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are you a swot? [24 Nov 2010|12:07pm]
Voldemort was dead and life went on. Students who had spent the last year fighting for their lives suddenly found themselves in a world with limitless possibility, capable of finding new direction and new purpose. There were job interviews to go on and bills to pay. Funerals and first dates. Second dates. Weddings. Children. Twenty-eight years later, a new generation of students will be boarding the Hogwarts Express- the children of war heroes and villains alike. With the Second War safely behind them in their History of Magic textbooks, these students find themselves blessed with the opportunity to live normal lives as normal teenagers, focused on Hogsmeade weekends, school events and N.E.W.T. exams and faced with the choice to either put the past behind them or settle for living in the shadow of their parents. Adolescence is challenging enough, a time of increasing independence and creative exploration. As these teenagers prepare for their last years at Hogwarts, will they step out as individuals -- away from their parents' pasts -- or will lingering prejudices continue to affect social order?

SWOTTING is a next-gen, canon-compliant RPG focused on character development, interpersonal relationships and providing a realistic school experience at Hogwarts School of Witchcraft and Wizardry.

OPENED ON NOVEMBER 21ST!

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Forgotten Gods [24 Nov 2010|01:42pm]
What happens to the old gods, once their temples have crumbled and their believers have abandoned them? Do they die, forsaken, alone? Or do they remain, still wandering the world, immortal, surviving off what little belief they can gather?

Forgotten Gods follows the lives of these old deities, brought to America long ago by explorers or immigrants from their homelands and eventually abandoned or lost from memory. As their worshippers moved on to new religions, the gods' powers waned - for a god, at its most pure essence, is no more than an idea, and an idea is worthless if there is nobody to believe in it. Some have passed, forgotten, from the world, while others have fallen into madness. Some have simply tried to adapt, to make a life for themselves in this place without gods, getting by on what little scraps of worship and belief they can garner. Others are more radical, attempting to regain the power that was once theirs, to revive their followings.

And then there are the New Gods. Gods of cars and computers, television and radio, cities and highways, all those things that modern Americans put their faith in. They are young, at the height of their power. These newcomers are regarded dismissively by some of the older gods, who have seen so many new deities rise and fall in their time; jealously by others, who wish to reclaim the power for their own; and by all with a deep wariness.

Inspired by the world of Neil Gaiman's American Gods, this game invites players to step into the roles of deities, old and new, to create their own modern mythology.



About / Rules / Cast List / Held / Wanted
FAQ / Resources / Apply

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X-Project - seeking students! [24 Nov 2010|02:47pm]

X-PROJECT: AN X-MEN MOVIEVERSE RPG

Name: MILES BLAIRE

Date of Birth: Unknown

Powers: Mutant power nullification.

Status: NEW MUTANT - AVAILABLE FOR APPLICATIONS.



The new school year has begun and X-Project is in need of students aged 14-17! There are a number of previously played socks and NPCs available and, while the current preference is for those formerly played/socked characters to be apped, the game would also welcome any new youngsters who who might arrive at Xavier's.

Plenty of gaming opportunities exist, from the New Mutants training team to groups such as the Red Cross initiative Red X, the NGO Elpis and the mutant-human coexistence group HeliX. Or there are just the wacky hijinks that ensue when you toss a group of super-powered teenagers into a mansion which just so happens to house a world class superhero team in its basement.

X-Project is an X-Men movieverse RPG on Livejournal. Set after X2, the game has been running since May 5, 2003 and uses a combination of in-character journals and email/IM logs. Whatever you might be looking for, be it classic superhero adventures, high school drama, dark and gritty spy games or interpersonal relationships, X-Project has it all. Again, the game would prefer applicants to consider available NPCs and socks, but applications for new/previously unplayed characters will be accepted. To help give you an idea of each character's history, a series of "cards" for each available character/NPC is available and, from there, applicants can easily reach the character's wiki page.

Readers are highly encouraged! If you're looking for X-Men based entertainment, X-Project welcomes you to read along and enjoy the ride!

Rules | Application | Available Characters | Game Wiki | Read The Game | FAQ|Contact Us


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The Omega Reality [24 Nov 2010|09:48pm]

THEOMEGA REALITY

MODSRPGOOC

The Omega Reality

Game Started:
November 1, 2010


Premise
Rules
Apply
Character Directory
Player Directory
Friending Button
Credit
October 1, 2010: The U.S. government of the Omega Reality conducts a secret experiment in quantum physics. Their goal is to construct a means for the U.S. military to travel between alternate realities. But, something unexpected happens. Instead of creating a means of leaving the Omega Reality, they cause a rift that allows someone from another reality, our reality, into the Omega Reality.

Leon Vance, Director of NCIS, finds himself in the exact location where the experiment has taken place. Captured by the U.S. military upon arrival, Leon is questioned extensively. It is during questioning he becomes aware something is different. More than the differences between governments in separate realities, this is something about himself. By the time he realizes he has the ability to sense when others arrive through the new rift, these new arrivals have already begun to make their own way in this new reality.

He is not the only new arrival to have discovered a new power within themselves, powers the natural inhabitants of the Omega Reality do not posses. And some of these new arrivals are delighted to abuse their new-found powers for personal gain at the expense of the citizens of the Omega Reality.

Driven by his sense of duty and a desire to help stop the corruption coming into the Omega Reality from his own, Leon uses his political savoir faire to get himself named as Head of the newly formed Interdimensional Criminal Investigation Service (ICIS). The newly arrived Henrietta Lange becomes his closest alley.

Now, they must work together to organize ICIS and find a way to help these new arrivals adapt to the differences between the two realities.

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