sully. (forgetful) wrote in solitarycomm, @ 2012-05-02 15:04:00 |
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WHO: The Doctor & everyone helping with the Grand Distraction and heist
WHEN: Wednesday afternoon
WHERE: The cult's location in the Bronx
WHAT: Distractions, killing/trapping of cultists, stealing an item of power from within
WARNINGS: Violence. Lots of violence!
NOTE: If you want to try group threading in here, it's totally your call. I'd prefer just posting narratives because it's simpler, and personally I won't have much time to dedicate to more scenes, so roll with the narratives and share what your character can do!
The neighbourhood the Cult of the Yellow Sign had set up shop in was mostly deserted. The cultists had made a fine mess of the place, leaving their symbol just about everywhere and burning down a number of other buildings surrounding them. Empty and destroyed police cars were the only evidence left of local attempts to confront the threat, and seeing the remains of the burnt, torn apart, and twisted remnants of those cars left the Doctor feeling unsettled. Violence would only beget more violence.
He was under no delusion that their little distraction would go peacefully and involve no violence or fatalities. At the very least he was 99 percent confident that everyone involved in said distraction would survive and be able to hold their own. It was simply a worry for the cultists: what if they were unwilling participants in all this? What if that orb he'd seen was merely a brainwashing device of some kind? What if each, mad individual within that ragged building was nothing more than a normal person driven to work these powers of insanity and chaos?
There were at least seventy people in there—willing or unwilling. The Doctor planned on capturing as many of them as possible, as they were outnumbered at least seven to one and this cult certainly provided each member with at least a rudimentary understanding of how to cast spells that could harm a person or warp their mind. Which was exactly why he hoped that all his traps and tricks would do their job and make the rest a little easier on those who would be fighting. Everything was set up, everything had been checked a couple dozen times… it seemed like it was now or never.
Sectioning people off into groups, the Doctor made sure each two groups were protecting one of the two exits from the building. The various traps were set at both, the one at the front consisting of a trip-wire that would trigger a mass of confetti as well as a couple pyrotechnic little numbers he'd swiped from a world that loved their fireworks just a little too much, and the one at the back consisted of a number of smoke bombs and scarecrows sitting within what would soon become a field of smoke. Each intended to confuse, disorient, and cause as many cultists as possible into triggering the temporal mines that had been strewn about. Each temporal mine had a radius of ten feet and would trap anyone within range in a time-freeze for approximately one hour.
The Doctor briefed everyone on these distractions as well as the mines. There was no way for the mines to differentiate between friend and foe on such short notice, he warned them about the issue twice. All right, maybe three times. Either way, they were prepared. It was enough to even the odds a bit.
Once everything and everyone was set up, the Doctor peeked inside the building and, much to his discontent, the leader of the cult wasn't there. Now wasn't the time to be concerned about this, however, so he opted to get this party started by letting loose a little thinga-ma-bob within the building that would draw the cultists out, through the traps, and off to meet everyone outside. It looked like nothing more than a simple wind up toy that, once dropped through a window, began crawling its way towards the centre of the space… the moment it was in position it burst open and a wave of shifting gravitational forces and gale-force winds rushed through the closed space, bursting the doors open and causing many of the cultists to either fly out or run out in their startled state.
The centre was now clear for Parker to make her move and each cultist quickly began to orientate themselves to see enemies on their ground. The traps and tricks were triggered, confetti, fireworks, and smoke rushing everywhere. The temporal mines took out just under half of the cultists, leaving the rest for the teams organised to take out the stragglers.