Lost Codices Mods (![]() ![]() @ 2017-05-15 08:19:00 |
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Entry tags: | !announcement, !mod post |
Welcome to the Epilogue!
You've made it to the day of the final official plot event of Lost Codices! Congratulations!
A few housekeeping notes:
What happens to Cumberland after this?
- The Orlesian navy and army catch Cumberland in a pincer from land and sea!
- The Orlesians are not excessively destructive, but will put down any resistance swiftly
- Orlesian agents in the city destroy further anchor points for the Tevene comms network to fully break it down, thus avoiding its use in mounting a defense
- Young Duke Matthias Van Markham is sent away for "fostering" with a family in the Empire - he lives, but he never sees Cumberland again
- Everyone's favorite Orlesian ambassador Manon de Freyen returns with the navy to install herself in a governoship position in the city at the Orlesian Emperor's behest
- Orlais immediately pours money, time, and other resources into rebuilding Cumberland and the surrounding countryside; the populace at large sees quick and noticeable improvements
- No one knows where the queen has gone - this is a matter of some frustration for the Orlesians, but her absence means the takeover is significantly less bloody than it might otherwise have been
- Post any logs you've written that take place after the game - whether it's one week, one year, or one decade later - anytime starting now
- Of course you are still welcome to post backdated logs as well!
- The game will be open for epilogue posting though 5/31/17
- On 5/31/17, there will be a mod-driven final "event" log to show the fate of Nevarra and tie up any final loose ends, and the game will fully close
- Enjoy!