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in a bottle: a kingdom hearts rp located on lj [12 Sep 2008|02:21am]


premise what's going on
rules important things to know
characters the cast
application how to apply

Everything had gone back to normal. Six months after Sora, Riku, and Kairi found themselves returned to Destiny Islands life was finally starting to settle down again. There were no heartless to fight, no shadows to worry about. Instead, the three teens found themselves occupied with school, friends, and trying to move on with their lives. Sometimes it was easy to fall into routine; sometimes it wasn't. But they were all together again, and while life would never be the same, it could still be good. The heartless, nobodies, and keyblades were starting to fade into strange, exciting, and sometimes frightening memories. And yet...something still seemed off, as if the universe was holding its breath...

...and then it exhaled. And all hell broke loose.

The first indication of this was the heartless returning to many of the worlds. It went largely unnoticed until Leon discovered a shadow chomping on some newly installed wires. Some would say that was when all hell really did break loose, as the stoic brunet didn't much appreciate losing hours of work to a problem he thought had been (finally) taken care of, and the rest of the Restoration Committee didn't much care for having to patch up the smoking, gunblade-produced hole left behind. A message asking for help was quickly sent out, and it wasn't long before a certain bottle washed up on the shore of a certain beach. Sora, Riku, and Kairi are now back in Radiant Garden, searching for more answers and hoping to find a way to drastically cut back on the new legions of heartless that seem intent on taking over the worlds.

Something is lurking in the shadows. Can they find it in time?



In A Bottle plans to focus largely on character development and player-derived plot lines as opposed to epic, completely mod-controlled plots. We are looking for creative writers who wish to spend time exploring the worlds and characters presented to them in the Kingdom Hearts games in a creative, mature, and close-knit setting.
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[12 Sep 2008|10:37am]
. MELDED .



``Their ultimate question: What does destiny have in store for them?```

T H E         S T O R Y
There are mutants. There are metahumans. But there is one thing you must remember. There is no Justice League, no X-Men, no Brotherhood, no superheroes, and no super villains. It is a normal world. Well, as normal as a world can get when you have mutants, super powered humans, and aliens running around.

Wayne Academy is a school for the Gifted that found its roots by a young woman named Diana Prince. She came to New York City from a small Amazon nation to study the modern world and report back to her mother and the rest of her society. However, while on her mission, she would meet a young man named Erik Lensherr, a mutant who could control metal.

The two of them discovered a common belief that all with special abilities – especially children – needed a place where they could feel safe from those whom did not understand them. Together, they opened a school, to help students who were mutants, metahumans, extra-terrestrials or normal children who were special in their own way. Funded by Bruce Wayne and Charles Xavier, the school is located in New York City.

High school aged students from all over the world come to Wayne Academy to learn how to control their powers. It is a place where they can be who they truly are without fearing for their lives. The school is known to the public as a school for mutants, aliens, and metahumans and is widely advertised as a safe haven for school aged super kids. There have been no attacks on the school so far.


More FACULTY MEMBERS needed!

Spots Available:
Freshmen: 06 | Sophomores: 04 | Juniors: 01 | Seniors: 03

Wanted:




Information:
  • Melded RPG
  • Rules
  • Taken/Held/Wanted
  • F.A.Q.
  • Application
  • post comment

    [12 Sep 2008|10:39am]


    - Mod Journal - RP Comm - OOC Comm -
    - Plot - Rules - Character List - Played-Bys - Team Info - Apply -
    - Contacts (F-Lock) - Advertise (F-Lock) -

    As the crew of Galactica jumped into the orbit of the green and blue planet, a wave of shouting erupted throughout the entire ship. They had finally made it. Friends embraced each other, lovers kissed, and children bounced happily. The truce between the Cylons and Humans remained steady as each gazed upon the beautiful planet known as Earth. They had found their new home, and they were going to share it. The planet would help continue the existence of each race, or so they thought.

