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ALL WORDS ARE AWESOME WORDS!!!! ([info]tryslora) wrote in [info]rp_tutorials,
@ 2010-07-29 13:37:00

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Rules
One thing I hate doing when I'm working on a new game is writing up the Rules post. There's such a fine line between saying too much and being too restrictive, to being too laid back about things. So I'm wondering a few things...

1. Can anyone point me to what they think was the absolute perfect set of rules/faq/information that they saw in a game they played in?

2. What rules do you like seeing, or expect to see information about?

3. What rules are a complete turn-off to you for a game?

Thanks to all! And as always, thank you to everyone in this community for all of the wonderful resources.


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[info]jonasan13
2010-07-30 12:04 am UTC (link)
1. I think the answer to this question depends on the game itself. I like the set up for my own game. For me, the rules page is kept very simple on purpose. Anything and everything else just goes into the FAQ, which I tried to have flow in order of relevance. (If you'd like to see them, you can view here and here. I'm not trying to plug my game at all. It's actually quite dead. I just thought you might like my examples. =D)

2. I like to see a list of basic rules about how the mods expect players to behave, how often they should be active, and as well as as formats for posting in the respective communities. As far as that, I don't think there is a need for too many rules. A lot of stuff can just go into the FAQ. (Which is basically what I did if you've already looked at my links.)

3. I haven't seen many rules that are a turn off for me. The only thing I can think of is certain mod's requirements for activity. Some of the requirements I've seen are just ludicrous. I mean, if I'm required to post 5 times in the community, post 5 times in my character's journal, comment at least 20 times on other threads, etc. per month... That's a bit overboard. If someone is only posting once a month or something, that's a different matter. I play these games for fun, but some people make it feel like a full-time job, and I don't get paid to do this!

I hope this helped at all... =)

(Reply to this) (Thread)


[info]tryslora
2010-07-30 12:17 am UTC (link)
Yes, it helps! And it occurs to me that I actually ought to have answered some of my own questions, too, which I will do after I finish here.

Thank you for the examples! They're a good split without overloading the rules, and you have some things in the FAQ that I've put in rules before which just made them seem too long, so I'm thinking about that, too. Thanks!

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