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[06 Jun 2014|04:42pm]
A MULTI-FANDOM GAME
The HMS Surprise is a multi-fandom RPG that is based on the promise of adventure, working together, and character development. You are on a spaceship in the middle of cosmic nowhere - the month is present on the calendar, but the year is unimportant, and thus unlisted. You have been provided with a small apartment including a private bathroom, bedroom, and living area. A few of your possessions from home have made the trip, and you have been granted a communicator that both accesses the network, the ship's database, and whatever passes for the Internet in the unspecified year.

The ship is capable of holding 100 crew and passengers, is outfitted with everything a person requires to meet their basic needs: there is a cafeteria and kitchen on the B deck, along with the gymnasium, library, and med bay. The ship's crew is standing by, ready to offer any assistance or answer any questions that you may have.

Except...

There's hardly any members of the crew to speak of. There's one or two along with the ship's computer manifested as a hologram, and while they're helpful, that's about it. No one knows why the ship is mostly empty or what happened to her former crew, but the fact of the matter is, she's still going to rescue people and she's still going to make frequent stops on alien planets or jump through time. The multiverse isn't supposed to break and that even makes the stars themselves unstable and unpredictable. The unexpected needs to be expected and if you want to survive, you're going to have to take matters into your own hands and join the effort to keep the HMS Surprise running. Her mission is to find you a new home – the least you could do is show her the same mutual respect.

Wanted Characters: At this point, we'll take anything that isn't smut or on the list of fanfic-hating authors.

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[06 Jun 2014|05:54pm]
Life is the same as it always is. One day, you're in your office, doing your work. You're fighting demons, real or imagined. You're asleep in your bed. You're reheating leftovers. You're taking a shower. You're spying on someone. You're in the fight of your life. You're in the hospital. You're visiting a relative.

The wind picks up. A bright blue and white light crackles overhead. When you look up, all you see are galaxies as distinct and precise as if they were pictures taken with the Hubble telescope. They're so close you could touch them. Your curiosity gets the best of you, but when you reach out, the light engulfs you in pain. It gets hotter and hotter, the stars get closer. You have the distinct sensation that you're moving too fast to really feel it.

Just when you think you can't handle the pain anymore, it stops. The light dims, your ears pop, and you are in a large room. There are men surrounding you with guns. A women hovers in the corner. Maybe there are other disoriented people; maybe you're the only one they're focusing on.

Someone who identifies themselves as an agent of S.H.I.E.L.D. steps forward and asks you to please follow them. On your way out of the room, you notice a glowing blue box in some sort of complicated machine, and it's being guarded by ridiculously big men and one woman in strange costumes. After a few minutes, a doctor sees you in a sterile, white room. You're asked for the medical history you know, your name, your age, and no matter what you tell them, a few taps on a keyboard tells them more about you than you are sure they have a right to know.

Just as you're about to get frustrated, the agent tells you that they have some paperwork for you for your new home, and an outreach program to help you get a job. Some people are asked if they would like to use their skills as a member of SHIELD. If there are others from your world here, they let you know.

Within a few hours (and a few doctor's pokes and prods), you are a member of a new world, with a new life, and sudden fame.

THE DOORWAY IS A PANFANDOM GAME SET IN THE MARVEL CINEMATIC UNIVERSE. WHILE OUR GAME CENTERS AROUND S.H.I.E.L.D. AND SUPERHERO PLOTS, THERE IS A LOT OF ROOM FOR THOSE INTERESTED IN SOCIAL PLOTTING. YOU ARE NOT REQUIRED TO BE INVOLVED IN THE OVERALL GAME PLOT IF YOU DO NOT WANT TO. WE ALLOW A LOT OF ROOM TO GROW AND PLOT.

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