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[29 May 2008|12:53am]

&netherworld;


As it is known to mankind now when death grips a lifeform they perish and are sent into the earth where they will reincarnate into something beautiful and provide the world with the always looping circles of life and death. But, what if those always interlocking circles were bent and broken apart leaving the Valley of the Light forever separated from the Land of the Dead never to continue on the chain reactions of life, death and reincarnation. However this does leave the question: Where does one go when they die if these linked circles are torn apart? A question that has a solution only known to those who have passed on to see their new land.

Enter the Netherworld.

A sub-world once connected to the state of the living, the Netherworld is an area with many realms all connected to each other by strange portals. Although the Netherworld in itself is mostly a neutral land, there are certain realms that seem to be more of a threat than the others. It is true that to be in this world one must be dead and therefore shouldn't have the need for fear of any things that could be even remotely ominous - but with death comes fear and with fear comes pain. Dead one might be, food you may not need but even in the Netherworld blood and pain are as real as the living.

There are four different realms joined together in the Netherworld, each one with their own creatures native to its grounds - it is up to those in the realms to decided for themselves which creatures are friend and which are foe. Judge not by their looks entirely for such things can be deceiving. Shelter can be found if you look hard enough in areas such as caves, and holes. They can even be built if one is creative enough to try. Food and drink are not necessities in the Netherworld as there is no hunger to be felt. There is only one large difference between the living and the dead carried into the Netherworld - the dead have no hearts. The similarities are as simple as if one is cut they will bleed and feel pain. Cold and warm tempuratures have effects on the dead although it is minor. Injuries sustained in death are carried over into the Netherworld as permanent scars.

There is but one rule to the land that allows you to pass through realms so freely: the dead cannot visit the land of the living under any circumstances. The living may, however, visit the dead. Perhaps - if one is lucky enough to be called by the living for a meeting, that is.


&joining and other information;
The taken characters list is (here). The application list is (here).
The requested characters list is (here). The realms list is (here).
The Friend-Add command is (here). The FAQs is (here).

All HOLDS are requested in the comments at the Application.
Please read the FAQ before applying.
This is a Multi-Fandom role play with an at least 18 years of age limit.

[info]netherworld . [info]netherworldooc . [info]netherworldmod
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Forgotten Gods [29 May 2008|11:31am]
About / Rules / Cast List / Held / Wanted / FAQ / Resources / Apply


What happens to the old gods, once their temples have crumbled and their believers have abandoned them? Do they die, forsaken, alone? Or do they remain, still wandering the world, immortal, surviving off what little belief they can gather?

Forgotten Gods follows the lives of these old deities, brought to America long ago by explorers or immigrants from their homelands and eventually abandoned or lost from memory. As their worshippers moved on to new religions, the gods' powers waned - for a god, at its most pure essence, is no more than an idea, and an idea is worthless if there is nobody to believe in it. Some have passed, forgotten, from the world, while others have fallen into madness. Some have simply tried to adapt, to make a life for themselves in this place without gods, getting by on what little scraps of worship and belief they can garner. Others are more radical, attempting to regain the power that was once theirs, to revive their followings.

And then there are the New Gods. Gods of cars and computers, television and radio, cities and highways, all those things that modern Americans put their faith in. They are young, at the height of their power. These newcomers are regarded dismissively by some of the older gods, who have seen so many new deities rise and fall in their time; jealously by others, who wish to reclaim the power for their own; and by all with a deep wariness.

Inspired by the world of Neil Gaiman's American Gods, this game invites players to step into the roles of deities, old and new, to create their own modern mythology.


Now Open.

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[29 May 2008|12:13pm]



a deathly hallows rpg.
RULES / TIMELINE / CHARACTERS / APPLICATION
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[29 May 2008|12:37pm]
[ music | one half ]





Entirely convinced that the protection of Magical blood is essential to the further existence of the Magical populous of the United Kingdom, and inspired by the uncompromising determination to safeguard the future of the United Kingdom's Magical citizens, the Ministry of Magic has unanimously resolved upon the following law, which is promulgated herewith:

By Order of Gawain Robards, the Minister of Magic, all witches and wizards must report immediately to the Ministry of Magic to register their Blood Status. Those failing to comply will be assumed traitors to the British Ministry and promptly arrested, stripped of all titles and accolades, sentenced to ten days in Azkaban and thereafter released under watch by the Magical Blood Protection Department for a time of one year, wherein they will be brought to trial to reassess their loyalties.