    The few that were given the chance to step foot on the ground soon found the planet not to be up to their expectations. There was nothing left; the planet was in ruin. Something had happened many years before their arrival. How could this desolate place be home of the Thirteenth Tribe? How could it be home to anyone? The group looked over the land, unable to comprehend what could possibly have done this to a planet. There was silence; everyone was too surprised to speak, and too downtrodden to suggest that it was only part of the planet.

    Before anyone had a chance to return to the Raptor, Dr. Gaius Balter stumbled across a piece of technology that was foreign to him. He stood in front of the DHD and peered over it, recognizing the shapes as constellations. In fact, he recognized quite a few of them, from this galaxy and their home galaxy. As he examined the device, Six appeared next to it, whispering in his ear and telling him to punch in a certain code. He listened to her, and did as he was told. Within moments, the watery-vortex that was the wormhole burst forth through the ring-like portal and the group was taken aback.

    The group cautiously approached the Stargate, curious as to what type of technological capabilities the 'Thirteenth Tribe' possessed. It was Kara Thrace, triggered by something in her memories, that passed through the Event Horizon first, followed shortly after by Lee and Sam. It wasn't long until the rest of the group made their way through. What awaited them on the other side was something that would surprise them even more: the past.

    A glitch in the system allowed the group to bypass Atlantis' precautionary measures, and they all arrived on the other side, guns pointed at them and Dr. Elizabeth Weir gazing down at them. And that is where the battle for humanity continued, for the groups all worked together to keep the Wraith and Ori from teaming up and destroying Earth together...

    The Event Horizon is a Battlestar Galactica/Stargate RP that allows for most characters from the series (New BSG, SG-1 & Atlantis) to be incorporated, as well as original characters! It takes place during the last season of SG-1/season 3 of Atlantis and the last season of BSG. We've only just started and we're looking for a majority of the canon cast still. There is a whole range of characters available, and OCs are welcomed. If you think you are ready to cross the Event Horizon, then we're here to meet you on the other side.

    We're Currently Looking for: ALMOST EVERYONE!

    WILL OPEN WHEN THERE ARE 5 MEMBERS
    (or if we want to start earlier)
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    [12 Sep 2008|12:42pm]


    The Raccoon City incident didn’t hinder the Umbrella corporation’s underhanded dealings. If anything, the tragedy acted as a springboard. With the media placing no blame on the entity, and instead praising their work and the support they offered the ruined community, Umbrella was seemingly invincible. Untouchable.

    Nobody listened to the survivors of the event; their warnings were met with criticism and slander. After a while they tucked themselves away and went underground to plan, while Umbrella’s higher-ups built facilities similar to the Hive, but with much more protection. Veritable fortresses, unseen and unknown of by the public. They began hammering out deals with other countries before too long, and their influence spread across the globe like wildfire.

    Ten years after Raccoon City, the world had become an Orwellian dystopia, controlled by one single corporation.

    ——————

    Wiser now, the survivors wait. Their own influence has been spreading, drawing in followers, and slowly but surely a small army has begun to rise. Revolutionaries, people who have seen through Umbrella’s façade, scorned relatives of the corporation’s victims, bitter former employees (and even current employees who have no qualms with stealing information for the good of the rebellion) have joined forces as members of the anti-Umbrella movement.

    Of course, it’s not going to be easy… but these few men and women are devoted to their cause, and willing to take the company down by any means necessary.

    PLOT // RULES&FAQ // CHARACTERS // APPLICATION
    post comment

    Pentamerone - Fairy tales and folklore RP on Inksome! [12 Sep 2008|06:43pm]
    //PREMISE//
    What happens after ever after? Do our beloved heroes and villains vanish? Are they doomed to repeat themselves over and over again with each human retelling? Do they continue to progress and grow even when their most avid fans & biographers stopped listening to them decades, even centuries ago? Pentamerone is the last stronghold of human imagination. The hundreds of magical lands and worlds that used to exist in the minds of children are now in a state of decay. As a result, the figures of legend have fled to this newly imagined land. Some are afraid Pentamerone will merely become a graveyard for the last of the fairy tales, others are determined to start a new life in their promised land. It's up to you, and them, to decide how they will survive. Or not.

