May 2nd, 2010


[info]ca_mods
[info]wanna_rp

[info]ca_mods
[info]wanna_rp

[No Subject]


[info]ca_mods
[info]wanna_rp


Cure-all: (noun) Something believed to cure all human disorders.

It started with The Cure: a drug designed to inhibit and reverse the effects of an active x-gene. The very gene which is responsible for the mutation of thousands of people across the globe. While some saw it as an option for those less fortunate mutants who’s x-gene simply left them physically disfigured, or those with powers that made every day life difficult, others saw it as a weapon. One which would even the playing field for the weaker of the two species: man. While the creators boasted about how powerful The Cure was, time proved it was no match to the way in which the x-gene could make a body adapt. Eventually, The Cure failed. But not before those who’d been offended by it’s very existence were ready to strike back.

Four years later, The Cure-All was a sort of response to The Cure. It was made for all humans who no longer wanted to be weak, who wanted to be part of the next evolutionary step of humanity. Like The Cure, at first, it worked perfectly. But only at first.

Three months after the first human had undergone the change to homo-superior, the powers and mutations seemed to fade. What was left in place of the homo-superior, however, wasn’t quite human. Still alive, they were reduced to one basic instinct: the need to feed. Their choice of meal? Human and homo-superior flesh.

Humans who were so much as scratched or bitten changed into these infected creatures within days. Homo-superior were highly resistant to the disease, yet blood transfer was fatal. Not to mention, the infected outnumbered homo-superior a thousand to one. Numbers dropped significantly, especially for those who remained in the large cities, as they simply became overwhelmed by the infected. Within six months, it had spread throughout the world and infected all but a handful of the human population (who were tucked away underground) and killed around a quarter of the mutant population. Those who survived learned that staying on the move meant staying alive. If they stopped anywhere too long, the infected would come. Only a few at first, but then more and more until their numbers were impossible to fight off. In the end it became a matter of fight together or die alone, and surviving was all anyone could hope for.

Premise | Holds | Application
Rules | FAQ | Cast
Locations | Jobs | Powers

[info]bp_mods
[info]wanna_rp

[info]bp_mods
[info]wanna_rp

Breaking Point


[info]bp_mods
[info]wanna_rp

Breaking Point

The RPG

MODS
RPG
OOC

Directory

Plot & Premise
Cast &
Available

Rules
Apply
Game Canon



The Premise


Werewolf attacks have become the stuff of everyday life for much of Wizarding Britain, an ancient spell cast by Slytherin himself is bringing the dead back to life, and a certain Dark Lord seems intent on conquering the world again... Harry Potter, the Head of the Aurors, has his Department fighting back with around the clock patrols and Hit Wizards are busier than ever before, but even with extra security, is the world safe?

How long will the tension build? How much can those who saved the world take? How far can the wizarding world be pushed before it reaches its breaking point?

Features


*Plot Focused
*OC friendly
*Tons of characters to interact with
*Plots taking place inside and outside of Hogwarts, for students and adults

Game Began July 1, 2009.


[info]buggerallmods
[info]wanna_rp

[info]buggerallmods
[info]wanna_rp

[No Subject]


[info]buggerallmods
[info]wanna_rp


The Wizarding World has seen its fair share of suffering, such as the reign of Lord Voldemort that occurred not once, but twice. But, as it was foreseen, good triumphed over evil and the world gained peace. It seemed to be everlasting for witches and wizards everywhere, a great relief to those who feared the worst in the midst of rebuilding. Twenty-five years later, someone now threatens to destroy the peace that has come to be, though not in such a way that would strike fear in the general public. It's much worse: Hogwarts has a new Headmaster and the students aren't going to like him.

Tiberius Ogden was just appointed the position of Headmaster of Hogwarts School of Witchcraft and Wizardry during the summer, the former Headmaster, Matthew Harrison, having abruptly retired when he suddenly came upon a very large sum of money. The Ogden name is famous for its liquor, though Tiberius has no interest in making drunks out of his peers. No, Tiberius Ogden followed another path, one of strict behavior that came with wielding a firm hand rather than a tap. A retired Hit Wizard, Tiberius has known a life of hardship and determination and believes that today's youth are becoming weak-minded prats. As a way to change this, he quickly took up the position Headmaster Harrison wished to discard.

