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Welcome to the City of Sin ( original supernatural game ) [30 Dec 2008|06:22pm]

Not a roleplay to take home to your mother, CoS is a place of violence, hatred and anger. Vicious creatures lurk in the depths of it's shadows. Vampires, therianthropes, witches, and plenty of others all call this disgusting city their home. Gangs line the streets with their mismatched weapons and their unmatched need for territory. Mafia and mobs all fight for the supreme power, and packs all fight for the territory. Humans... Well they have no choice in the matter. Supernatural's are taking over everything they know, and they don't even bloody well know it!

So grab a lemonaide and sit back. Watch the wolves tear themselves apart and watch the vampires lap up the bloody mess. It should be fun.


What we are looking for;
» Dedicated, creative, self-motivated players who are willing to push boundaries.
» Due to the nature of CoS we would like to see some strong characters. Characters who will force others to take action.
» At CoS your hand will not be held through plot and it is expected of you to push your character forward regarding plot.
» Players who enjoy a dark setting and like to push limitations and themselves.

[info]thecityofsin, [info]thecityofooc, [info]thecitylines
the premise » the rules » the races » the groups » las vegas info » the businesses » the taken & held pbs && the character caps » wanted characters » characters » application » cast && friend adders
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[info]praeter via [info]archival [30 Dec 2008|07:29pm]


Premise | Cast | F.A.Q. | Storylines | Holds | Application

Over twenty-five years have passed since the "strange" and "indescribable" events had occurred in the small town of Hollow Creek, North Dakota. The aftermath of foolish games and uncontrolled power left many scarred, few dead and a demon bound to an object, never to be released. With the passing of time came the next generation of those involved in those events. Spread out across the nation, and even across the ocean, no one ever expected that history would repeat itself hundredfold.

The summer of 2010 was one of curiosity, new experiences and definition of oneself: it brought together a few young adults in Hollow Creek and the areas surrounding it to form a coven. Past objects were found tucked away in the storage of the town's church- a plethora of books, notes and essential items one would need for witchcraft. And again with the foolish, unknowing acts of children, the past was released in the form of a vengeful demon.

Now, in various parts of the country, people connected to the events are being hunted down by the demon and those that wish to follow it. The supernatural world is in a stir over the awakening, while those clueless to the past watch as their reality is tipped over with their own discoveries and the deaths of their loved ones.

Wanted Characters: Sophie Falconer, Bethany Jenkins, Jennifer Laurence, Trent Lucas, Natalie Reijner, Brian Wildes
Wanted Storylines: Faust, Schoolbooks & Brimstone, The Anti-Hero, The Long Lost Cousin, The Nought, The Prey, The Secret Keeper, The You-Should-Stay-Away, You've Got Mail

Find and request storylines at [info]conspirare, our storyline community.
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Deceptive Perception - A Semi-Anonymous Supernatural-Type RP [30 Dec 2008|09:03pm]





- the premise & rules -
a deceptive perception
maps of the land of inora
general rules of play
the log format
friend-addition button
- the characters -
the character list
taken player-bases
needed & wanted
character creation
application & holds
- the site map -
moderator journal
main game
ooc comments
backstories
applications
Deceptive Perception is a game unlike most games out there today. The players are encouraged to remain anonymous while playing in order to suspend reality even more than normal. This also encourages those who might not ever meet or know each other to play together and, eventually, want to know each other. Think of this game as a place to let go of any preconceptions about anyone you may have ever met online and just play with the characters that are set out before you.

The characters are supernatural beings who have existed for as long as mortal stories have been told - vampires, demons, and werewolves just to name a few. That's not to say that mortals don't still over-run the lands, but the constant supernatural presence does make some more mindful of what places they venture into on dark and stormy nights.

The land itself, known as Inora, is unlike any other place within the mortal realm. The lands consist of a set of islands that cradle more than just mortals in its loving embrace. The islands were said to have been created by the vampires long ago when mortals were still young and easily manipulated. They gave themselves a place to live among the mortals who feed them, among the mortals who they rely on. They used their magic and knowledge to shape the lands to their desires while painting the earth red with blood. Eventually, other races were thrown into the fray and a century of war was fought for supremacy.

Centuries passed between rulers and the times of war seemed to almost be forgotten. Even when some rulers' deaths seemed somewhat unnatural, the treaty between the demons and vampires was always upheld. Those cursed descendants of man, werewolves, always presided over the ceremonies unto which the power of the government changed hands. Eventually, the winds of change blew through the lands and the times evolved as well. New cities sprang up in the wilds and an industrial revolution took hold.

But even something as simple as your perception can be deceptive and nothing is ever perfect...


There are copious amounts of characters needed in the game to flesh out the royal families and houses. All those currently not filled have been placed up on the Needed & Wanted Page in order to make it easier for potential players to see what is going on during the "building" process. Names that are listed can be altered to suit writers' tastes. These are merely suggested names to act as placeholders in the histories of characters who have already been accepted. We know these people exist, but we don't know everything about them. Please help us find out just who they are!

Writers of this game should have control over their own story lines and, as long as nothing really drastic is needed, the mod will not intervene to stop plots unless it is deemed necessary to keep the game from jumping the shark. Of course, personal story lines are encouraged, but you are also encouraged to play with the group rather than just one or two others.

Our intended opening date is January 2009, most likely Sunday the 4th. Applications are open and holds will not begin expiring until the 1st of January so if you want a few extra days, now is the time to make your hold!

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FOLKLORISTICS [30 Dec 2008|09:22pm]

Folklore is the essence of the cultural inheritance of a people.
Fiction may betray them and documented history may miss their
spirit entirely, but folklore is their very breath. ~ M.C. Boatright


FOLKLORISTICS: A New Game of Myths, Fables, and Legends
Information available at [info]antiquarians


Premise & FAQ / Rules / Cast List / Held Characters / Application


Opening January 9, 2009
Accepting Holds and Applications Today!
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