    //HELPFUL LINKS//
    the setting | character suggestions | taken characters | about/rules/faq | character guidelines | application | ic journal | ooc journal | mod journal

    characters wanted! )
    post comment

    [12 Sep 2008|06:44pm]


    Rules // Application // Taken Characters // Taken PBs

    The year is 2000 and the place is the Wizarding world. The war ended two years ago, but there is still quite a bit of work to be done. Now that people have had time to grieve, the Wizarding world is being rebuilt, hopefully bigger and better than ever. Without Voldemort to wreak havoc in the world, people are expected to come together finally and live harmoniously. The question is, however, will that ever happen?

    Games Opens September 1!
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    Uber Alles, a Drumstrang-based Harry Potter game on Inksome! [12 Sep 2008|06:46pm]
    PREMISE
    The Durmstrang Institute was created for the magical instruction of Eastern European wizards. Once upon a time, it accepted all promising students who had magical aptitude, but now, any time that Muggleborns and halfbloods were ever accepted is a distant memory, in favor of rigid social classes and tradition. Students are ingrained with a sense of superiority or inferiority [one that often starts at home], a respect for tradition and appropriate social behavior, and most importantly a strong desire to succeed and to be the best. Students that graduate from Durmstrang are the most talented, the strongest, the brightest, and the best. The only question is...are you strong enough to survive until graduation?



    GAME INFO
    Premise
    | School Info | Setting | Hierarchy | Master List [Staff & Students]


    APPLYING
    Rules | Taken Characters and PBs | Taken PBs for NPCs | Availability | Application


    MEMBERS
    Contact List | School Calendar | Friend-all List | Quidditch | Class Schedules


    COMMUNITIES
    In Character | Out of Character | Mod Journal

    Classes started August 25th!!

    Female Light Paths, Male Grey Paths, and all underclassmen wanted!!
    post comment

    [12 Sep 2008|07:44pm]
    "were gathered here today to watch this man,and this women...tottally eff things up."
    The premise// Taken and held// Rules// Application


    you know you love me
    xoxo
    gossip girl
    post comment

    [12 Sep 2008|07:54pm]


    Rules // Application // Taken Characters // Taken PBs

    It's 1979. Voldemort and his followers are quickly gaining control of the Wizarding World. Which side will you choose? Will you fight? Or will you stand by and watch as the Wizarding World falls to the new Dark Lord?

    Ascending Obscurum is a canon compliant post-Hogwarts Marauder era roleplay game beginning in the summer of 1979. The marauders have already been out of school a year and are on their career paths while making obvious stands in the war (and in some cases, not so obvious). Choose your side. Apply now and join the fight.

    Game Opens August 25th
    post comment

    [12 Sep 2008|08:44pm]
    Forever Dawn:

    A Post-Breaking Dawn RPG




    "Don't be afraid," I murmered. "We belong together."

    I was abruptly overwhelmed by the truth of my own words.

    This moment was so perfect, so right, there was no way to doubt it.

    His arms wrapped around me holding me against him. It felt like every nerve in my body was a live wire.

    "Forever," he agreed.


    Forever Dawn is set mere months after the events of Breaking Dawn, and everything in the Cullen’s small world is seemingly back to normal, but on the far edges of the world, plans are being made, and very soon, things will be getter much darker.

    Forever Dawn will focus on each coven as an individual, along with La Push and true werewolf packs, and will bring them all together in a massive battle between supernatural forces.

    Where do you stand? With the Volturi? With the culmination of the covens? With the Romanians? The Cullens? The La Push shapeshifters? An independent werewolf pack? Everyone will play their part, the question is, what is yours?

