May. 9th, 2011


[info]thetruemods

Just as an FYI

I'll be posting something a little later on today or tomorrow to help the whole plague plot along, especially in case anyone's having some trouble getting in on it.

Again if someone needs some NPC interaction, just let us know and we can try to accommodate! We have a few NPCs who need to start making appearances anyway. ;)

Mar. 19th, 2011


[info]thetruemods

Announcements

Sorry it's been a bit quiet here. It's been terribly busy and we didn't mean to leave you hanging! We just wanted to let you know that if you need more mod/npc help to get the plot rolling please ask us. If someone wants to create or interact with an npc, you can feel free to make your own, or ask us to play one with/for you.

Also, we've added to the rules some. One: players can now have up to three characters, though they still can't be characters that would normally interact with each other. Two: There can be up to two of any given title in game. It occurred to us that if someone brought in, say a doyen, meanwhile someone already in game had been pimping for a doyen relative, that would be terribly unfair to the player pimping, because our old rules only let there be one of each. Meaning the player advertising would have had to change the title of their wanted character because we accepted an unconnected doyen. Not cool.

So it's up to two for now, but we'll try to give some wiggle room if someone needs a specific title filled that's already in play.

If you have any questions, email, comment whatever works best for you!

Mar. 2nd, 2011


[info]thetruemods

Um...oops?

Ok brainfart. I'm not actually sure why I screened plottery comments... So if it's okay with everyone, I'd like to go unscreen them so we can see who suggests what so we don't get duplicate comments.

However if you'd rather them stay screened, that's totally fine. What say you all?

Jan. 16th, 2011


[info]thetruemods

Hey everyone!

Just to let you all know, we were doing a little work on the map today and we added a few things to clear some stuff up. We saw a few people having trouble figuring out how the domain's laid out exactly, so we figured we'd give a clearer outline, although you're all welcome to gloss things over or come up with something that works for you!

The King's palace is now clearly marked, as well as the location of the big city area (Sapphire City) where most stuff will likely be taking place. Don't worry if anything you may have threaded contradicts what's written there; we can always tweak stuff. We're going to grow together as a community and all your input is wanted and appreciated! Also, if you have anything you'd like added to the map, the locations, the titles, or anything else, just let us know.

As always, if you have any questions, please do email, comment, or PM us!

Jan. 14th, 2011


[info]thetruemods

New players/characters!

Hi everyone! Most of you already realized this but we've got some new players and characters this week, so make sure you've updated your friends' and contact lists! Welcome to our new players and remember if anyone has any questions, just drop a PM or email to thetruemods(@)gmail(.)com!

Feel free to claim businesses, post wanted characters, pimp the game in various communities, invite friends, whatever you like to make your experience even more fun! Once everyone has settled in a bit more, we can tr for the first plottery, if you guys are ready for it, and see where things go from there :)

Dec. 31st, 2010


[info]thetruemods

Announcement!

So we didn't hit ten characters early, but that doesn't mean we won't be opening on time. Most people are out celebrating New Year's but if you're ready and willing and able, the game officially opens at midnight in whatever time zone you happen to be in. We're not expecting much activity right away, but if anyone's chomping at the bit, go for it!

For all active holds: your holds will now last until January 8th. You will still be allowed one extension. After that the hold gets dropped and will be up for grabs. If you have any questions, please email us at thetruemods(@)gmail(.)com.

For the first few weeks/month or so of play, we will just be getting acquainted. We will then run our first plottery, and pick a plot to run. But for now, happy playing!

Dec. 12th, 2010


[info]thetruemods

Game is set to open 01/01/11 or at ten applications.

[info]thetruemods