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Quadrivium-Interim Era HP RPG on LJ [27 Jun 2009|12:28am]




Currently Casting | Casting Studio | Application | Rules | Full Game Premise | Quadrivium RPG

Everyone knows the story of James and Lily Potter and the story of their son, Harry, but until now, the story of what happened in between has been unknown.

It is 1990, the year before Harry Potter will discover he is a Wizard. Professor Quirrell is off to Albania where he will become a vessel for the weakened Dark Lord, Charlie Weasley and his friends are in their seventh-year at Hogwarts, learning all about love, life, and Quidditch, and the foundation for the future is being paved.

Everyone stands at a crossroads, the road behind them broken and wilting. The road ahead holds a mystery. Which paths in life will they chose? Who will they become? Only one thing is certain; they must choose.


Quadrivium is a canon compliant Harry Potter Interim Era game taking place in 1990 focusing on character development. Game opened May 09, 2009.

Most Wanted: Terrence Higgs, Remus Lupin, Lucius Malfoy, Quirinus Quirrell, Andromeda and Ted Tonks, Sybill Trelawney, Bill, Percy, and Charlie Weasley, Oliver Wood, Students, Teachers, and many others!
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Oblivion [27 Jun 2009|12:24pm]

On December 26th, 2009, the cruise ship Nausicaä set sail from Miami to Bermuda on her maiden voyage.

In the months beforehand, 100 lucky people from all over the world won themselves a ticket with a budding cruise line, Odyssey Lines. Some entered themselves, some didn't - though it was explained that a friend, family, or co-worker anonymously submitted their name in a contest. To all winners, it seemed like a dream come true. An all-expenses paid New Years celebration in paradise. Plane tickets to Miami, and home from Bermuda were included.

The Nausicaä was set to arrive in Bermuda on January 4th, 2010. That never happened.

On New Years Eve, a terrible storm hit them at sea, pushing them off-course and sending them deeper into the Bermuda Triangle. All outside communication with the world was lost. Satelite devises, such as tracking, died. Compasses began to spin. Cell phones stopped working. They were lost at sea.

On January 2nd, the Nausicaä turned what was presumably East, knowing that eventually they'd hit something. This, too, never happened. Though direction was never altered, the sun rose and set in a new position every day.

Crew started disappearing. The captain kills himself. The Nausicaä is lost in the Bermuda Triangle, its passengers left to fend for themselves.

Will you survive?

Oblivion is an original-character game. We have friendly, experienced mods, and an ever-growing player base happy to plot!

Rules | FAQs | About the Ship | Application | Format | Characters | Wanted

[info]oblivionrp | [info]oblivionmods | [info]oblivionooc
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Forgotten Gods [27 Jun 2009|01:08pm]
What happens to the old gods, once their temples have crumbled and their believers have abandoned them? Do they die, forsaken, alone? Or do they remain, still wandering the world, immortal, surviving off what little belief they can gather?

Forgotten Gods follows the lives of these old deities, brought to America long ago by explorers or immigrants from their homelands and eventually abandoned or lost from memory. As their worshippers moved on to new religions, the gods' powers waned - for a god, at its most pure essence, is no more than an idea, and an idea is worthless if there is nobody to believe in it. Some have passed, forgotten, from the world, while others have fallen into madness. Some have simply tried to adapt, to make a life for themselves in this place without gods, getting by on what little scraps of worship and belief they can garner. Others are more radical, attempting to regain the power that was once theirs, to revive their followings.

And then there are the New Gods. Gods of cars and computers, television and radio, cities and highways, all those things that modern Americans put their faith in. They are young, at the height of their power. These newcomers are regarded dismissively by some of the older gods, who have seen so many new deities rise and fall in their time; jealously by others, who wish to reclaim the power for their own; and by all with a deep wariness.

Inspired by the world of Neil Gaiman's American Gods, this game invites players to step into the roles of deities, old and new, to create their own modern mythology.

About / Rules / Cast List / Held / Wanted
FAQ / Resources / Apply

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