    We are looking for many characters, especially those in the smaller covens. We will accept Vampire and True Werewolf OC’s, for more information, please feel free to contact us.

    *Vampire OC’s are only open to current members until all other vampire roles are cast*

    Game Began August 25, 2008.

    This is a Canon Twilight game taking place after Breaking Dawn.


    Rules/Guidelines//Application//Character List//Taken Characters/PBs//Premise






    Breaking Dawn



    A Post-Eclipse RPG



    It's the summer after Eclipse and the Cullen's are all set to welcome Bella officially into their family, on the other side of the world, the Volturi is planning to use them as an example, but Demetri, wanting to prove himself, unleashes his own attack on the Cullens, and kidnaps Bella on her wedding day.

    The Cullens and the Quileute Pack are now in a race to save Bella's life, and are on the road to facing darker times than any of them expected.

    Breaking Dawn in a Canon, Post-Eclipse based game, focused around the culmination of the Vampire covens, and the rise of the Volturi.

    Rules/Guidelines//Application//Taken/Available Characters//Premise


    Game Began June 20, 2008!
    post comment

    Darkest Days: An Original Mob-based PB Game [12 Sep 2008|10:47pm]




    Imagine a world where heroes no longer exist and the only way for the streets to become safe again is for one family to rise above the rest. Everyone has an allegiance here, the neutral don’t stay that way or alive for long. Each member of the police force is bought and paid for by someone, so there’s no point in calling when trouble comes knocking at the door.

    The year is 2025 and Chicago doesn’t sparkle as it once did. Everything is dirtier, grittier and more worn down than the pictures in the history books like to show. Glitz and glamour have no place here because a war is brewing in the shadows. Bullet holes and dried blood litter the city’s streets and no one thinks twice if a person is gunned down a few feet away. But it wasn't always like that.

    For years the Irish, Russians and Italians occupied the city on what could be considered "friendly" terms. Patrick O'Meara saw to it that the peace was kept and that each group saw to their own affairs. Each stayed out of the other's way and if someone stepped out of line, meetings between the heads of the families were called and it was settled quietly behind closed doors. Thanks to O'Meara, they were all able to coexist peacefully enough. Well, right up until someone decided to pull the trigger and open Pandora's box.

    Dante Morelli, son of the Italian crime boss Antonio "Tony" Morelli, was the one who decided to take matters into his own hands. A lifelong grudge held against O'Meara's son fueled his plan for revenge and without consulting any of the elders, took a few of his most trusted soldiers and put an end to Patrick O'Meara's life. It was only a matter of time before chaos ensued and more blood was shed. No one knows exactly who pulled the trigger, but then again, it really doesn't matter.

    Now, Conor O'Meara has been called back from Ireland to lead in his father's place and enact a little revenge of his own. All bets are off and both the Irish and Italians are gunning for each other while the Russian's, with a little meddling of their own mixed in of course, sit back and wait for the smoke to clear.

    So who will it be? The Italians who specialize in drug trading and follow a list of commandments? The Russians who are notorious for underground operations and clean transactions? Or the Irish who are perhaps the oldest and most organized crime group in the city? The choice is yours and without it, you might as well be dead.



    ::The Game::
    Characters | Locations | Wanted | Family Structures | Rules | FAQs | Application


    ::Members Only::
    Contact List | Friend All


    ::Communities::
    In Character | Out of Character | Mod Journal


    Opening September 15th!

    post comment

    [12 Sep 2008|11:01pm]
    I'm really wanting a Hayley Williams Alex Gaskarth storyline, would anyone be interested in playing that out with me in a community? Obviously I'd be playing Hayley.
    post comment

    [12 Sep 2008|11:01pm]
    I'm really wanting a Hayley Williams Alex Gaskarth storyline, would anyone be interested in playing that out with me in a community? Obviously I'd be playing Hayley.
    post comment

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