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Wednesday, November 11th, 2009

    Time Event
    12:06p
    still active, come play with us!

    The Kingdom of Frell is at peace.

    Though the so-called Golden Age of King Char and Queen Ella is long over- so long ago now that few are still alive who can remember it- life continues on much as it ever did. Merchants travel the lands far and wide, finding new and exotic goods to bring back to Greenville, the town just outside the royal palace. Greenville's markets are thriving, and most of the town's inhabitants pay little mind to the castle looming in the distance.

    That is, of course, until The Gray Death appears. There is no known cure. Sufferers initially feel very weak, and are soon not even able to get out of bed. Overcome by fever, their complexions turn gray and they die. Still, Greenville believes it is safe- there are just rumors of the illness, and being so close to the castle, they're safe, right?


    Wrong.

    The illness knows no boundaries, a fact that is brought starkly to light when the King of Frell contracts the disease and dies a short time later. The King leaves behind a land in limbo- his wife, the Queen, is trying her level best to keep power from the hands of their immature son. Heroes search for a cure, trying to avenge their fallen King. Life in Greenville continues on, if a bit more cautiously. Life in the court, however, is marked by ambition and intrigue. Courtiers' motives are far from pure, and ambitions are on the rise. No one is sure who will emerge victorious.

    Happily ever after was never a guarantee.

    Fair is an original character role playing game inspired by Ella Enchanted, Fairest, and The Two Princesses of Bamarre by Gail Carson Levine. The game takes place in the world created by those books, but no canon knowledge is required or expected. All fantasy characters welcomed!

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    ModeratorThreading Community
    8:03p
    CHERUB was created for one reason, and one reason only - adults never suspect that children are spying on them.

    It all began with a suggestion made by British agent Charles Henderson in the late 80s--by 1992 the government began adopting and training orphans in private facilities. Thus Project CHERUB had begun: child agents.

    Now these child agents, aged between ten and seventeen, are being placed under the guardianship of senior agents and relocated to Pleasant Valley, Pennsylvania. Population: just enough to consider it a town. There, these agent "families" must assimilate into suburbia and live the lives of normal everyday civilians.

    But they're not normal, far from it. They're adolescent and teenage spies, assassins, recovery agents--

    For official purposes, these children do not exist..

    Project Cherub is a small town game set in Pleasant Valley, Pennsylvania--focusing on the lives and interactions of cherubs; the fruits of Project CHERUB, child agents relocated there as they are sent out on missions, given assignments, and struggle with the ever day ups and downs of the public education system, guardians; the government agents assigned to observe, guard, and "raise" their assigned cherub by posing as family, and civilians; who have no idea just how strange the "new kids" on the block really are.

    MODS | CHERUBS/GUARDIANS | PLEASANT VALLEY | RULES/INFO | HOLDS
    SPECIALTIES | DIRECTORY | TAKEN |

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