||[08 Sep 2018|11:05pm]
CODE BY TESSISAMESS
In a different time and on a different Earth, a single catastrophic event leads to an astronomical phenomena.
Game loosely based on Altered Carbon.
One's arrival here will be instantaneous, falling through a rip in time and space. They will be yanked into the 24th century, a cyberpunk techno-dystopia. A depraved new world crammed dangerously above what was old San Francisco. The skies are polluted with flying cars. Neon signs, large and gaudy, glinting throughout the cityscape. Below, in the depths of its crooked streets, is a labyrinth of shady, rundown bazaars and holographic advertisements.
Although, a traveler will not arrive into the thralls of the city. They will immediately wake to a loud zipping sound, slipping out from their plastic prison (psychsacs). Once a traveler collects their thoughts they will realize they are in a clean and sterile facility, a blinding contrast from the dirt and grime that has swallowed up San Francisco. Their perplexed face greeted by silent figures cloaked in hazmat suits.