promoting
::.:.:: ...: .:.:



February 2020
            1
2 3 4 5 6 7 8
9 10 11 12 13 14 15
16 17 18 19 20 21 22
23 24 25 26 27 28 29

Back May 20th, 2009 Forward
Recuperatio





Currently Casting | Casting Studio | Application | Rules | Recuperatio RPG

“Tragedy blows through your life like a tornado, uprooting everything, creating chaos. You wait for the dust to settle, and then you choose. You can live in the wreckage and pretend it's still the mansion you remember. Or you can crawl from the rubble and slowly rebuild. Because after disaster strikes, the important thing is that you move on. But if you're like me, you just keep chasing the storm. The problem with chasing the storm is that it wears you down, breaks your spirit. Even the experts agree. A girl needs closure.”-Veronica Mars

Seven years ago, the Dark Lord Voldemort fell, finally bringing an end to his vicious reign of power and terror. Yet, the war did not end with his death. For years, the Wizarding World has worked to repair the damages left during the aftermath of war. Emotional burdens have yet to fully heal, too many lives destroyed, families torn apart, and friends lost. Hogwarts was left in rubble, unable to reopen for years, the damage too great, endless sweat and tears shed as people worked to rebuild the foundations to give their children a future. Death Eaters still roam free, cunningly avoiding even the best Aurors, leaving many in fear that another war will be on the horizon.

As things begin to resemble some semblance of normalcy, an old follower of Voldemort is in the wings, plotting his revenge, gathering the remaining Death Eaters and new followers, planning to unleash a new war, wanting to finish his master’s vision. In the Ministry, a serial killer is murdering powerful political figures, leaving everyone pointing fingers and letting things slip through the cracks. Fenrir Greyback has escaped from Azkaban, butchering countless individuals as he runs from Aurors, gathering and making new werewolves in his travels, gathering an army to strike against the Ministry. All the while, the Muggle World is at war, affecting the Wizarding World as it heightens. The world is in complete chaos.

Minister of Magic, Kingsley Shacklebolt is determined to rebuild the Wizarding Community into a vision of peace and has called forth some of the best Aurors from around the world in an effort to clean up the United Kingdom, determined to capture and imprison the remaining Death Eaters and send a clear message of constant vigilance to those seeking to do more harm. Many are unhappy with the Minister’s plans, many seeking to replace him and other important individuals, some willing to go to great lengths to achieve their goals.

The Wizarding World is torn between fully recovering and moving forward and taking two steps back, arriving right back where they left off seven years ago. A new war is on the brink, which side will you choose?

Recuperatio is a canon, non-epilogue compliant game taking place in 2005. Game opens June 06, 2009.

Most Wanted: Lavender Brown, Seamus Finnigan, Angelina Johnson, Rabastan and Rodolphus Lestrange, Luna Lovegood, Draco, Lucius, and Narcissa Malfoy, Ernie McMillan, Adrian Pucey, Alicia Spinnet, Bill, Charlie (contact mods before applying), Fleur, George, Molly, Percy, and Ron Weasley, Oliver Wood, and many others!

premise
characters
r.s.v.p.
application
f.a.q.
the players
château
casebook

A PAN-JUDICATURE RPG


It takes a certain kind of intrepidity to abduct agents of the law.

Who? Why? How? There is no apparent consistency in the choice of victims. They are from all levels of jurisdiction, from an array of geographical coordinates. Only one thing seems to connect them: a brilliant mind.

CHAPTER 1: DETOUR )

ABRIDGED Contemporary investigators are trapped on an island for the amusement of their mystery host. They must face up to the host's challenges in order to be freed...or be met with nasty consequences. Players have the option of playing their character as one of the abducted or those back home attempting to search and rescue their missing colleagues.

FANDOMS Bones, Cold Case, Criminal Minds, CSI, Dexter, House, Justice, Law & Order, Lie to Me, Life, NCIS, Numb3rs, The Mentalist, Without a Trace and more!

