1:03 AM
FAQ | Taken/Holds | Wanted Characters | Rules | Application | Premise
IC Comm | OOC Comm
OPENS AT TWO DOCTORS AND FOUR PATIENTS
Tranquility Falls is returning after more than four months inactivity. An asylum where even the doctors are less than sane, Tranquility Falls is run by a mysterious 'person' who seems to have some very unorthodox ways of treating his (or her?) patients...
Brief Premise! The supernatural, once plentiful and awash across the earth, were forced into hiding by the first hero. Science became the ally of the mysterious: rational thought explained away every myth, cloaking them in the shadow of ignorance. Their hiding place was not secure, however: A secret league from the olden times still existed. It was their job to make sure that the mystic stayed hidden from the rest of the world. And for hundreds of years, they succeeded, and supernatural numbers continued to dwindle. But some found the methods of the league old fashioned, and out dated in comparison with what modern technology could bring. These members were more intrigued with discovering mythical secrets. And so, construction began, and another threat had emerged. One hidden behind a dazzling new city, and a state of the art facility meant to maintain it. For as long as necessary. And that's why you've woken up here. Trapped by an insidious wall in a peculiar, but deadly town, filled with eccentric people that disappear in the middle of the night, never to be seen again, and buildings that periodically close down, trapping their inhabitants. Danger, both visible, and invisible, is waiting patiently to consume you on the next given opportunity, and the people here have something they're not telling. Welcome to Aresville, we hope you survive your stay. |
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“Tragedy blows through your life like a tornado, uprooting everything, creating chaos. You wait for the dust to settle, and then you choose. You can live in the wreckage and pretend it's still the mansion you remember. Or you can crawl from the rubble and slowly rebuild. Because after disaster strikes, the important thing is that you move on. But if you're like me, you just keep chasing the storm. The problem with chasing the storm is that it wears you down, breaks your spirit. Even the experts agree. A girl needs closure.”-Veronica Mars Seven years ago, the Dark Lord Voldemort fell, finally bringing an end to his vicious reign of power and terror. Yet, the war did not end with his death. For years, the Wizarding World has worked to repair the damages left during the aftermath of war. Emotional burdens have yet to fully heal, too many lives destroyed, families torn apart, and friends lost. Hogwarts was left in rubble, unable to reopen for years, the damage too great, endless sweat and tears shed as people worked to rebuild the foundations to give their children a future. Death Eaters still roam free, cunningly avoiding even the best Aurors, leaving many in fear that another war will be on the horizon. As things begin to resemble some semblance of normalcy, an old follower of Voldemort is in the wings, plotting his revenge, gathering the remaining Death Eaters and new followers, planning to unleash a new war, wanting to finish his master’s vision. In the Ministry, a serial killer is murdering powerful political figures, leaving everyone pointing fingers and letting things slip through the cracks. Fenrir Greyback has escaped from Azkaban, butchering countless individuals as he runs from Aurors, gathering and making new werewolves in his travels, gathering an army to strike against the Ministry. All the while, the Muggle World is at war, affecting the Wizarding World as it heightens. The world is in complete chaos. Minister of Magic, Kingsley Shacklebolt is determined to rebuild the Wizarding Community into a vision of peace and has called forth some of the best Aurors from around the world in an effort to clean up the United Kingdom, determined to capture and imprison the remaining Death Eaters and send a clear message of constant vigilance to those seeking to do more harm. Many are unhappy with the Minister’s plans, many seeking to replace him and other important individuals, some willing to go to great lengths to achieve their goals. The Wizarding World is torn between fully recovering and moving forward and taking two steps back, arriving right back where they left off seven years ago. A new war is on the brink, which side will you choose? | ||
Most Wanted: Lavender Brown, Seamus Finnigan, Angelina Johnson, Rabastan and Rodolphus Lestrange, Neville Longbottom, Luna Lovegood, Draco, Lucius, and Narcissa Malfoy, Ernie McMillan, Adrian Pucey, Alicia Spinnet, Bill, Charlie Weasley (contact mods before applying), Fleur, George, Molly, Percy, and Ron Weasley, Oliver Wood, and many others! |
It's the year 2001 and all is well in the wizarding world. What was left of the wizarding community has been completely restored to the point of what's considered normality and the Minister of Magic has made a confident choice in letting both worlds collide just a little more. More and more wizards are branching out into the muggle world. The younger generations have found peace with the way things have turned out and they've moved on with their lives. Kids have moved out and started their lives as adults, intermingling with muggleborns and wizards alike. There are some, in the pureblood society especially, that do not agree with this new lifestyle that most of their schoolmates have chosen, but to fight this new social revolution would be moot. |
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B R I T A N N I A Located in the western part of the state, this mid-sized town has mostly failed to live up to its grandiose name. It's big enough that no one knows everyone else, small enough that a new face is noticeable. The leaves are lovely in the fall, tourists stop through with reasonable regularity, and nothing much ever changes. Or didn't. Some of the townspeople have dreams. Recurring dreams about blood, and horses, and steel. About silken gowns, and hawking, and high spires. About loyalties and rivalries long faded into legend. Most of them have shrugged the dreams off. They're only dreams. But things are beginning to change after all. Britannia, NY is a brand-new Arthurian game set in the present day. Arthur has returned, but so has his sister-enemy, Morgan. Characters will have to come to grips with past life memories, choose a side, forge alliances -- and hope to prevail. Applications are now being accepted for Agravain, Isolde, Lancelot, Tristan, and hundreds of others. Check out britannia_mod for more information, or use these links: |
PREMISE TAKEN FAQ RULES APPLY |
An epidemic of organ failures leads millions to their deaths. What follows is nothing less of chaos. With thousands of people dying off daily, graveyards and cemeteries become over populated. Mass burial grounds are placed beneath cities to keep up with the death toll. Out of all the tragedy a savior emerges. A company fitfully being called GeneCo offers transplants, 'replacements' and genetic alteration without failure. What's even better? GeneCo offers "organ financing". Cheating death, people are finally able to receive their surgeries without fear of dying...( for now. )
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«Premise» «Rules» «FAQ» «Wanted Characters» «Ranks and Affiliations» «Available Characters» «Application» «PB» «Contact List» «Friends Button» LOOKING FOR: Lily Potter, James Potter, Narcissa Malfoy, Lucius Malfoy, Alice Longbottom, Frank Longbottom, Fabian Prewett, Gideon Prewett, Andromeda Tonks, Blaise Zabini, Weasleys, Rebels, Aurors, and others!~ NOW ACCEPTING ORIGINAL CHARACTERS |