Character Role Playing Games' Journal -- Day [entries|friends|calendar]
Character Role Playing Games

[ userinfo | insanejournal userinfo ]
[ calendar | insanejournal calendar ]

[01 Nov 2009|01:54am]

Drop Box/FAQ ~ Premises ~ Rules ~ Application ~ Wanted/Hold Characters ~ Taken Characters


[info]fated_times is calling for all Heroes, Villains, and the in-between in the Heroes fandom.

Come join us in the year 2014, with hopes of creating an even stronger military force, Sylar locates a child with a very special power and in attempts to use and control it he nearly kills the girl and disrupts the time space continuum, causing people to appear from different times both in the past and future all throughout the world. And people’s fears of these new people seem to be very well rooted – an overwhelming majority of these new people have abilities.

The world is in disarray, the things that President Petrelli has vouched for and tried so hard to show others that he make a reality are falling apart and the world is reluctant to rally behind him. Now is the time for a resistance to surge, but will there be someone who would dare to oppose President Petrelli? The world is waiting for a hero, and beginning to suspect that the villains aren’t the ones they’ve always been expecting. Where will their allegiance lie when the cards have fallen? No one is certain, but the only thing that people can decipher is that these are fated times.


We dare you to see how your character will prevail?


OC and AU children from Heroes lineup are also welcome.


post comment

An Orginal game [01 Nov 2009|12:12pm]

A Cast of Characters


Is the known names really those from the books of great classics, history long since pass, and from Greek History- or is it just all coincidence.

Ever wanted to talk to Jack the Ripper, or have tea with Dorian Gray? Have you ever wondered what Lucy Westenra was really like or want to get to know H. H. Holmes? Then this is the game for you. Here we are a cast of characters from Wilde to Faust. Let your imagination take up where the author's or the history books left off and write a good book.



*Weekly plot bunnies

*Weekly Scene Generation

*Ghostly plots

*Most Literary and historical figures allowed

Mod- Miss Poppy
President of the Lalaurie Society-Doctor Johann Faust




Sometimes reading a book is more than you think
//LINKS//

Premise //Rules
Held //Character Directory //Mod Journal

This game is full of adult themes. Players must be 18+

post comment

[01 Nov 2009|03:35pm]

Premise//Rules//Characters// FAQ //Reserved//Application//Friend All//Contacts//Comments//Site Map

Xavier Memorial Institute
the pacific coast is calling
An AU X-Men RPG

The nation was stunned when it was revealed that Graydon Creed killed Professor Charles Xavier on live television to prove he was a mutant. Public outcry against the acts perpetrated by the organization known as the 'Friends of Humanity' allowed several laws to be passed in favor of mutant rights. That was more than a decade ago, in that time the realm of politics has come to an impasse. Amidst the political stalemate there was a heavy push by many parents to have mutant children removed from the school systems. The Xavier Institute could no longer provide the necessary facilities for so many mutants, adult and child alike. Ororo Munroe, the new head of the Institute, and Hank McCoy went before the Senate and House and asked that a second school be funded on the West Coast. Senator Raymond F. Donaldson, a democrat from California and the first mutant on the senate, helped to push the funding through. Thus the Xavier Memorial Institute was born.

XMI is an AU X-men game set in modern day California. It is meant to be a place where OCs may flourish, new stories can be written and those who have moved to the west coast may begin again. The school grounds, commonly referred to as Mutant Island, house both a high school and a university as well as a training facility. It is also the facility which houses the mutant team Legacy. The game is open to mutants age 16+, canon and original characters are both welcome. The game hopes to combine the social and political aspects of life as a mutant with the dangers that come from living in a world where humans, mutants, and things only classified as 'other' coexist.


Game Opened August 21st.

Contact Information: Email or PM through this journal.

post comment

Nearside :: City Based - 17 & Up [01 Nov 2009|05:08pm]
Welcome to Nearside, Pennsylvania!

Are you a fan of good music, great eats, and fantastic conversation? If so, then you're at the right place! Solaris Rd. in Nearside, Pennsylvania offers all of the above, plus an extra unique charm.

Looking for fresh-brewed coffee while listening to local bands, head over to Crevasse Coffeehouse. Need a little something sweet to satisfy a craving? Then Candi's Creme Confections is your place (mind the baker with dreads; he bites)! How about some crazy costumes for your themed dinner? Well, there's nowhere better to go than Madame Blueberry's Clothing and Costuming (don't worry about the scowling young lady, she probably won't hurt you).

There are several popular restaurants, all the books you could ever need, and beautiful antiques. For the of-age crowd, we even provide a full service bar to wet your whistle. Then, after you're done exploring the wonders of Nearside and need a little relaxation, hop on over to New Beginnings Yoga studio to unwind. Need to drop off the kiddies? Have no fear, the Little Sprout Daycare is here! So, come down to Solaris Rd., where you are guaranteed a good time.

*Mod Note: Nearside is a social game, focused on character development and looking for serious writers. You won't find zombies, murders, big-name celebrities, vampires, or people waving around magical wands. Nearside is a game where talented writers have a chance to simply play out various storylines in a relaxed atmosphere. You can either own/work at a shop or just be a loyal fan, the mods are only looking for dedicated writers who are in the mood for a fun game.



post comment

[01 Nov 2009|09:12pm]

REOPENING SOON OR AFTER FIRST 10 APPS


Regaling is a cursed kingdom. Inside, there are castles towering to the sky, enchanted forests, and a host of magical creatures, but despite all of that, the kingdom is still cursed. Not just the kingdom as a whole; every single inhabitant of Regaling is born with their own curse. Some are meant to be broken, others will remain unbreakable.
Regaling is one giant fairy tale. Your character will be the hero of their story, a victim in another, a love interest in the next, and maybe a villain in all the rest.

Regaling is an AU multifandom animanga, book/movie, and video game role-play with a heavy importance on character development and humor with hi-jinks!!1! versus a complicated plot. The game is set up in a loose way in the hopes that characters will be able to make the game develop without having very much set in stone. It is designed in the form of a kingdom of fairy tales, with each character assuming a role in their own story and inevitably affecting the other stories around them. The Kingdom of Regaling itself is under a curse that includes curse days, during which the majority of Regaling's inhabitants will suffer from the same basic curse. It could, for example, be a day when everyone switches curses, or maybe forgets about the person they hold the most important to them. However, on the normal days (and I'm using "normal" lightly here~) each character must live with their own curse. As part of Regaling's curse, each person who enters the Kingdom of Regaling, be it by birth or travel, will have a curse placed upon them. The curse is theirs alone and, if they are lucky enough, they will find a way to break it.

Unfortunately, being the emo kingdom that it is, Regaling's troubles do not end with curses. No, Regaling also suffers from even more supernatural forces fighting against it. Dragons enjoy snatching up princesses, the mountains are home to god-knows-what but they're awfully loud at night, and no one is quite sure of when the next plague will hit.

Fairy tales might have happy endings but no one ever said it was easy getting there or that it had to end happily ever after after all~ ♥

( Please see regaling for actual community )


If you have any extra questions visit [ regaling@insanejournal ] or e-mail at [ regalingmod@aim.com ]
post comment

navigation
[ viewing | November 1st, 2009 ]
[ go | previous day|next day ]