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TZA - The Zombie Apocalypse [20 Jun 2009|01:51am]


Premise | Current Cast | FAQ | Application | Rules

Game starts July 10th, 2009
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[20 Jun 2009|11:03am]

[info]mcdermott_rpg
Original RPG set at a small performing arts school
♥ Active and friendly community
♥ Thread friendly
♥ NO AIM REQUIREMENT
♥ we needs more males. (then again doesn't every game out there it seems?
♥ the place to go if you just want to play without the other drama.
It's Rping the old fashioned way... anyone remember that?
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[20 Jun 2009|11:22am]
Don’t go to sleep. Don’t close your eyes. Keep them open. Open them as wide as you possibly can. Look around you. Take in your surroundings. What is this place?

You may ask: Where have the trains and the skyscrapers gone?

Or you may ask: Where is Cair Paravel? Where are the Lone Islands?

What you will soon come to learn is that you have entered into Aslan’s Land. This is not Narnia at all, but a place resembling Narnia in every aspect. Every tiny detail, right down to the last grain of sand. But how can it not be Narnia? You see, whatever place you may have dreamed of is here. The land, the cities, the towns, the people. They are all Narnian, even if this place is not Narnia itself. In such a place, even skyscrapers may be brought back. You simply have to know where to look.

But even in such a beautiful and peaceful place dangers and evils await. This land, Aslan’s Land, was meant for the good. It was meant for the peaceable. It was not meant for the evil or dangerous. It was not meant for those who seek corruption and vanity. But they still found their ways here. To remove them, to make them leave would be a difficult task. For even the most evil of persons may very well have been the person closest to you. Would you allow them to stay? Or would you help to rid the land of them? To return them to the place they truly belonged. Each is given his or her own choice. Choose it well. For that decision may very well decide your destiny. That decision may mean leaving this land.

What happens to one after entering Aslan’s Land? How far must they go before finding their destiny? Or does destiny even exist in such a place? Do all who come there truly belong? Or have some found the backdoor into this wondrous land? What wonders, adventures, spectacles could possibly be waiting beyond that shore? Only those who have found their way truly know. These are the stories of such creatures. Of a place called Aslan’s Land.


Game date set for early to mid July

Premise, Rules, FAQs, Wanted, Taken, Regions, Application, Held

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[20 Jun 2009|02:22pm]
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We all know the story of New Moon, but what if things didn't end the way that they did?

The year is 2006, and emotions are running high. Edward left Bella in a state of heartbreak and confusion, which only pushed her closer to Jacob Black. Even after learning about Jacob's little secret, Bella found that she couldn't keep herself away from him. He had become her best friend and the source of light in her life, and eventually feelings began to develop between the two of them. Meanwhile, Edward stayed away from Bella as he had promised her, and therefore couldn't see how broken she had been during his absence. It was only after Bella's cliff-diving mistake that her life began to turn upside down again. Rosalie told Edward that Bella had died, which forced him to make an irrational decision to go to Italy and face the Volturi. Alice came to check on Charlie, and instead found Bella alive and well when Jake had taken her to her house.

But what if Bella had never gone to Italy? What if Edward returned to Forks the day after Alice came to check up on Chief Swan because he just had to see the truth for himself? And what if the recent murders in Seattle reached Edward's ears once Carlisle found out about them? Will the battle against this new threat be the greatest one of their lives, or will the task that Edward has to face in order to get Bella to believe him be greater?

Before you, Bella, my life was like a moonless night.
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[20 Jun 2009|04:29pm]
Check out [info]sabredrive. No first entry needed to join!
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Deceptive Perception - A Semi-Anonymous Supernatural Original Character RPG [20 Jun 2009|04:32pm]
Deceptive Perception

The land known as Inora consists of a set of islands that cradle more than just mortals in its loving embrace. They were said to have been created by vampires long ago. This gave them a place to live among the mortals who fed them while painting the earth red with blood. Eventually, other races were thrown into the fray and a century of war was fought for supremacy.

Centuries passed between rulers and the times of war seemed to almost be forgotten. The treaty between the demons and vampires has always been upheld. The werewolves have always protected the treaty and, eventually, winds of change blew through the lands. Times evolved and an industrial revolution took hold. All was well with the lands.

But even something as simple as your perception can be deceptive and nothing is ever perfect...

The latest in a long line of demonic kings has died and the vampires have come back into the throne. Even with this change, death and violence still run rampant through Inora's streets and it seems the Gunslingers are unable to stop it.

Are you part of the problem or part of the solution..?

GAME BEING RESTARTED JUNE 22ND!

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[info]dpmod | [info]deceptpercep | [info]dp_ooc | [info]dp_past | [info]dp_apps
Premise | Rules | Characters | Wanted/Needed | Holds & Applications
Character Creation | Taken PBs | Lands & Cities | Site Map




Credit
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[20 Jun 2009|06:25pm]

[info]landing_rpg | [info]landing_ooc
| Characters | Parents: Last Name A - M | Parents: Last Name N -Z | PB's | Rules | Application | FAQ | Wanted |

MEMBERS ONLY
Friends Button | Contact Page | Quidditch | Professors |

An AU Future Era Harry Potter game

The Landing is a spot on the grounds of Hogwarts School of Witchcraft and Wizardry, and spot built in the safe woods just on the edge of the Black Lake, far from Hagrid's Hut and the Black woods of the Forbidden Forrest, hidden from the sight of the feared Caretaker and the Headmaster and his Professors. It was built by mischief makers that had attended the school after the War, put there for the sole purpose of being a secret meeting spot for friends, groups, or couples, for any use from parties to plotting to just enjoying the evening sky. It hasn't been discovered yet, but the students are still careful. The only way to get to it is Invisibility cloak--which is rare--or the hidden passageway on the fourth floor back corridor, behind the statue of a dancing House Elf.

