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[05 Aug 2013|01:17am]

PREMISEF.A.Q.HOLDSAPPLICATION
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Welcome to scenic Juncture! [05 Aug 2013|06:19am]
Before you ended up where you are now you grabbed an Object. It could be anything. This Object should still be with you.
Do not under any circumstances misplace this Object. Do not give it away. Do not sell it. Do not lose it. Do not drop it from a great height to see if it will break. Do not put it down on a bartop after a long, gruelling day when all you want to do is drink yourself into oblivion.

Again, under any circumstances DO NOT MISPLACE YOUR OBJECT.
If you listen to nothing else, listen to this. Your Object is your one and only ticket home. Even if you don’t want to go back there: it’s an Object possessed of some mysterious power. That’s worth something. All and all: DO NOT BE A SUCKER. This is important.
Juncture is a pan-fandom sci-fi/fantasy game set on the fictional planet of Al Kanuz and is heavily inspired by The SCP Foundation and The Lost Room. It is located on Dreamwidth and is original character friendly.

⤷ For all your navigation needs and more!
Applications and reserves are OPEN.
⤷ Questions, comments, concerns? Comment here or PM this account.

Current fandoms in game include American Gods, BBC Sherlock, Hannibal, Mad Men, MCU, and more.
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[05 Aug 2013|01:47pm]

LotteryMods
Blame it on poor leadership, or America's need for excess. To claim ownership of those material things; the water and land and resources. That which wasn't always ours to gather up and put our name on. This wasn't just our world to use up, abuse and strip and mine. As humans, we were doing little to make a better world for all that we were taking.

The Authority, as we would come to know them, took matters into their own hands. A collective representation of species more evolved than our own has taken our freedoms from us. For our own good. Humans are now with purpose, be it for food or labor, companionship or entertainment, they have been tagged and gathered up. And auctioned to the highest bidder.


CHECK OUT OUR WANTED PAGE

PremiseHeld/TakenApplication WantedFAQsSpecies/World
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[05 Aug 2013|11:20pm]
A penal colony in the 1800s, a coal city during the 1850s, a P.O.W. camp in 1861, and a resort following the closing of Toluca Prison -- Silent Hill was known for many things, both good and bad, but it would be the strange activity of the following century that brought it the most notoriety.

People went missing. A ship, the Little Baroness, went missing on Toluca Lake and it's fate unknown. Staff members of the tourist destination were found dead. They were all ruled as accidents, but rumors began circling about the small town that there was another party to blame than happenstance: The Order.

Without rhyme or reason, people have been turning up in Silent Hill under mysterious circumstances. Lost in a pea soup fog that floods the area, it seems there is no escape from the sleepy town. The bridges, they're out. The ships, gone. The radios, unreliable at best. The history of these new arrivals are unknown, their ties to the city just as well, but one thing is for certain: There is a reason.

Welcome to Silent Hill. Welcome home.
PREMISERULESTIMELINESURNAMESLOCATIONS
MONSTERSDROPBOXHOLDS & TAKENICOOCSLS
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