August 2008

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Aug. 4th, 2008

[info]macattack

MODLY UPDATE

Hi all,

This is your friendly neighborhood mod Shannon coming to you live with a few brief updates.

Plot Notes

The town meeting obviously hasn't been fully played out, but here's a couple bullet points of what was probably discussed.

- as of July 7th, groceries are being rationed by Sheriff Browning. Police are guarding the entrances to the store.

- it was also brought up they they should start working together to farm food, as the non perishables will only last them for so long.

- Simon brought up the fact that people have been appearing at random in the library basement from parallel worlds. Quinn Mallory also gave a brief explanation of sliding. It's up to you if your character thinks they're completely bonkers.

- there was an attempt to come up with a list of who is new to town, who arrived by normal means and who "wormholed in"


Please, feel free to reply to this post with anything your character might have brought up, or said in particular to any of these points. If we don't get to play it all out, we can at least have an idea of what happened. :)


Character notes:

As of August 4th, Tony Stark [info]starkanator has arrived in Normalville via wormhole. He'll be taking up residence in the biggest, swankiest unoccupied house in the town, because, well, he's Tony Stark. You can ping me on aim at suomynonakun if you're interested in interacting with him.


Also, outside of town in his own little complex (see the map for more detail) lives Normalville resident hermit, Old man Zeke [info]oldmanzeke. He doesn't venture into town much, but if someone wants to head out to his compound, they might be able to have an interesting encounter with him. Ping Kris on aim at zachsmithpeabody if you'd like to meet him.


Player notes:

The following players need to post within the next week or risk removal:

Cian [info]kee_an

Jul. 2nd, 2008

[info]quiet_simon

MOD POST! :OOOOO

Hahaha okay, now that I have your attention...

I apologize once more for my scarceness. While I've commandeered my parents' computer due to my own internet woes, this thing is, to put it kindly, a piece of shit I can't figure out how to use too well (it's windows vista and I'm a mac user, wooo). So yeah, it's hard to multitask on it. But that doesn't mean we haven't been cooking up fun plotsies for you, and I am going to dispense the three most immediate to you now. ^_^

1. Friday is the 4th of July! Yay! Since we are a real time game, we mods thought it would be likely some of the characters might want to celebrate this totally ironic holiday. Therefore, inbetween nursing his daughter back to health, Simon has been going around town putting up flyers advertising a celebration, to be held on the carnival grounds on the 4th. He will also be posting the notice on the town blog, which anyone with internet access can get to on their computers since it was set up on a local network and is still running. I'll be posting it after this entry. The best way to do this format-wise will likely to post up separate threads, open ones if you want your character to interact randomly, or IM another player in advance if you want to set up something specific.

2. As of July 7th, anyone going to the grocery store will see that it has been locked up and guarded by two police NPC lackeys, by order of acting Sheriff Henry Browning. The answer to any inquiries your character makes is that he has closed off the store to the public and will be dispensing weekly rations. If anyone wants to discuss this with the sherff personality, he can be found douching around stationed in the police headquarters. You can IM me if you want to talk to him. XD

3. On July 12th, a town meeting will be held to discuss further options, as it's becoming clear the original search parties are not likely to come back. That will likely have to be one thread, unlike the 4th of July event... so it might get interesting, but we'll see how it goes. :D Since the town meeting was scheduled by the consensus of the townsfolk, everyone is welcome to attend and bring their issues to the table.

And yeah, that's it for now, I think... happy playing, everyone!

Jun. 14th, 2008

[info]macattack

Player Contacts

Hey there everyone, here's the contact/character list for all our wonderful players.

Feel free to comment if you have another form of contact you want me to add.

FYI - I work during the day Mon-Fri, and the best way to get in touch with me is via google chat.


Heather - AIM: vampireemokid / Gmail chat: heathery.snicket@gmail.com
Simon St. James
Clara St. James


Shannon - AIM: suomynonakun / Gmail chat: suomynonakun@gmail.com
Mac McGregor
Quinn Mallory
Izzy Rinaldi


Claire - AIM: Mepris terrible
Edie Williams

Michelle - AIM: hesagodinmortals
Mim Miller
Coby Lewis

Kris - AIM: zachsmithpeabody
Old Man Zeke
Jaime Reyes

Laura - AIM: Lab Arc Designs
Kieran Dare
Ghost


Jess - AIM: lena7623
Lilly Elliott


Maureen - AIM: darkladymo1
Sebastian "Bazzer" Fremen

Kat - AIM: DavidsPetAngie
Wade Wells


Maric - AIM: tremulant camera
Cian Murphy

Asculapius - AIM: tigerlilystories
Dr. Pierce Michael Rynarin

Jun. 13th, 2008

[info]quiet_simon

THE MAP AND FUN STUFFS

Hark friends! Game time is upon us! And I am finally posting a map and giving out some preliminary plot info.

NORMALVILLE, PA



Some Fun Map Notes/Locations you might want to consider:

1. Route something or other is actually Route 202 (not a real route, btw), but is more commonly called "the highway." It's the only way in and out of the valley.

2. My little ghetto roads are not the only roads in the whole valley. You can pretty much imagine any roads connecting the neighborhoods and main landmarks. The roads get sparser the farther into the hills you go, of course.

3. Miners Creek flows in from outside the valley as well. Lake Ponchartrain springs up from an underground well and the two never intermingle. In the week following the bombing, anyone hanging near the river would notice fish in it starting to die. Most recently, however, it seems to have stopped flowing entirely, and the riverbed is drying up. If your character is interested in exploring this little mystery, they might want to interview nearby characters or NPCs. See the player contact list for more info. :)

4. The Old Towne Ruins are a special part of Normalville's history. Simon gives a brief outline in the intro post with Quinn, but for location reference, there are several buildings being reclaimed by nature out in the woods by the lake, little more than skeletons. Still recognizable are a church, a jailhouse, and a meeting house, as well as others that are just unidentifiable crumbling buildings. There is also an impressive cemetery with stones dating back to the 1700 and 1800s that did not burn. Rumored to be haunted, of course, due to the souls claimed in the fire that started it, but more widely a local hangout for kids to do disreputable things. If any character wants more information on the history (and ghost stories :) involved, they can ask Simon. It's one of his favorite topics.

5. The county fair was in town the week the bombs went off. Those manning the carnival left almost immediately, abandoning the carnival equipment. So a ferris wheel, carousel, other assorted rides, and a funhouse are all sitting dead and silent.

6. The town green consists of a large grassy plain with a flag pole, a quaint gazebo and a tired-looking playground: swings, seesaw, slide. It has been eerily abandoned as of late, as many townsfolk have taken their children and fled.

Finally, here is a list of NPCs/characters that can usually be found in various locations, in case your character needs them:

Library - Simon St. James
The Clinic - Susan Schmidt (NPC)
The Police Station - Henry Browning (NPC)
Normalville High - Quinn Mallory
The Hotel - Izzy Rinaldi
The Bed and Breakfast - Mennie (NPC)
The Normal Bar - Mac McGregor
St. Jude's Church - Father Marty (NPC)

If any of your characters need to speak to someone at these locations, give the mods a holler. :)


If anything on the map undergoes changes, I will post an updated version of it.

WELCOME TO THE END OF THE WORLD! HAPPY PLAYING! :DDDD