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[12 Jul 2011|08:52am]

MARVEL: Art of War

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The year is 1963.

It is a time in history like no other. There are those who feel that they are standing on the dawn of a golden age while others feel that the threat of nuclear war will tear the nation apart. The fire of the Civil Rights Movement is beginning to blaze with men and women standing up against oppression at home even as a new fight looms ahead in Southeast Asia.

Against this backdrop of conflict and change, a man named Charles Xavier is searching for others of his kind.

Xavier sees the turmoil ahead. He believes that a war against mutants may soon be coming--he sees it in the reaction of Americans to the threat of the bomb and the fear of mutation. His friend, Erik Lehnsherr, argues that violence should be met with violence, that mutants should strike first and enslave those who would harm them. But Xavier is not a man quick to anger and instead, he is preparing a sanctuary for those who would band together for protection. It is not children that he seeks but men and women--in case the battle is brought to their front door.

As movements march on and wars erupt, Xavier’s dream turns from fantasy to necessity. Where will it lead mutantkind?

MOST WANTED: Brotherhood members and Morlocks!, Warren Worthington III (Angel), Jean Grey (Marvel Girl), Scott Summers (Cyclops), John Proudstar (Thunderbird), Shiro Yoshida (Sunfire), Hellfire Club members... and those not listed on our taken list.

Now accepting applications! Join today>>>>>

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[12 Jul 2011|01:07pm]


This is an elite unit. The only probability higher than you quitting, is you getting killed. We hunt the darkest, most depraved criminals in the world. Question yourself for a second, and that world will swallow you whole.
Welcome to the Aurors.


New York City has always had a history of crime, in both the Muggle and Wizarding Worlds. But the criminals have one obstacle in their way. The Aurors. The Division in New York is known for being the elite, and best trained in the country.

The years is 2011 and crime is on the rise. Those still supporting the dark arts for the past in Europe retreated across the ocean. The United States is the land of opportunity. But crime is motivated less by blood purity, now it's about money and power.

The Aurors follows the lives of those in the Auror Division and those who work in the Department of Magical Law Enforcement in New York.

The Aurors Cast | Premise | Application | Rules | FAQ
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[12 Jul 2011|01:33pm]










Los Angeles

What does the name mean to you? The City of Angels is all about the dream: every night thousands lay their heads down to sleep and surrender their souls to the mercy of these streets. Some of them dream of bohemian ecstasy; they're artists, freaks, and geeks who find sanctuary in the exclusive communities. Some want their moment in the sun, seeking fame and fortune on the Platinum Triangle. Others have come for the safety to simply be as they are, to choose their own path whether it be down a back alley or a trim boulevard.

Yet others have come to drink up the nightmares of these sleeping citizens and snuff out every light that still burns in the dark.

They know the true secret of L. A., the pretty city on the beach. Its dreamers are not all human, some not even human-like, and they too have come to scratch out an existence here. Many are content to blend into human society, but many more are not. They live to destroy everything humans are made of, to subjugate them and consume their souls. These monsters have attracted powerful enemies from above who will lay down their lives for both Man and God. They are drawing battle lines down the very streets, and all who live here will choose a side... or none will survive.

Join us to visit the City of Angels, the city of dreams and nightmares, and watch fate slowly unveiling.

"The final story, the final chapter of western man, I believe, lies in Los Angeles."
— Phil Ochs

Fate's Unveiling, an Original/PB Supernatural RPG
GAME OPEN!
//LINKS//
Premise/Setting // Wanted
Rules // Races // Holds// Apply// Cast

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Here There Be - A High Fantasy Game [12 Jul 2011|05:39pm]

A High Fantasy RPG

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All good stories start with "once upon a time" and this one isn't so different. Once upon a time, Man and Dragon lived in harmony and shared the land freely. The near-immortal dragons watched generations of man cycle through their lives. They watched kingdoms rise and fall, and watched the development of villages into towns. They advised king and commoner alike. The world was at peace ...

... though peace never lasts long.

There were men and women of ambition, possessing a drive to better their world. They saw the dragons as the barrier keeping civilization from advancing beyond the current way of life. One magician in particular devoted himself to devising a way to remove the dragons from the world. He failed, but his daughter took up his cause after his death. She successfully imprisoned the dragons -- and was executed for her work.

Over the years, magic users of all sorts attempted to wake the dragons, but with no luck. Encouraged by the way the balance was tilting, other ambitious magic users sought to use the current state of affairs to advance their own agendas. One necromancer took it upon himself to attempt to raise an undead army to seize the throne. His plan was derailed and he was executed -- but it was enough for the King at the time to issue a decree making magic taboo. Magic users were driven underground, and those who would have been students of the magic school were forced to contend with their powers on their own.

Twenty-five years after the initial ban, the new King has decided to try to reverse the state of affairs. He has reopened the magical division of the Academy and encouraged magic users to once again reveal themselves and learn the art. The question remains ... is history bound to repeat itself?
~ ·:· ~

Here There Be is an original character, thread-only, high fantasy game. Magic, mischief, and mayhem await ... we look forward to seeing you here!

Game to start at 15 characters. Join today

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