they handle the pressure? Feinted is a canon-compliant next-gen role-playing game set at Hogwarts during the school year 2022–2023. Opens 19 August. |
-Pruflas With those words, centuries of careful concealment have been unraveled. The underground world of the supernaturals has been brought to light, and very much against their will. The year is 2056, the place is Amsterdam. The capital, and largest city in the Netherlands has become the unofficial home of the Supernatural world. Not only is the local government controlled by wealthy non-humans, but it also happens to be a willing host to those humans who do not shy away from the wicked, but instead embrace it. This harmonic unison is shaken when a demon named Pruflas takes it upon himself to expose the entire world to their kind, simply to combat his own boredom. Residence in Amsterdam steadily find themselves under the judgmental eyes of the world, as well as the terrorism some people are willing to enact, in a desperate attempt to protect the human population from these monsters. The world has come to a precipice, either they will be accepted, destroyed, or they will take the throne, and rule over those below them. Some want peace, others war, and then there are those who have yet to take a stand. Either way, no one will be left unaffected. What will they do? Will they burrow deeper into the shadows, in hopes of keeping themselves hidden from the masses of humans who don't understand them, and who don't want them there? Or will courage flourish, and will they show themselves to the world, and insist on living side by side with their sometimes prey? What will they do? What would you do? We accept, and are looking for a wide range of supernatural beings. Particularly, humans and demons are wanted at this time. Old and new characters alike are welcome. Have an older character you're itching to play again, and want to hash out? Bring them to us. Or maybe you're not sure what, or who you want to play, or you don't want to come into a game with no ties. There are numerous wanted characters, check the page for a bit of muse like inspiration. The cap on vampires and weres has also been lifted. | |
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Eleven years have passed since the Battle of Hogwarts. For most of the magical world, life after the end of the Second War was been relatively peaceful. But even the most optimistic witch or wizard knows that no peace can last forever. In the adult world, the tentative peace since the end of the Second War was shattered by the Remembering Day attacks. The Wizarding Blood Alliance, seeking to style itself as a Robin Hood-like protector of the magical downtrodden, has declared a shadow war on the Ministry of Magic's Department of Magical Law Enforcement. The brave men and women of the Auror Corps have found themselves under assault, shaken by assassination attempts and threats to their families, as they struggle to balance the safety of those they care about with their duty to the public. Meanwhile, Hogwarts School of Witchcraft and Wizardry stands on the brink of completing another turbulent school year. Fifth year students rush to study for their OWLs, and the Graduating Class of 2009 is getting ready for an even bigger adventure: the transition into the real world. Many are preparing to enter the Ministry. A handful have set their sights high, hoping to be accepted to the prestigious Auror training program. But other students look to head in the opposite direction: disillusioned with Ministry policies, they have become entangled in the underworld, expressing sympathy for the controversial Wizarding Blood Alliance. And behind it all, a new breed of werewolf - the Direwolf - prowls the land, transforming during the day and causing panic in the streets. Who's to blame? Some cast a suspicious eye towards the WBA. Others blame normal, law-abiding werewolves, who now suffer under harsh new draconian policies that seek to keep the magical public safe. One thing is for certain: the past year has seen more strife than any other since the fall of Voldemort. No matter where your allegiances may lie, with the Light or with the Rising Darkness, there is no doubt that the same whispered prayer lingers at the tip of everyone's tongue: Absit Omen is a Harry Potter play-by-post roleplaying game set in 2009. Writers may take up the part of original or canon characters from the Harry Potter series. The plot is entirely player-driven, and we emphasize community storytelling and character development. For more information, visit our How to Join page. Characters Needed: Current Hogwarts students, graduating Seventh Year students, Aurors, Ministry workers, Werewolf Capture Unit members, werewolves and direwolves, WBA members and other criminals, other Requested Adoptions, and many more! |
In 2012, humanity flourished. Violet Inc., a powerful scientific corporation, began the undertaking of a new project. Project Eden was meant to solve all of the world’s problems and begin humanity’s hold on life anew. By 2016, Violet Inc. had made the United States a world superpower. Change was happening for the better. Many thought it a perfect age…until the disappearances began in 2017. People simply vanished, without rhyme or reason. Panic spread like wildfire and blame was thrown in every direction. A second wave of disappearances left the international community blaming the United States and the ever mysterious Violet Inc. Blame went ignored and questions went unanswered. The world was struck again soon after. Major U.S. cities gutted and leveled from numerous explosions. There was no warning. No light in the sky. Simply devastation. The current year is 2024, six years after the second Disappearance and the ravaging of the United State’s major cities. Survivors have moved to rural areas or the wilderness. Strength lies always in numbers, as they say. Cults, gangs and tribes have taken hold in place of the civilized order that once was. Does the wasteland hold any hope? If so, does it lie within the structured puritanism of Angel Fire or in the chaos of Eagle Nest? Only those who continue to survive can decide what will come from humanity’s violet hour: rebuild for tomorrow or seize the day while it still remains? The Violet Hour has come. What will you do now? |
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