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in deep thought ([info]ponderation) wrote in [info]rp_tutorials,
@ 2011-02-11 21:08:00

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Entry tags:question: game creation

Hi ~rp_tutorials! I'm working on a HP game basically from the ground up, and it would take place in a setting that, since it's not a canon setting, would require a lot of detailed information to keep the players accurate.

I'm wondering, how much information is too much information? How much of the game canon should be viewable to players looking to apply or hold at a game? Do you find a certain amount of information intimidating or helpful?



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[info]mary_greenman
2011-02-12 04:07 am UTC (link)
I would start by listing everything that is different from Canon first and work your way there. The information intake is kind of hard to gauge but if you can set up like in character rules along side player rules, it should be manageable.

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