Tweak

InsaneJournal

Tweak says, "Hey apple... Knife!"

Username: 
Password:    
Remember Me
  • Create Account
  • IJ Login
  • OpenID Login
Search by : 
  • View
    • Create Account
    • IJ Login
    • OpenID Login
  • Journal
    • Post
    • Edit Entries
    • Customize Journal
    • Comment Settings
    • Recent Comments
    • Manage Tags
  • Account
    • Manage Account
    • Viewing Options
    • Manage Profile
    • Manage Notifications
    • Manage Pictures
    • Manage Schools
    • Account Status
  • Friends
    • Edit Friends
    • Edit Custom Groups
    • Friends Filter
    • Nudge Friends
    • Invite
    • Create RSS Feed
  • Asylums
    • Post
    • Asylum Invitations
    • Manage Asylums
    • Create Asylum
  • Site
    • Support
    • Upgrade Account
    • FAQs
    • Search By Location
    • Search By Interest
    • Search Randomly

Strike (Mireille Bouquet) ([info]fioreneru) wrote in [info]sabra_la_ooc,
@ 2010-09-02 22:59:00

Previous Entry  Add to memories!  Tell a Friend!  Next Entry
Suggestion Box!
So Huntress's first game is done and there were more than a few bumps in the road along the way. As such, suggestions!

I want to run more similarly themed games with her, so I would really appreciate any and all suggestions that people have for how to improve the past game or ideas for future games.

Thank you kindly! You all rocked ♥


(Read comments) - (Post a new comment)


[info]ghostduster
2010-09-03 07:10 am UTC (link)
BASICALLY when I RP in a Sabragame, I want to RP in a Sabragame. I do not want to just play a game, and I do not want to just RP. You can skew towards one end of the scale to the other and still have a kickass game, but on some level mechanics and RP must be married together properly.

... and I say all that, but it is such hell getting that balance right, and every game is full of shit going Not As Planned. Even if you catch a flaw or a mistake half-way through, it's not like you can fix it midstream without being totally unfair about it. I applaud this game for the things it tried and super want to see what you come up with next.

I SWEAR I WILL STOP NOW game design is just one of my ramble buttons. Please forgive me Tokitoh, I really think you did a good job running things even if I didn't enjoy the result. /)_(\

(Reply to this) (Parent)


(Read comments) -


Home | Site Map | Manage Account | TOS | Privacy | Support | FAQs