PROMOTE iT's Journal -- Day [entries|friends|calendar]
PROMOTE iT

[ userinfo | insanejournal userinfo ]
[ calendar | insanejournal calendar ]

SERENUS; an OC rpg [14 Jul 2010|06:21am]
The year is now 2112 and most of Earth’s inhabitants call the stars their home. Science and technology continue to advance with each passing day and after 37 years of peace, the future remains bright for mankind. Or so it would seem... An entire century has passed since the Disaster of 2012 took place and while most have nearly forgotten about the mysterious event, a commotion is beginning to brew amongst the general populace...

A mass amount of people claiming to have disappeared during the Disaster of 2012, have recently surfaced, reappearing out of nowhere aboard the American’s floating city, Serenus. Historical records prove their claims to be true, but despite a total of 100 years having passed, none from the group have aged a day. The citizens of Serenus are confused, some even fearful of the Specialis Gens as they have been labeled by the government. Questions are being asked, curiosities are peaked, but those in power continue to deny having any knowledge of the strange occurrence.

At least that’s what it looks like on the surface.

FULL PREMISE | FAQS | CAST | HOLDS | WANTED | MORE INFO | APPLY!
post comment

[14 Jul 2010|09:57am]

MODSRPGOOC

Premise
Available
Rules
Apply
Character Directory
Player Directory
Friending Button
Credit
All through time, people are living their lives as normally as possible considering their current conditions, whether it be war or peace in their respective times. They are blissfully unaware of what will come of their futures--or what might not come to pass.

The year is 2010 and people are arriving in an unfamiliar Hogsmeade. The town looks familiar enough for some former Hogwarts students to identify, but for others it has changed drastically and for some it's a pale comparison of what it is to be. These people are arriving from all eras, starting with the beginning of Hogwarts. People are likely to meet their future children and possibly even grandchildren. People are likely to find out what they didn't want to know about their futures.

Then there's the obvious question of how they arrived here. Who caused it and what is their purpose?

The Ministry of Magic is working diligently to find out why these people are here and how to send them back to their own times, but can this be accomplished before time itself is changed?

Wanted: Weasleys, Death Eaters, Blacks, and many, many of your favorite characters are still available!

post comment

[14 Jul 2010|03:31pm]

Premise | Rules | Apply | Characters | Cast | Teams

In 2001, Quidditch fans were shocked to see the Wimbourne Wasps drop from the British Quidditch league. Their flags and jersey's hung up for the last time. It was then that Wizarding Britain truly took in the full impact of repercussions from the war with Voldemort. Outside of the political and economical rings, the social structure of Wizarding society was in danger of crumbling beneath the lingering weight. Education alone was a heavy burden under the already thinly spread financial support of the reconstruction. Hogwarts needed to be rebuilt, Law enforcement needed to be deployed on a far greater scale, and compensations needed to be made. The Ministry, while undergoing it's own reconstruction, struggled to meet the demands it now faced. Entertainment and Sports fell to the wayside, leaving teams to struggle to find their own backing and financial support. Ticket sales were reaching record lows and number of new players entering the league became almost non-existent.

The decision to remove the Wimbourne Wasps' from the league was announced by Owner and retired player, Pierre de Vega. Pierre met the crowd of shocked fans saying, "The time of Professional Quidditch is coming to an end. The Wimbourne Wasps will step away from the league with heavy hearts, but also with the hope that those great games of the past will continue to be remembered and valued as we step out to meet a new age for Wizarding Britain." They were words that were meant to say good-bye to a much loved game, however, the response they stirred was something that shocked many. From all corner of British society, funding began to pour into the league. Teams were getting various offers of sponsorship and donations. Quidditch was still, very much, a part of Wizarding culture and the actions of the people stated that clearly.

Over the past five years, Quidditch has continued to grow, becoming a super power in it's own right. Quidditch used to be a game, but it's become much more then that. A position on a Professional Quidditch team has become the most sought after job in Britain, surpassing Gringotts and even the Ministry. Rather then loosing the game to memory, it has gone to the other end of the spectrum and become a way of life. Team loyalty reigns over all and rivalries have become the stuff of legend. Media allegations and team pressure create tension among those who seek friendship or romantic relationships among the roster of rival teams.

Quidditch is far more competitive than it has ever been. Which team do you play for?
post comment

[14 Jul 2010|11:31pm]

Holds & Taken Rules FAQ Apply

Looking for an explosives expert! Game starting this week.
post comment

navigation
[ viewing | July 14th, 2010 ]
[ go | previous day|next day ]