Mar. 7th, 2011


[info]thetruemods

Plottery #1 results

Based on the post here, and the comments/ideas you all came up with, it seemed like a good idea to make a new discussion post regarding the possibility of going ahead with a plague plotline. The idea of a magical plague was suggested, with the possibility of "opposite talents" as a symptom. This link was an idea we had about what you guys gave us to work with. 

Here were the opposites we came up with so far:

Beguiling --> repulsing. Instead of drawing people in/looking more attractive, this talent pushes people away, makes them not want to be around you.

Elating--> being stuck in one place or unable to leave an area. (inability to teleport)

Firestarting --> Ice/water creating.

Flying --> sinking/subterranean travel.

Healing --> harming (attempts to heal hurt instead)

Moving --> fixing things to one spot, unable to be moved.

Necromancy --> life-giving/creation/resurrection.

Reading --> projecting. Instead of reading others' thoughts, you project your own into their heads.

Seeing --> instead of precognition, it’s retro-cognition. You see the past, not the future.

Shape-shifting --> mental change instead of physical. Instead of changing physically, you take on the personality of whoever/whatever you intend to change into. (This includes animals)

Storing --> instead of storing power for oneself, it is immediately given (involuntarily) to someone nearby who is attempting to use a talent the more power stored makes a person weaker so they have to give it away? (Yeah we like this better)
-- 

If someone has a different/better suggestion for any of these, please comment. If you choose to let this happen to your character they don't have to have ALL their talents affected (if they have more than one). But whichever talent it affects, it will continue to do so until the end of this plot arc aka when a cure is found. What do you all think? Feedback is love!

Mar. 2nd, 2011


[info]thetruemods

Plottery #1!

Hi everybody! Hi Dr. Nick! Ahem. Anyway... One of our players has expressed interest in starting the first plottery, and we agree! Now's a good time since we have a bit of diversity among the players. So what we need from you is for you to comment here or just email us with the subject "plottery" with an idea for an all-encompassing plot. More information on how this all works here. Keep in mind, it doesn't need to be grand, just something that could involve a number characters. You don't have to suggest anything, but the more ideas we get, the better! 

We'll select one at random and implement it in game. We'll talk to the player whose idea it was to help us fit it into game parameters, if need be. This means you can come up with anything, so long as we can work to make it fit in this world. (We'll tell you right now, one of our deus ex machina excuses is going to be "Wizards did it."). Know that you don't have to participate in the selected plot if you aren't comfortable or pleased with it, but just make sure that you're not avoiding plots and not submitting any either! In other words, don't refuse to submit ideas and then be unhappy when what's selected isn't up your alley. Hopefully we can at least take turns pleasing everyone. We want to try to keep everyone happy as possible so if something isn't working for you, let us know! 

Any ideas that don't get used right away will be held onto for future plotteries, or you can feel free to re-suggest it for the next one. We'll keep this post open for suggestions until Saturday, and then we'll post the plottery result on Sunday with a way to get everyone involved right away! Any thoughts, suggestions or anything, feel free to email us at thetruemods(@)gmail(.)com.
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June 2011

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