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aleksider69 ([info]aleksider69) wrote in [info]valloic,
@ 2022-10-09 09:28:00

Previous Entry  Add to memories!  Tell a Friend!  Next Entry
Entry tags:~plot: deathloop

Somewhere in the Void: The Final Loop
A voice echoes around you: Daud, sounding exhausted, speaks to you one last time.

“I…can’t hold him anymore. This is your last chance. Good luck…and don’t fuck it up.”

The Void warps, pulls, and stretches–you wink out, and rematerialize back in a room at Dunwall Tower just as the flow of time resumes. The Empress stands once more at the front of the Receiving Hall. A shady character attempts to gather information from private rooms in the palace. A guard has a smoke on the roof.

You have three hours to save yourselves before you’re cast into the vast emptiness of the Void. Use your time wisely.


((OOC REMINDER: The following items are considered “Basic Items.” If you had one of these on your person when the Loop reset, it will still be with you.

  • The cigarette lighter
  • Any knife or sword
  • Any wrenches, screwdrivers, or other ordinary hand tools
  • First Aid, Fizz Pops, and Sokolov Elixirs
  • Ordinary pistols, shotguns, rifles, tasers, etc. that don’t have any powers beyond shooting bullets/basic zapping


And remember, unconcealed weapons will cause problems for you in Dunwall Tower.

If you found a code, you’re welcome to remember it, but the piece of paper won’t be with you anymore. Access badges and keys are all gone. Special guns (like Jacob’s poison gas monster or the portable turret) are no longer with you. Servant uniforms and gas masks? All back where you found them. You will still have the skills from Neuromods you used, but you will not have any Neuromods you picked up and didn’t use.

If you have a question about a specific item, please ask.))



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