It is the year 2024. It has been 26 years since the fall of Voldemort on that fateful June night at Hogwarts, and although it took awhile to rebuild the Wizarding world to what it once was, the world has been stronger than ever. With the help of so many people that now were on the side of good, the Ministry was able to get up and working once again, under the watchful eye of their wonderful new Minister of Magic, Kingsley Shacklebolt.

And the little Wizarding school was able to go back to what it was put there for; teaching young Wizards and Witches how to be just that. They took in students from far and wide, different and alike, from Wizarding blood or Muggle blood. And the school grew and rebuilt itself to be the greatest school in History.

But not all is well at the school. Over the summer something strange came out of hiding in the Forbidden Forrest, and it is waiting. Waiting for the students to come back. Waiting for the first strike. Halloween Night, the student Zara Flint was found mauled and traumatized with fear. But there was no full moon and no werewolf. Just a Dark Corridor of shadows.

That was just beginning. In the Darkness lies your greatest fear and Evil feeds off it.

There is nothing to fear… but fear itself.

WANTED: PAUL CREEVEY, DOMINIQUE WEASLEY, Grace Alderton, SARAH DAVIES, ROSE WEASLEY, Sienna Hopkins, Colby Sloper, DALLAS MACMILLAN, MIKAYLA DAVIES, Corbin Jordan, Harper Jordan, Brandon Abercrombie, CHRISTOPHER CREEVEY, Denver MacMillan, CALEB BLETCHLEY, Elizabeth Hannover, Cormac McLaggen, Jr., Jenna Towler, Nicole Whitby, Zoe Cavanhaugh, Amanda Weasley, Gwen McLaggen, more fifth years!
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[20 Jun 2009|06:26pm]

[info]mcdermott_rpg
Original RPG set at a small arts school
♥ Active and friendly community
♥ Thread friendly
♥ NO AIM REQUIREMENT
♥ we needs more males. (then again doesn't every game out there it seems?
♥ really we just need more awesome players!
It's old fashioned Rping you guys, you should be here!
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[20 Jun 2009|07:23pm]
"THE GUTTERS WILL RUN RED WITH BLOOD."

Red Gutters is a quality story line based loosely on the man known as "Jack The Ripper" and the people of that time. We say loosely because we will be putting our own spin on things, of course. We are looking for experienced, dedicated players who are looking for a good time, not drama. Due to the graphic nature of the premise, no one under the age of eighteen will be allowed to join the group, and all posts will remain friends locked.


premise | rules | apply
cast | contacts | ooc
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[20 Jun 2009|10:00pm]

After Dawn

The RPG

MODS
RPG
OOC

Directory

CHARACTERS
WANTED
APPLICATION
QUESTIONS
RULES
PLAYERS
FRIEND ALL

It’s been one year since the events of Breaking Dawn. Everything’s been quiet and uneventful. The Cullens still reside in Forks, and the treaty between the wolves and them remains strong. Jacob and Sam are still Alphas in separate packs, with Leah, Seth, Quil and Embry in Jacob’s pack. It looks like things have finally settled down nicely.

But what they don’t know is that the Volturi isn’t planning on backing down just yet. Aro wants his hands on Alice, Bella, Edward and even little Renesmee. But they have to be very careful. They won’t tolerate any more mistakes. So what will happen? Will it be the end of the Cullens or will they once again leave victorious?

After Dawn is a post-Breaking Dawn roleplaying game which will focus on writing the events that will follow after the ending of the Twilight series by Stephenie Meyer.

GAME BEGAN THIS WEEK – JOIN TODAY>>>

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[20 Jun 2009|11:05pm]

Photobucket>
London, 1840


For years the Undead have hidden in London, guarded by their own political system –The Council – and an allegiance with three of the strongest political families of the day. In exchange for the loss of independence they have lived free from their fear of an imminent mob. But all that is changing. A dark figure stalks the London streets, murdering those who cross its path and already whispers have begun to spread that this is the work of something inhuman. They undead must find a way to stop this creature before it’s too late, or risk being blamed for its crimes.

The Hidden Heart of Victorian London
//LINKS//

Game Info // Characters Wanted

OOC Journal // IC Journal // Application



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[20 Jun 2009|11:23pm]


Welcome to Derry, Maine.

Derry is located close to Bangor and Haven.

It is a place of evil. The residents of the town tend to not see when bad things happen and not be disturbed by things like an abnormally high murder rate. Indeed they tend to benefit from the presence of IT. The city gets a significant bit of economic prosperity in spite of the problems the town has.

Derry has a population of about 100,000, and most of its residents do not even notice the things that go bump in the night and all of the deaths and disappearances. Some people just turn the other way, or ignore the things that happen and go about their daily lives.

Derry's crimes and strange occurences have increased tremendously in the past few months, can you survive in this town?
Derry's Wiki

[info]welcometoderry is a horror game, set in Derry, Maine. It's going to have premades from horror related things, books, movies, whatever. It does not have to be just Stephen King related premades, but they are of course more than welcome.
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