Students will be in for quite the shock when they return to school to have their yearly start of term feast. Not only are they receiving a new Headmaster, but he comes with a whole new set of rules - rules so numerous in count that a book of them was created - something each student will find at their seat.

Will your student follow the rules or say Bugger All! to them?
PREMISE | RULES | FAQS | FAMILIES | CHARACTERS | PBS | WANTED | APP
BLOOD STATUS | POP CULTURE | STAFF | SCHOOL RULES | CLASSES | CLUBS
[info]warofwings
[info]wanna_rp
[info]warofwings
[info]wanna_rp

[No Subject]

[info]warofwings
[info]wanna_rp
[info]warofwings

• We would love more humans in the game!
• A demon line for The Priest would be great.
• Newly added angel premades are available!
• Female Destroyers would be awesome, and possibly another male Rebel.
[info]gyreandgimbl
[info]wanna_rp
[info]gyreandgimbl
[info]wanna_rp

Gossip Girl

[info]gyreandgimbl
[info]wanna_rp
A friend and I are eager to explore the history and dynamics of the Non-Judging Breakfast Club on Gossip Girl. I'm taking on Nate and she's taking Blair, but we need a Serena and Chuck to make this happen. If this idea appeals, please comment here or PM the journal. We'd like a very loosely structured PSL group to explore these characters' relationships, but are very open to new players' ideas and preferences!
[info]x_mod
[info]wanna_rp
[info]x_mod
[info]wanna_rp

X-2012, a simplified x-game

[info]x_mod
[info]wanna_rp
Welcome to the Haven
This is a safe place for all of those gifted with amazing powers by the solar flare of 2012. Here at the Xavier Haven for Gifted Individuals, the newest branch of humanity, known commonly as "mutants," can find refuge from a world that fears and often hates them. Please be sure to review your handbook and feel free to explore the grounds. I know he world may appear an unsure place for our kind, but do not lose hope, for together we can build the future.
Wanted: Angel, Beast, Boom Boom, Chamber, Elixir, Indra, Iceman, Karma, Morph, Northstar, Pixie, Sunspot, Wolfsbane and many more.

[info]x_mod | [info]x_2012 | [info]ooc_2012
Premise | Rules | FAQ | Teams & Cast | Timeline
Holds & Taken | Wanted | Apply | Drop Box | Site Map
[info]mysticrealmmod
[info]wanna_rp
[info]mysticrealmmod
[info]wanna_rp

[No Subject]

[info]mysticrealmmod
[info]wanna_rp

Mystic Realm

MODSRPGOOCSLs COMM

Feel the Magic


Rules
FAQs
Holds/Taken
Application
Creature Info
Creature Powers
Places to go
Friending Button: FL
Contact Post
Drop Box
Since the beginning of time the creatures of magic have been awed, wanted, and hunted down. Religions fade and fall. Fears grow and abate. The beings of this world change, grow, and they adapt.

Lost in the world grander than its dreams, a small town beckons you. Its name is Crystal Falls, nestled in the middle of one of the largest lakes of the south. The only way in is through boat or flight. There are others here like you. They live normal lives, adapting their ways as you have had to do to survive with your freedom. You wonder how many of them know. You wonder just how long you all have until the fear grows, questions go unanswered, and the hunts begin. You wonder if the humans will be able to stay, as some wish to keep the island for the mythical creatures only.

For now, this town is safe, a haven for the mystical creatures of lore. They welcome you with open arms. Most are friendly like no other place in the world. More are coming, drawn to the power already here in this enchanted land, and by the powers of the ones long settled here. The promise of protection, friendship, family, normalcy, whatever it is you want out of your life is here and now. How long will it last? Who can you trust?

Welcome to Mystic Realm.

Adds within 36 hours of apping!