OPENED APRIL 1, 2008.

mod contact Information: eminormacula@gmail.com


We are looking for Kingsley Shacklebolt, Neville Longbottom, Dean Thomas, Parvati Patil members of the Order, Arthur, Molly, Bill and Charlie Weasley, former Death Eaters, including Lucius and Narcissa Malfoy, writers for the Daily Prophet, Marcus Flint, Crabbe & Goyle, Daphne Greengrass, Cormac McLaggen, Andromeda Tonks, Ernie MacMillian, Mandy Brocklehurst, Milicent Bullstrode, Penelope Clearwater, Dennis Creevey, Justin Finch-Fletchley, Terry Boot, Cho Chang, Marietta Edgecombe, Anthony Goldstein, Angelina Johnson, Lee Johnson, Hestia Jones, Adrian Pucey, Zacharias Smith, Blaise Zabini, rebels, Purebloods, Muggleborns, Half-Bloods, Ministry employees, loyalists and many more.

If they are living, book canon, we want them - even Verity, the clerk at Weasley's Wizard Wheezes. We are only accepting living, book canon characters as of the end of Deathly Hallows, pre-epilogue.

[RULES|APPLICATION|CHARACTERS|TAKEN/PB|EMINOR MACULA]

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[29 May 2008|02:31pm]
[info]queercamp would love to see any of the following:

Alex Pettyfer, Drake Bell, William Moseley, Robert Pattinson, Ed Speleers, Jamie Bell, Michael Cera, Kevin Flamme, Ryan Taylor, Max Thieriot, Tom Sturridge, Nicholas Hoult, Joseph Dempsie. Mitch Hewer, Mike Bailey, Ben Jelen, Teddy Geiger, James Franco, Josh Hartnett, Charlie Hunnam, Kevin Zegers, Josh Duhamel, Michael Angarano, Emile Hirsch, John Robinson, Justin Chatwin, Jessen Ackles, Jared Padilecki, Chad Michael Murray, Milo Ventimiglia, Elijah Wood, Ryan Gossling, Adam Brody, Orlando Bloom, Channing Tatum

Also, don't forget about [info]camplines for all your storyline needs!
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[29 May 2008|03:26pm]

rules

plot

characters

pbs

application

friends button

contact list


A 1988 Harry Potter AU RPG

Opened April 18, 2008

Major Characters Available!

Most wanted:

Marlene McKinnon, Gideon Prewett, Hestia Jones,
Draco Malfoy, Lucius Malfoy, Alastor Moody,
Myron Wagtail, Elladora Guffy, Kirley Duke McCormack,
Peter Pettigrew, Minerva McGonagall, Molly Weasley,
and other students!
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[29 May 2008|03:38pm]


[info]boca_inferno//[info]boca_ooc
Welcome to the hellmouth Bitch



Needed characters
Xander Harris
Merrick
Rupert Giles
Drusilla
Darla
Oz
Bad guys
...And many more!
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[29 May 2008|09:02pm]


Rules | Character List | Application | Played By's

Are you growing tired of all those Post War games that seem to be popping up left and right now that the seventh book has been released? This game will take you back - back to when there were games where plot was the centric focus and things weren't always happy. Instead, they were serious, dark, and unknown. At Snitched, Voldemort was never defeated that night when Hogwarts went under siege. In fact, that night has yet to occur because the Death Eaters arrived at Bill and Fleur's wedding and captured many key Order members and guests in attendance. Some died, but most were imprisoned or fled somewhere safe. Since that fateful night, Voldemort has gained innumerable strength to the point where he is unstoppable. He owns the Ministry and the Wizarding World. Secretly, he owns the Muggle world and part of Europe where the Death Eaters flourish.

Now that his reign is no longer contested, he has set about putting his plans into order. Muggleborns, Halfbloods, and those that are traitors to the cause are imprisoned. Some might be allowed out as slaves, providing of course that there are Death Eaters and purebloods who want them. Those that have yet to be caught are forced to flee and hide. Those that are still pureblooded are allowed to live neutrally amongst society. They are not forced to take the mark, but they are required to obey the new law - Voldemort's Law. Their loyalty must be unwavering - if they support another cause, then they must be absolutely mum about it. But word to the wise: Don't say Voldemort's name; the word itself will surely lead to the capture of those responsible no matter what their status in society.

This game, which has gained 30 characters in two weeks, is not for the faint at heart. There will be dark themes and happiness will only be found in hidden corners or alleyways. There are those who will fight, who want Voldemort's reign to end, but doing so will take time, tears, blood, and sacrifice.

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[29 May 2008|09:10pm]


The typical book club has two kinds of members. One, the person who's read every single piece of literature by that particular author and doesn't forget a detail. Or two, the newcomer who might not even know the author's genre but wants a place to make friends and have fun. The Reading Room is for both of these types, and everyone in between. The community focuses on five book clubs (Austen, Shakespeare, Rice, Rowling, and Lewis) in Everytown University For the Education of Young Men, and the six members of each. This is a men's college, and therefore the community is slash only. Whose book will you read next?

LINKS
RULES
TAKEN/HELD
APPLY
FAQ
CAST
CAMPUS
PLAYER INFO
(Locked)

Mod Journal: [info]bookclub
IC: [info]readingcenter
OOC: [info]readme

Set to open mid-June or when enough apps are received.
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