It's 2005, and the New Year has started off with a bang. There's a new group making itself known in the Wizaring World, sowing a new wave of fear and mistrust, opening up old wounds from a war everyone had hoped was over. The targets span all classes and levels of blood, Death Eaters, Ministry workers, and citizens alike.
They couldn't come at a worse time. A bear market and a pushy Prime Minister already has Wizarding England on edge. Advances in muggle technology threaten wizards as more and more of them are caught on camera. The wisdom of the Statute of Secrecy is being called to question for the first time in centuries.
Still, things aren't as bad as they could be. Suspicions run high, but the body count is still low. Innocents aren't being killed. Yet. Many in the country believe the Ministry's assurances and try to live peaceful lives as best they can. They don't realize how rapidly their chances for peace are disappearing...
The 8th Floor is a DH-compliant, post-war game that aims to take a look at the interplay between the magical and muggle worlds and the myriad of problems something like the Statute of Secrecy could cause. We plan to meld plot, politics, and social aspects into an intense gaming experience.