OPENING MAY 25


| RULES | PREMISE | PBs | CHARACTER LIST | QUESTIONS | APPLICATION |

Mods [userpic]
Light of May


On May 1st, 2009, nation leaders spoke together to reveal a truth to the world: the supernatural world is real. Vampires, werewolves, and more exist. They have been known to the government for a long time, and now they are coming out of the shadows - and they come with a message. They are not a threat. They mean no danger to humans. But there are other things out there that do.

The days that followed changed everything most people believed they knew about the world, about history, and most importantly, about themselves. Celebrities, politicians, the family down the street - they began revealing their true identities, and telling the world what they really were. Missing people that had been turned against their will came out of hiding, and orginizations popped up to reunite them with their families. The revealing of the supernatural was penned in the media as the Light of May, as society made room for the supernatural.

It wasn't easy. Many, human and supernatural alike, were terrified of what this would mean. Some wanted to keep the supernatural abominations down. Leading figures of both Democratic and Republican parties were revealed to be supernaturals themselves, and joined together to fight for civil rights for the supernatural. It is revealed that if the supernatural were wiped out, half of the entire world's population would be gone. Independent parties popped up through-out the country, opposing supernatural rights, and the fight goes on. But those aren't the only battles being fought.

Why did the Light of May happen? If the supernatural has always existed, why are they only making themselves known now? For centuries, those with supernatural blood have been hunted, held, and killed - all for the benefits of their blood to hunters, and vampires who don't want to play by the rules of etiquette. There was a time when the angels, and even the fae, fought to protect them. But the fae have been extinct for hundreds of years, and worse - the angels seem to have disappeared. There is nothing fighting the demons of the world at bay now. The human race is at risk, and they are not alone.




The Light of May is an original supernatural game, taking place in a time when the world is adjusting to the world that has been hidden since the beginning of time. The game is set in Ann Arbor, Michigan, centered around a fictional township called Scarlet Oak. Characters of many races are up for play, as are those trusty humans. The Light of May will be focusing on characters adjustments and the eventual struggle against demons, hunters, and more.

The Light of May is for original characters only. Pre-existing fandom characters will not be allowed. The game has just launched to the public, and we already have 75+ characters. We are a large, friendly group, with regular OOC social chats on the weekends, and two mods who go out of their way to make sure everyone is involved and no player goes ignored! Don't miss your chance to be there from the beginning!

Rules | FAQs | Application | Character Types | Character List | Wanted Characters

Valerian [userpic]


Sons of Cain|OOC|Mod Journal

Rules|FAQs|Races/Guidelines

Character List|Wanted & Held Characters|Application

Location Info|Premise
A post-apocalyptic world where vampires are the majority, lycans roam freely, and humans are raised as cattle to feed the hungry predators. Las Vegas has changed quite a bit in the year 2033. Ready to enter the new City of Sin? This original RPG is starting up again on IJ and looking for adult players. Come and join the chaos.

Mod Journal
NPC Journal

::Information::
Premise
Characters/Holds
Timeline
Rules/Information
Application
Contacts [f-locked]

::Communities::
Threading Comm
OOC Comm

::Headquarters::
Inquisition HQ
Day Watch HQ
Night Watch HQ
O T H E R S . They walk among us, OBSERVING.
In the beginning, there were only the humans, and, amongst them, a cursed woman. She was a good woman, pure and kind, but wherever she went, misfortune followed her. Whenever she lit a candle, it went out. If she petted a puppy, it died. If she fed a bird from her hand, the bird would fall from it, dead. Children died in the houses she visited, and the power of her curse opened a Vortext of Damnation around her. With it came the first forces of Darkness. Warriors of the Light rose up to fight the darkness, and thus began the battle between the Light and the Dark.
All because one human cursed another.
The battle raged on for centuries, neither side every truly winning. The two sides came to a standstill, and ended up forging a truce. Thus was the Great Treaty formed, and the Inquisition to uphold it. The Light formed the Night Watch to watch over the Dark, and the Dark formed the Day Watch to watch over the Light.
Thus has it been, and thus shall it always be.
[Read More]

Back May 20th, 2009 Forward