creative factory (out of character) (![]() ![]() @ 2009-05-13 00:44:00 |
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premise | It takes a certain kind of intrepidity to abduct agents of the law. Who? Why? How? There is no apparent consistency in the choice of victims. They are from all levels of jurisdiction, from an array of geographical coordinates. Only one thing seems to connect them: a brilliant mind. They don't know where they are. They don't know how they came to be there. One thing they do know, is that they will not be leaving any time soon. The last thing they remember is reaching for a drink--spiked with rohypnol, unbeknownst to them--and the next thing they know, they are coming to in a resplendent Victorian bedchamber. It's a castle in the middle of an island in the middle of nowhere. They could be a bridge's length away from a continent or they could be halfway across the Atlantic. There is no way to contact the outside world. Like it or not, the group of apparent strangers find themselves the guests of this hopelessly isolated but ultra hospitable environment. They each have their own generously sized boarding room and have their every need seen to by a pair of mute servants. Provided with mobile intranet, they are left in want of very few things save for their friends and family back home. But beneath the island's surface beauty lies an ugly truth: murder. Multiple homicides, in fact. Left for their benefit are pristinely preserved crime scenes and an unsigned letter addressed to the Distinguished Guests of Château de la Croisée. It is a gauntlet, challenging the finest of minds to solve the puzzle at hand. As comfortable as their days are made, there are limited resources on the island. Sooner or later, they will run out of food and the luxuries that surround them will be of no help in fending off starvation. There is only one way to get off the island. Figure out the events that transpired in this unlikely menagerie of horror. The solution is to be posted on the intranet, which is diligently monitored by the faceless facilitator. Then, and only then, will their unintroduced host congratulate them with their hard-earned prize: freedom. But a word of caution--the submission of an incorrect answer will be penalised with the permanent elimination of a guest chosen at random. Little do they know, the contraption is merely the latest entertainment for Comte Simon Louis Eleison's most exclusive company. They are powerful men and women from all walks of life in constant search of the next source of amusement, betting sums well in excess of seven to eight figures on various highlights on the island. The château is elaborately wired with bugs and hidden cameras so miniscule in size that they are virtually undetectable. Reality TV has just entered a whole new sphere. Meanwhile, the missing persons' colleagues are fiercely determined to locate their friends, though their leads appear to be dismal at best. As they realise that detectives from other departments have vanished under uncannily similar circumstances, connections are made and rare inter-agency cooperation becomes critical to their search. The race is on and the stakes are raised with each passing day.
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