October 3rd, 2010

11:42 am
[info]justforeverme: Eidolon City

Welcome to a world built from ideas and imagination

What do you want from a game?
Do you like things simple, or complex?
Would you prefer to deal on one level, or work towards a larger end?


Eidolon City is a game with a difference. It is a game which works on a number of levels, with elements which you can pick and choose.

Maybe for you, Eidolon City is just a city. A noir world of the 30s and 40s where rival mafias war for control, where the nights are dark and dangerous. Where bright lights make the rich and beautiful glitter and gleam, but cast dark shadows to hide the shady, the homeless, the forgotten dregs of society. There in Eidolon City, characters live out their lives never realising that maybe there is more, that they are not actually what they seem. And some of them may never, in fact, find out the truth.

Or maybe, for you, you want to know what's behind that curtain. Get involved with the origins of it all. Investigate the mysterious village, the theatre, the colleseum - all of which stand on the outskirts of the city, so very out of place, but seemingly accepted by all of the city inhabitants as a normal part of life. But yet, life there is different, odd things seem to happen if you go there. People change.

Because Eidolon City is nothing like what it seems. Underneath it all, it is a world constructed from dreams. Nothing is real, nothing is true. And some of the citizens of Eidolon City are actually its creators. And they have other lives. Because they are dreaming, dreaming of this world whilst in reality they lie in comas, throughout the world. And maybe, eventually, one day they will wake up - if they can find their way out. The escape routes are there, if they find them. If they can realise the truth.

If they even want to.

But what would they be leaving behind? Because this world is there, and they have lives. And not everyone can wake up - because some of the people there are not dreamers at all. Some of the people are figments of the collective dream and imagination, needed aspects of the world, taken from ideas and concepts, characters and mythology. There would be so much to leave behind.


So, what do you want from a game?
The simple, or the more complex - it works both ways.


THIS IS EIDOLON CITY

AN ORIGINAL NOIR GAME

EIDOLON CITY | BEGINNER'S GUIDE | FAQs
PREMISE | SETTING | RULES | APPLICATION | CHARACTER TYPES
PLAYER NEEDS | CITY NEEDS | SUGGESTED CHARACTERS | PREMADES

03:05 pm
[info]american_nomads:

Photobucket
American Nomads
A Post-Apocalyptic Neo-Western. With Zombies.

Premise II Rules II Application II FAQ II
Wanted Characters
II Taken Characters

IC - [info]onwiththeshow II OOC - [info]nomads_ooc

Z Day: May 14, 2008

No one knows what started it. No one knows where it started. Reports flooded the internet, the airwaves, radio and satellite communications: at first with skepticism, then caution, and finally world wild panic, the truth and the shit hit the Global Fan.

The dead were walking... and they were hungry.

Present Day: October 2010

In a world where the zombie to human ratio has nearly reached 1:1, civilization has reverted backwards a few hundred years. Money has lost all value, with the barter system becoming the new necessity. Things like gas, food, and ammunition the new gold; fresh water and working plumbing something to treasure. Pieces of humanity have come together the best way they can, some settling into permanent locations, others traveling like gypsies along the new trade routes carved throughout America.

Avoiding the major cities which have become Hell Zones-filled to the brim with zombies who wander in hordes across the landscape-this troupe of a hundred or so nomads now spend their lives traveling. They stop at settlements and meet other caravans, trading, providing extra security, company, and entertainment before moving on again.

They are simply trying to get their lives back together in their new reality... while avoiding Hostiles, Post-Apocalyptic Wack-Jobs-- and, of course, the Undead.