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Rules
Characters
Application
Played-Bys

[info]thebeginning_rp [info]thebeginningooc [info]thebeginningowl


It is the summer of 1971 and all around Britain and new year
of students are receiving their Hogwarts letters- pureblood, halfbloods and
muggleborns alike. Follow these students through their summer and the coming
year at Hogwarts. What will happen to them? Will their choices impact their
already formed friendships? Will they bend to societies prejudices or tread
their own path? Only time will tell.


Tom Riddle, now known as Lord Voldemort to a select few, has
resurfaced and is gathering followers to fight a war of Blood Purity. Will your
character join him or fight for the ministry or Dumbledore? Perhaps they will
stay neutral. Only time will tell.


The Beginning is a Harry Potter Roleplay set in 1971, the
Marauders first year at Hogwarts. All characters who are alive in that year are
available to play even if they are no longer in Hogwarts, plenty of things are
going on in the rest of the Wizarding World. This is an AU game as you are not
expected to stick with canon. Severus can become friends with the Marauders,
Narcissa can like Amelia Bones... anything goes.


Game Begins January 1st




Useful Links:

rules | wanted | apply | cast | main | ooc | contact list&friendsbutton-lcked


In New York, there lies a small town called Farmingdale, or to most of the younger residents there; F’dale. F’dale is your normal, small, quiet neighborhood. Its high school is known for their amazing lacrosse team, Dalers, but that’s basically it. They do not stand out on the map, and they do not want to. They like being their own, little quiet place. Frankly, they do not like being disturbed. But secretly, they are being watched. By who? Nobody knows. But it doesn’t matter because they have no idea that they are being watched, right?

Not necessarily.

In the year 2000, a large blackout was spread across New York, and during that time, people were disappearing from their sleep in Farmingdale. When they came back, they had a mysterious scar somewhere on their body, but they have no memory of being kidnapped. They go on with their lives like nothing happened, because frankly, they didn’t know anything happened, until one day weird things start to happen. They start to develop an ability; a paranormal ability. They have no explanation for it except for that scar. Not like that would help.

So far, nobody has been killed by their powers. Some people are still being kidnapped, but they return home safely within five days with only a scar and their memories of it erased.

Farmingdale’s color was previously green representing the Dalers, but with all the kidnappings, it earned the name Black Farmingdale.

GAME STARTS WHEN WE HAVE SIX MALES AND SIX FEMALES.



the labyrinth

This is not for you.

You are a student or not, you work or you don't. You have a mother, father, perhaps you're a sister or a brother, a human with nothing remarkable about you at all. Yet deep in the darkest parts of yourself, you know this isn't true, that this, though it may not be for some people, is for you.

One day, unlike any other day, you open a door and find that it does not lead where it should. Instead you find yourself in a place unknown to you, a place without windows but with many doors, and many rooms. There is a woman here, and a cat, and nine other people like you, and not like you.

It's time to pay for your sins...

The Labyrinth is an original horror game focusing on character development and psychological thrills. Looking specifically for the male roles to be filled! Challenges accepted for all non-permanent holds! Game will start when all applications have been received!

The Archetypes/Premades | The Holds | The Rules | The Application | The Drop Box



THE QUARANTINED: A SURVIVAL GAME
NAVIGATION

rules | application | the mods
characters | wanted characters | hold a character
frequently asked questions for the concerned american citizen

PREMISE

You wake up to the smell of smoke.


In the year 2008, a virus swept North America. Ever vigilant for a pandemic, citizens boarded up their windows, stockpiled their canned goods, and turned their neighbors in to the CDC. Short wave radios fell off the shelves, evacuation routes were prepared. Gas masks and specialty filtration systems were distributed. Pills were available for those showing early symptoms. Pills that did not work. That were later replaced with cyanide as their active ingredient. For those who were brave enough to put their fingers near a loved one's mouth. The United States, Canada, Mexico, the virus swept down into South America and festered in the heat of the jungle. In some places it burned out. Superstition ruled and saved lives. But nothing stopped the virus.

You wake up to the crackle of dead airwaves.


Three months after the first diagnosed case of Currere Excessum was recorded, NATO approved Great Britain's use of nuclear force against the United States. It was assumed that all organic material would be reduced to ash under the impact. It was assumed that the Quarantine of the Americas would be temporary, at best. Any who survived the blast would be given the highest in humanitarian attention and medical care. The only American emissaries who knew of the plan lay incinerated in Washington. The Quarantine continued. The Americas lay abandoned. Empty.

(read more....)

FEATURES
- Brand-new game!
- Supportive of both personal and game-wide plots.
- We have a list of wanted characters made for your convenience.
- There are plenty of in-game activities to provide opportunities for personal character development.
- NC-17 friendly, which also means the game is for players eighteen years of age or over. No exceptions.
- Slash, femme-slash and het friendly.
WANTED
- Come one, come all!

Are you tired of the same old Harry Potter Role Plays? Are Harry and his fellow classmates losing their edge? Not interested in Next Generation? Want something that isn't in the books?
PREMISE | GUIDELINES | CHARACTERS | APPLICATION | CAST LIST
It has been fourteen years since the menacing influence of He-Who-Must-Not-Be-Named has been felt, but the memory will never truly fade. Harry Potter and his fellow classmates left Hogwarts victorious, but at a great cost did they do so. Large portions of Hogwarts lay crumbling around them. Friends and families mourned the premature passing of loved ones. The Wizarding world did not escape the clutches of Voldemort unscathed.

Every child born during the postwar population boom knows the stories of the war. They know the trials faced by the heroic Order of the Phoenix and they're familiar with the brooding faces of the villains, but it isn't the parents who pass on this knowledge, for many of them are unwilling to relive the memories. A few brave souls have shared their own experiences and knowledge while the remainder of the survivors stubbornly cling to the hope that they will forget, no matter how tightly memory holds them.

As September looms ever closer, a new year at Hogwarts lingers on the horizon, but this isn't just another year. With the final examinations in June, Hogwarts will be releasing it's first graduating class since it reopened in 2003. It is this class that has had the privilege of experiencing a new Hogwarts; one that no longer has a shadow forever hanging above it. This year celebrates seven complete years of laughter, knowledge, and, most importantly, hope. This sense of celebration and excitement hovers over the students as they ready for the school year, and it will surely be packed alongside the cauldrons and rolls of parchment to be brought back to Hogwarts.

The question that seems to be drawing a lot of attention from the older generation is whether or not the good times really do last? Will the atmosphere at Hogwarts remain unchanged or will History repeat itself, as it so often does?

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